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authortoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
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+<HTML>
+<HEAD>
+ <TITLE> DwMechanism Man Page </TITLE>
+</HEAD>
+<BODY BGCOLOR="#FFFFFF">
+<H2>
+ <FONT COLOR="navy"> NAME </FONT>
+</H2>
+<P>
+DwMechanism -- Class representing a MIME content-transfer-encoding field-body
+<H2>
+ <FONT COLOR="navy"> SYNOPSIS </FONT>
+</H2>
+<PRE>class DW_EXPORT DwMechanism : public <A HREF="fieldbdy.html">DwFieldBody</A> {
+
+public:
+
+ <A HREF="mechansm.html#DwMechanism">DwMechanism</A>();
+ <A HREF="mechansm.html#DwMechanism">DwMechanism</A>(const DwMechanism&amp; aCte);
+ <A HREF="mechansm.html#DwMechanism">DwMechanism</A>(const DwString&amp; aStr, DwMessageComponent* aParent=0);
+ virtual ~DwMechanism();
+ const DwMechanism&amp; <A HREF="mechansm.html#op_eq">operator =</A> (const DwMechanism&amp; aCte);
+ virtual void <A HREF="mechansm.html#Parse">Parse</A>();
+ virtual void <A HREF="mechansm.html#Assemble">Assemble</A>();
+ virtual DwMessageComponent* <A HREF="mechansm.html#Clone">Clone</A>() const;
+ int <A HREF="mechansm.html#AsEnum">AsEnum</A>() const;
+ void <A HREF="mechansm.html#FromEnum">FromEnum</A>(int aCte);
+ static DwMechanism*
+ <A HREF="mechansm.html#NewMechanism">NewMechanism</A>(const DwString&amp; aStr, DwMessageComponent* aParent);
+ static DwMechanism*
+ (*<A HREF="mechansm.html#sNewMechanism">sNewMechanism</A>)(const DwString&amp;, DwMessageComponent*);
+
+public:
+
+ virtual void <A HREF="mechansm.html#PrintDebugInfo">PrintDebugInfo</A>(ostream&amp; aStrm, int aDepth=0) const;
+ virtual void <A HREF="mechansm.html#CheckInvariants">CheckInvariants</A>() const;
+
+protected:
+
+ void _PrintDebugInfo(ostream&amp; aStrm) const;
+};
+</PRE>
+<H2>
+ <FONT COLOR="navy"> DESCRIPTION </FONT>
+</H2>
+<P>
+<B><TT>DwMechanism</TT></B> represents a field body for the
+Content-Transfer-Encoding header field as described in RFC-2045.
+<B><TT>DwMechanism</TT></B> provides convenience functions that allow you
+to set or get the content-transfer-encoding attribute as an enumerated value.
+<H2>
+ <FONT COLOR="navy"> Public Member Functions </FONT>
+</H2>
+<P>
+<FONT COLOR="teal"><B> <A NAME="DwMechanism">DwMechanism</A>() <BR>
+DwMechanism(const DwMechanism&amp; aCte) <BR>
+DwMechanism(const DwString&amp; aStr, DwMessageComponent* aParent=0)
+</B></FONT>
+<P>
+The first constructor is the default constructor, which sets the
+<B><TT>DwMechanism</TT></B> object's string representation to the empty string
+and sets its parent to <B><TT>NULL</TT></B>.
+<P>
+The second constructor is the copy constructor, which copies the string
+representation from <B><TT>aCte</TT></B>. The parent of the new
+<B><TT>DwMechanism</TT></B> object is set to <B><TT>NULL</TT></B>.
+<P>
+The third constructor copies <B><TT>aStr</TT></B> to the
+<B><TT>DwMechanism</TT></B> object's string representation and sets
+<B><TT>aParent</TT></B> as its parent. The virtual member function
+<B><TT>Parse()</TT></B> should be called immediately after this constructor
+in order to parse the string representation. Unless it is
+<B><TT>NULL</TT></B>, <B><TT>aParent</TT></B> should point to an object of
+a class derived from <B><TT>DwField</TT></B>.
+<P>
+<FONT COLOR="teal"><B> const DwMechanism&amp; <A NAME="op_eq">operator =</A>
+(const DwMechanism&amp; aCte) </B></FONT>
+<P>
+This is the assignment operator, which performs a deep copy of
+<B><TT>aCte</TT></B>. The parent node of the <B><TT>DwMechanism</TT></B>
+object is not changed.
+<P>
+<FONT COLOR="teal"><B> virtual void <A NAME="Parse">Parse</A>() </B></FONT>
+<P>
+This virtual function, inherited from <B><TT>DwMessageComponent</TT></B>,
+executes the parse method for <B><TT>DwMechanism</TT></B> objects. It should
+be called immediately after the string representation is modified and before
+any of the object's attributes are retrieved.
+<P>
+This function clears the is-modified flag.
+<P>
+<FONT COLOR="teal"><B> virtual void <A NAME="Assemble">Assemble</A>()
+</B></FONT>
+<P>
+This virtual function, inherited from <B><TT>DwMessageComponent</TT></B>,
+executes the assemble method for <B><TT>DwMechanism</TT></B> objects. It
+should be called whenever one of the object's attributes is changed in order
+to assemble the string representation. It will be called automatically for
+this object by the parent object's <B><TT>Assemble()</TT></B> member function
+if the is-modified flag is set.
+<P>
+This function clears the is-modified flag.
+<P>
+<FONT COLOR="teal"><B> virtual DwMessageComponent*
+<A NAME="Clone">Clone</A>() const </B></FONT>
+<P>
+This virtual function, inherited from <B><TT>DwMessageComponent</TT></B>,
+creates a new <B><TT>DwMechanism</TT></B> object on the free store that has
+the same value as this <B><TT>DwMechanism</TT></B> object. The basic idea
+is that of a virtual copy constructor.
+<P>
+<FONT COLOR="teal"><B> int <A NAME="AsEnum">AsEnum</A>() const </B></FONT>
+<P>
+Returns the content transfer encoding as an enumerated value. Enumerated
+values are defined for all standard content transfer encodings in the file
+enum.h. If the content transfer encoding is non-standard
+<B><TT>DwMime::kCteUnknown</TT></B> is returned. The inherited member function
+<B><TT>DwMessageComponent::AsString()</TT></B> may be used to get the content
+transfer encoding, standard or non-standard, as a string.
+<P>
+<FONT COLOR="teal"><B> void <A NAME="FromEnum">FromEnum</A>(int aCte)
+</B></FONT>
+<P>
+Sets the content transfer encoding from an enumerated value. Enumerated values
+are defined for all standard content transfer encodings in the file enum.h.
+You may set the content transfer encoding to any string value, standard or
+non-standard, by using the inherited member function
+<B><TT>DwMessageComponent::FromString()</TT></B>.
+<P>
+<FONT COLOR="teal"><B> static DwMechanism*
+<A NAME="NewMechanism">NewMechanism</A>(const DwString&amp; aStr,
+DwMessageComponent* aParent) </B></FONT>
+<P>
+Creates a new <B><TT>DwMechanism</TT></B> object on the free store. If the
+static data member <B><TT>sNewMechanism</TT></B> is <B><TT>NULL</TT></B>,
+this member function will create a new <B><TT>DwMechanism</TT></B> and return
+it. Otherwise, <B><TT>NewMechanism()</TT></B> will call the user-supplied
+function pointed to by <B><TT>sNewMechanism</TT></B>, which is assumed to
+return an object from a class derived from <B><TT>DwMechanism</TT></B>, and
+return that object.
+<P>
+<FONT COLOR="teal"><B> virtual void
+<A NAME="PrintDebugInfo">PrintDebugInfo</A>(ostream&amp; aStrm, int aDepth=0)
+const </B></FONT>
+<P>
+This virtual function, inherited from <B><TT>DwMessageComponent</TT></B>,
+prints debugging information about this object to <B><TT>aStrm</TT></B>.
+It will also call <B><TT>PrintDebugInfo()</TT></B> for any of its child
+components down to a level of <B><TT>aDepth</TT></B>.
+<P>
+This member function is available only in the debug version of the library.
+<P>
+<FONT COLOR="teal"><B> virtual void
+<A NAME="CheckInvariants">CheckInvariants</A>() const </B></FONT>
+<P>
+Aborts if one of the invariants of the object fails. Use this member function
+to track down bugs.
+<P>
+This member function is available only in the debug version of the library.
+<H2>
+ <FONT COLOR="navy"> Public Data Members </FONT>
+</H2>
+<P>
+<FONT COLOR="teal"><B> static DwMechanism*
+(*<A NAME="sNewMechanism">sNewMechanism</A>)(const DwString&amp;,
+DwMessageComponent*) </B></FONT>
+<P>
+If <B><TT>sNewMechanism</TT></B> is not <B><TT>NULL</TT></B>, it is assumed
+to point to a user-supplied function that returns an object from a class
+derived from <B><TT>DwMechanism</TT></B>.
+<P>
+</BODY></HTML>