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Diffstat (limited to 'mimelib/mimelib/entity.h')
-rw-r--r-- | mimelib/mimelib/entity.h | 184 |
1 files changed, 184 insertions, 0 deletions
diff --git a/mimelib/mimelib/entity.h b/mimelib/mimelib/entity.h new file mode 100644 index 00000000..e809c282 --- /dev/null +++ b/mimelib/mimelib/entity.h @@ -0,0 +1,184 @@ +//============================================================================= +// File: entity.h +// Contents: Declarations for DwEntity +// Maintainer: Doug Sauder <dwsauder@fwb.gulf.net> +// WWW: http://www.fwb.gulf.net/~dwsauder/mimepp.html +// +// Copyright (c) 1996, 1997 Douglas W. Sauder +// All rights reserved. +// +// IN NO EVENT SHALL DOUGLAS W. SAUDER BE LIABLE TO ANY PARTY FOR DIRECT, +// INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT OF +// THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF DOUGLAS W. SAUDER +// HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +// +// DOUGLAS W. SAUDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING, BUT +// NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A +// PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS ON AN "AS IS" +// BASIS, AND DOUGLAS W. SAUDER HAS NO OBLIGATION TO PROVIDE MAINTENANCE, +// SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS. +// +//============================================================================= + +#ifndef DW_ENTITY_H +#define DW_ENTITY_H + +#ifndef DW_CONFIG_H +#include <mimelib/config.h> +#endif + +#ifndef DW_STRING_H +#include <mimelib/string.h> +#endif + +#ifndef DW_MSGCMP_H +#include <mimelib/msgcmp.h> +#endif + +class DwHeaders; +class DwBody; + +//============================================================================= +//+ Name DwEntity -- Abstract class representing a MIME entity +//+ Description +//. RFC-2045 defines an {\it entity} as either a {\it message} or a +//. {\it body part}, both of which have a collection of headers and +//. a {\it body}. In MIME++, an entity is represented by the class +//. {\tt DwEntity}, which contains both a {\tt DwHeaders} object and +//. a {\tt DwBody} object. +//. +//. In the tree (broken-down) representation of message, a {\tt DwEntity} +//. object may be either a root node, having child nodes but no parent +//. node, or an intermediate node, having both a parent node and child nodes. +//. A {\tt DwEntity} object that is a root node must also be a {\tt DwMessage} +//. object. If a {\tt DwEntity} object is an intermediate node, its parent +//. must be a {\tt DwBody} object. The child nodes of a {\tt DwEntity} +//. object are the {\tt DwHeaders} and {\tt DwBody} objects it contains. +//. +//. Since {\tt DwEntity} is an abstract base class, you cannot create +//. instances of it directly. {\tt DwEntity} has two derived classes, +//. {\tt DwMessage} and {\tt DwBodyPart}, which are concrete classes. +//. +//. To access the contained {\tt DwHeaders} object, use the member function +//. {\tt Headers()}. To access the contained {\tt DwBody} object, use the +//. member function {\tt Body()}. +//============================================================================= +// Last updated 1997-08-23 +//+ Noentry ~DwEntity mHeaders mBody _PrintDebugInfo + +class DW_EXPORT DwEntity : public DwMessageComponent { + +public: + + DwEntity(); + DwEntity(const DwEntity& aEntity); + DwEntity(const DwString& aStr, DwMessageComponent* aParent=0); + //. The first constructor is the default constructor, which sets the + //. {\tt DwEntity} object's string representation to the empty string + //. and sets its parent to {\tt NULL}. + //. + //. The second constructor is the copy constructor, which performs + //. a deep copy of {\tt aEntity}. + //. The parent of the new {\tt DwEntity} object is set to {\tt NULL}. + //. + //. The third constructor copies {\tt aStr} to the {\tt DwEntity} + //. object's string representation and sets {\tt aParent} as its parent. + //. The virtual member function {\tt Parse()} should be called immediately + //. after this constructor in order to parse the string representation. + //. Unless it is {\tt NULL}, {\tt aParent} should point to an object of + //. a class derived from {\tt DwBody}. + + virtual ~DwEntity(); + + const DwEntity& operator = (const DwEntity& aEntity); + //. This is the assignment operator, which performs a deep copy of + //. {\tt aEntity}. The parent node of the {\tt DwEntity} object + //. is not changed. + + virtual void Parse(); + //. This virtual function, inherited from {\tt DwMessageComponent}, + //. executes the parse method for {\tt DwEntity} objects. The parse + //. method creates or updates the broken-down representation from the + //. string representation. For {\tt DwEntity} objects, the parse + //. method parses the string representation and sets the values of + //. the {\tt DwHeaders} and {\tt DwBody} objects it contains. This + //. member function also calls the {\tt Parse()} member functions + //. of the contained {\tt DwHeaders} and {\tt DwBody} objects. + //. + //. You should call this member function after you set or modify the + //. string representation, and before you access either the contained + //. headers or body. + //. + //. This function clears the is-modified flag. + + virtual void Assemble(DwHeaders& aHeaders, DwBody& aBody); + // Assemble *without* first assembling the Header and the Body. + + virtual void Assemble(); + //. This virtual function, inherited from {\tt DwMessageComponent}, + //. executes the assemble method for {\tt DwEntity} objects. The + //. assemble method creates or updates the string representation from + //. the broken-down representation. In more concrete terms, the + //. assemble method builds the string representation from the string + //. representations of the contained {\tt DwHeaders} and {\tt DwBody} + //. objects. This member function calls the {\tt Assemble()} member + //. functions of its {\tt DwHeaders} and {\tt DwBody} objects. + //. + //. You should call this member function after you modify either the + //. contained headers or body, and before you retrieve the string + //. representation. + //. + //. This function clears the is-modified flag. + + bool hasHeaders() const { return 0 != mHeaders; } + + DwHeaders& Headers() const; + //. This function returns the {\tt DwHeaders} object contained by + //. this object. + + DwBody& Body() const; + //. This function returns the {\tt DwBody} object contained by this object. + + int BodySize() const; + //. Get the size of the Body + + void SetBodySize( int size ) { mBodySize = size; } + //. Explicitly set the size of the Body + //. This is needed if the body is empty but you know the size and others + //. should be able to access it + +protected: + + DwHeaders* mHeaders; + DwBody* mBody; + +private: + + static const char* const sClassName; + int mBodySize; // normally mBody->AsString().length() + +public: + + virtual void PrintDebugInfo(std::ostream& aStrm, int aDepth=0) const; + //. This virtual function, inherited from {\tt DwMessageComponent}, + //. prints debugging information about this object to {\tt aStrm}. + //. It will also call {\tt PrintDebugInfo()} for any of its child + //. components down to a level of {\tt aDepth}. + //. + //. This member function is available only in the debug version of + //. the library. + + virtual void CheckInvariants() const; + //. Aborts if one of the invariants of the object fails. Use this + //. member function to track down bugs. + //. + //. This member function is available only in the debug version of + //. the library. + +protected: + + void _PrintDebugInfo(std::ostream& aStrm) const; + +}; + +#endif |