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+//=============================================================================
+// File: field.h
+// Contents: Declarations for DwField
+// Maintainer: Doug Sauder <dwsauder@fwb.gulf.net>
+// WWW: http://www.fwb.gulf.net/~dwsauder/mimepp.html
+//
+// Copyright (c) 1996, 1997 Douglas W. Sauder
+// All rights reserved.
+//
+// IN NO EVENT SHALL DOUGLAS W. SAUDER BE LIABLE TO ANY PARTY FOR DIRECT,
+// INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT OF
+// THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF DOUGLAS W. SAUDER
+// HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+//
+// DOUGLAS W. SAUDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING, BUT
+// NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
+// PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS ON AN "AS IS"
+// BASIS, AND DOUGLAS W. SAUDER HAS NO OBLIGATION TO PROVIDE MAINTENANCE,
+// SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
+//
+//=============================================================================
+
+#ifndef DW_FIELD_H
+#define DW_FIELD_H
+
+#include <iostream>
+
+#ifndef DW_CONFIG_H
+#include <mimelib/config.h>
+#endif
+
+#ifndef DW_STRING_H
+#include <mimelib/string.h>
+#endif
+
+#ifndef DW_MSGCMP_H
+#include <mimelib/msgcmp.h>
+#endif
+
+class DwHeaders;
+class DwFieldBody;
+
+//=============================================================================
+//+ Name DwField -- Class representing a MIME header field
+//+ Description
+//. {\tt DwField} represents a header field as described in RFC-822.
+//. According to RFC-822, a field contains a field name and a field body.
+//. In MIME++, a {\tt DwField} contains three elements: a {\tt DwString}
+//. that contains its field name, a {\tt DwString} that contains its
+//. field body, and a {\tt DwFieldBody} object that contains a broken-down
+//. (that is, parsed) version of its field body.
+//.
+//. In the tree (broken-down) representation of message, a {\tt DwField}
+//. object is always an intermediate node, having a parent node and a single
+//. child node. The parent node is the {\tt DwHeaders} object that contains
+//. it. The child node is the {\tt DwFieldBody} object it contains.
+//.
+//. To get and set the field name, use the member functions
+//. {\tt FieldNameStr()} and {\tt SetFieldNameStr()}.
+//. To get and set the field body, use the member functions
+//. {\tt FieldBodyStr()} and {\tt SetFieldBodyStr()}.
+//. To get and set the {\tt DwFieldBody} object, use {\tt FieldBody()}
+//. and {\tt SetFieldBody()}.
+//.
+//. A {\tt DwField} object can be included in a list of {\tt DwField}
+//. objects; usually this is the list of {\tt DwField} objects maintained
+//. by its parent {\tt DwHeaders} object. To get the next {\tt DwField}
+//. object in a list, use the member function {\tt Next()}.
+//=============================================================================
+// Last updated 1997-08-23
+//+ Noentry ~DwField _CreateFieldBody mFieldNameStr mFieldBodyStr
+//+ Noentry mFieldBody _PrintDebugInfo
+
+class DW_EXPORT DwField : public DwMessageComponent {
+
+ friend class DwHeaders;
+
+public:
+
+ DwField();
+ DwField(const DwField& aField);
+ DwField(const DwString& aStr, DwMessageComponent* aParent=0);
+ //. The first constructor is the default constructor, which sets the
+ //. {\tt DwField} object's field name and field body to the empty
+ //. string, set its parent to {\tt NULL}, and sets its {\tt DwFieldBody}
+ //. object to {\tt NULL}.
+ //.
+ //. The second constructor is the copy constructor, which performs
+ //. a deep copy of {\tt aField}.
+ //. The parent of the new {\tt DwField} object is set to {\tt NULL}.
+ //.
+ //. The third constructor copies {\tt aStr} to the {\tt DwField}
+ //. object's string representation and sets {\tt aParent} as its parent.
+ //. The virtual member function {\tt Parse()} should be called immediately
+ //. after this constructor in order to parse the string representation.
+ //. Unless it is {\tt NULL}, {\tt aParent} should point to an object of
+ //. a class derived from {\tt DwHeaders}.
+
+ virtual ~DwField();
+
+ const DwField& operator = (const DwField& aField);
+ //. This is the assignment operator, which performs a deep copy of
+ //. {\tt aField}. The parent node of the {\tt DwField} object
+ //. is not changed.
+
+ virtual void Parse();
+ //. This virtual function, inherited from {\tt DwMessageComponent},
+ //. executes the parse method for {\tt DwField} objects. The parse
+ //. method creates or updates the broken-down representation from the
+ //. string representation. For {\tt DwField} objects, the parse method
+ //. parses the string representation, sets the values of the field
+ //. name string and the field body string, and creates an instance
+ //. of the appropriate subclass of {\tt DwFieldBody}. This member
+ //. function also calls the {\tt Parse()} member function of its
+ //. contained {\tt DwFieldBody} object.
+ //.
+ //. You should call this member function after you set or modify the
+ //. string representation, and before you access the field name, the
+ //. field body, or the contained {\tt DwFieldBody} object.
+ //.
+ //. This function clears the is-modified flag.
+
+ virtual void Assemble();
+ //. This virtual function, inherited from {\tt DwMessageComponent},
+ //. executes the assemble method for {\tt DwField} objects. The
+ //. assemble method creates or updates the string representation from
+ //. the broken-down representation. In more concrete terms, the
+ //. assemble method builds the string representation from the field
+ //. name and the string representation of the contained {\tt DwFieldBody}
+ //. object. This member function calls the {\tt Assemble()} member
+ //. function of its contained {\tt DwFieldBody} object.
+ //.
+ //. You should call this member function after you modify either the
+ //. field name or the contained {\tt DwFieldBody} object, and before
+ //. you retrieve the string representation.
+ //.
+ //. This function clears the is-modified flag.
+
+ virtual DwMessageComponent* Clone() const;
+ //. This virtual function, inherited from {\tt DwMessageComponent},
+ //. creates a new {\tt DwField} on the free store that has the same
+ //. value as this {\tt DwField} object. The basic idea is that of
+ //. a virtual copy constructor.
+
+ DwFieldBody* FieldBody() const;
+ //. Returns the {\tt DwFieldBody} object contained by this {\tt DwField}
+ //. object. If there is no field body, {\tt NULL} will be returned.
+
+ const DwString& FieldNameStr() const;
+ //. Returns the field name of this header field as a string.
+
+ const DwString& FieldBodyStr() const;
+ //. Returns the field body of this header field as a string.
+
+ DwField* Next() const;
+ //. Returns the next {\tt DwField} object following this
+ //. {\tt DwField} object in the list contained in a {\tt DwHeaders}.
+ //. Returns {\tt NULL} if this object is last in the list.
+
+ void SetFieldBody(DwFieldBody* aFieldBody);
+ //. Sets the {\tt DwFieldBody} object contained by this object.
+
+ void SetFieldNameStr(const DwString& aStr);
+ //. Sets the field name of this header field.
+
+ void SetFieldBodyStr(const DwString& aStr);
+ //. Sets the field body of this header field.
+
+ void SetNext(const DwField* aField);
+ //. This {\it advanced} function sets {\tt aField} as the next field
+ //. following this field in the list of fields contained in the headers.
+ //. Since {\tt DwHeaders} contains member functions for adding
+ //. {\tt DwField} objects to its list, this function should be
+ //. avoided for most applications.
+
+ static DwField* NewField(const DwString& aStr,
+ DwMessageComponent* aParent);
+ //. Creates a new {\tt DwField} object on the free store.
+ //. If the static data member {\tt sNewField} is {\tt NULL},
+ //. this member function will create a new {\tt DwField}
+ //. and return it. Otherwise, {\tt NewField()} will call
+ //. the user-supplied function pointed to by {\tt sNewField},
+ //. which is assumed to return an object from a class derived from
+ //. {\tt DwField}, and return that object.
+
+ static DwFieldBody* CreateFieldBody(const DwString& aFieldName,
+ const DwString& aFieldBody, DwMessageComponent* aParent);
+ //. The static member function {\tt CreateFieldBody()} is called from
+ //. the {\tt Parse()} member function and is responsible for creating a
+ //. {\tt DwFieldBody} object for this particular field. A typical
+ //. scenario might go as follows:
+ //. This member function examines the field name for this field,
+ //. finds that it contains "To", creates a {\tt DwAddressList} object
+ //. to contain the field body, calls the {\tt Parse()} member
+ //. function for the {\tt DwAddressList}, and sets the {\tt DwAddressList}
+ //. object as this {\tt DwField} object's {\tt DwFieldBody}.
+ //.
+ //. If you want to override the behavior of {\tt CreateFieldBody()},
+ //. you can do so by setting the public data member
+ //. {\tt sCreateFieldBody} to point to your own function.
+ //. {\tt CreateFieldBody()} first checks to see if
+ //. {\tt sCreateFieldBody} is {\tt NULL}. If it is not,
+ //. {\tt CreateFieldBody()} will assume that it points to a user-supplied
+ //. function and will call that function. If it is {\tt NULL},
+ //. {\tt CreateFieldBody()} will call {\tt _CreateFieldBody()}, which
+ //. actually creates the {\tt DwFieldBody} object. You may call
+ //. {\tt _CreateFieldBody()} from your own function for fields you
+ //. do not wish to handle.
+
+ static DwFieldBody* _CreateFieldBody(const DwString& aFieldName,
+ const DwString& aFieldBody, DwMessageComponent* aParent);
+
+ //+ Var sNewField
+ static DwField* (*sNewField)(const DwString&, DwMessageComponent*);
+ //. If {\tt sNewField} is not {\tt NULL}, it is assumed to point
+ //. to a user-supplied function that returns an object from a class
+ //. derived from {\tt DwField}.
+
+ //+ Var sCreateFieldBody
+ static DwFieldBody* (*sCreateFieldBody)(const DwString& aFieldName,
+ const DwString& aFieldBody, DwMessageComponent* aParent);
+ //. See {\tt CreateFieldBody()}.
+
+protected:
+
+ DwString mFieldNameStr;
+ // the {\it field-name}
+
+ DwString mFieldBodyStr;
+ // the {\it field-body}
+
+ DwFieldBody* mFieldBody;
+ // pointer to the {\tt DwFieldBody} object
+
+ void _SetFieldBody(DwFieldBody* aFieldBody);
+ //. Sets the {\tt DwFieldBody} object contained by this object. This
+ //. function differs from {\tt SetFieldBody()} in that it does not
+ //. set the is-modified flag.
+
+private:
+
+ const DwField* mNext;
+ static const char* const sClassName;
+
+public:
+
+ virtual void PrintDebugInfo(std::ostream& aStrm, int aDepth=0) const;
+ //. This virtual function, inherited from {\tt DwMessageComponent},
+ //. prints debugging information about this object to {\tt aStrm}.
+ //. It will also call {\tt PrintDebugInfo()} for any of its child
+ //. components down to a level of {\tt aDepth}.
+ //.
+ //. This member function is available only in the debug version of
+ //. the library.
+
+ virtual void CheckInvariants() const;
+ //. Aborts if one of the invariants of the object fails. Use this
+ //. member function to track down bugs.
+ //.
+ //. This member function is available only in the debug version of
+ //. the library.
+
+protected:
+
+ void _PrintDebugInfo(std::ostream& aStrm) const;
+
+};
+
+#endif