/* * khexedit - Versatile hex editor * Copyright (C) 1999 Espen Sand, espensa@online.no * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include #include #include "conversion.h" CConversion::CConversion( void ) { setMode( cnvDefault ); } CConversion::EMode CConversion::mode( void ) { return( (EMode)mState.mode ); } const SEncodeState &CConversion::state( void ) { return( mState ); } TQString CConversion::names( unsigned int index ) { static const TQString strings[4] = { i18n("Default encoding", "Default"), i18n("EBCDIC"), i18n("US-ASCII (7 bit)"), i18n("Unknown"), }; return( strings[ index > cnvUsAscii ? 3 : index ] ); } const unsigned char *CConversion::tables( EMode cnvMode ) { /* static unsigned char ebcdicToLatin1[256] = { 0x00, 0x01, 0x02, 0x03, 0x9C, 0x09, 0x86, 0x7F, 0x97, 0x8D, 0x8E, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, 0x10, 0x11, 0x12, 0x13, 0x9D, 0x85, 0x08, 0x87, 0x18, 0x19, 0x92, 0x8F, 0x1C, 0x1D, 0x1E, 0x1F, 0x80, 0x81, 0x82, 0x83, 0x84, 0x0A, 0x17, 0x1B, 0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x05, 0x06, 0x07, 0x90, 0x91, 0x16, 0x93, 0x94, 0x95, 0x96, 0x04, 0x98, 0x99, 0x9A, 0x9B, 0x14, 0x15, 0x9E, 0x1A, 0x20, 0xA0, 0xE2, 0xE4, 0xE0, 0xE1, 0xE3, 0xE5, 0xE7, 0xF1, 0xA2, 0x2E, 0x3C, 0x28, 0x2B, 0x7C, 0x26, 0xE9, 0xEA, 0xEB, 0xE8, 0xED, 0xEE, 0xEF, 0xEC, 0xDF, 0x21, 0x24, 0x2A, 0x29, 0x3B, 0x5E, 0x2D, 0x2F, 0xC2, 0xC4, 0xC0, 0xC1, 0xC3, 0xC5, 0xC7, 0xD1, 0xA6, 0x2C, 0x25, 0x5F, 0x3E, 0x3F, 0xF8, 0xC9, 0xCA, 0xCB, 0xC8, 0xCD, 0xCE, 0xCF, 0xCC, 0x60, 0x3A, 0x23, 0x40, 0x27, 0x3D, 0x22, 0xD8, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0xAB, 0xBB, 0xF0, 0xFD, 0xFE, 0xB1, 0xB0, 0x6A, 0x6B, 0x6C, 0x6D, 0x6E, 0x6F, 0x70, 0x71, 0x72, 0xAA, 0xBA, 0xE6, 0xB8, 0xC6, 0xA4, 0xB5, 0x7E, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7A, 0xA1, 0xBF, 0xD0, 0x5B, 0xDE, 0xAE, 0xAC, 0xA3, 0xA5, 0xB7, 0xA9, 0xA7, 0xB6, 0xBC, 0xBD, 0xBE, 0xDD, 0xA8, 0xAF, 0x5D, 0xB4, 0xD7, 0x7B, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0xAD, 0xF4, 0xF6, 0xF2, 0xF3, 0xF5, 0x7D, 0x4A, 0x4B, 0x4C, 0x4D, 0x4E, 0x4F, 0x50, 0x51, 0x52, 0xB9, 0xFB, 0xFC, 0xF9, 0xFA, 0xFF, 0x5C, 0xF7, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5A, 0xB2, 0xD4, 0xD6, 0xD2, 0xD3, 0xD5, 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0xB3, 0xDB, 0xDC, 0xD9, 0xDA, 0x9F }; */ static unsigned char ebcdicToLatin1[256] = { 0x00, 0x01, 0x02, 0x03, 0x9C, 0x09, 0x86, 0x7F, 0x97, 0x8D, 0x8E, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, 0x10, 0x11, 0x12, 0x13, 0x9D, 0x85, 0x08, 0x87, 0x18, 0x19, 0x92, 0x8F, 0x1C, 0x1D, 0x1E, 0x1F, 0x80, 0x81, 0x82, 0x83, 0x84, 0x0A, 0x17, 0x1B, 0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x05, 0x06, 0x07, 0x90, 0x91, 0x16, 0x93, 0x94, 0x95, 0x96, 0x04, 0x98, 0x99, 0x9A, 0x9B, 0x14, 0x15, 0x9E, 0x1A, 0x20, 0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8, 0x5B, 0x2E, 0x3C, 0x28, 0x2B, 0x21, 0x26, 0xA9, 0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF, 0xB0, 0xB1, 0x5D, 0x24, 0x2A, 0x29, 0x3B, 0x5E, 0x2D, 0x2F, 0xB2, 0xB3, 0xB4, 0xB5, 0xB6, 0xB7, 0xB8, 0xB9, 0x7C, 0x2C, 0x25, 0x5F, 0x3E, 0x3F, 0xBA, 0xBB, 0xBC, 0xBD, 0xBE, 0xBF, 0xC0, 0xC1, 0xC2, 0x60, 0x3A, 0x23, 0x40, 0x27, 0x3D, 0x22, 0xC3, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9, 0xCA, 0x6A, 0x6B, 0x6C, 0x6D, 0x6E, 0x6F, 0x70, 0x71, 0x72, 0xCB, 0xCC, 0xCD, 0xCE, 0xCF, 0xD0, 0xD1, 0x7E, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7A, 0xD2, 0xD3, 0xD4, 0xD5, 0xD6, 0xD7, 0xD8, 0xD9, 0xDA, 0xDB, 0xDC, 0xDD, 0xDE, 0xDF, 0xE0, 0xE1, 0xE2, 0xE3, 0xE4, 0xE5, 0xE6, 0xE7, 0x7B, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0xE8, 0xE9, 0xEA, 0xEB, 0xEC, 0xED, 0x7D, 0x4A, 0x4B, 0x4C, 0x4D, 0x4E, 0x4F, 0x50, 0x51, 0x52, 0xEE, 0xEF, 0xF0, 0xF1, 0xF2, 0xF3, 0x5C, 0x9F, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5A, 0xF4, 0xF5, 0xF6, 0xF7, 0xF8, 0xF9, 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0xFA, 0xFB, 0xFC, 0xFD, 0xFE, 0xFF, }; static unsigned char buf[256]; if( cnvMode == cnvEbcdic ) { return( ebcdicToLatin1 ); } else if( cnvMode == cnvUsAscii ) { memset( buf, 0, 256 ); for( unsigned int i=0; i<127; i++ ) { buf[i] = i; } return( buf ); } else if( cnvMode == cnvDefault ) { for( unsigned int i=0; i<256; i++ ) { buf[i] = i; } return( buf ); } else { return( 0 ); } } void CConversion::setMode( EMode cnvMode ) { const unsigned char *table = tables( cnvMode ); if( table == 0 ) { cnvMode = cnvDefault; table = tables( cnvMode ); } mState.mode = cnvMode; mState.name = names( mState.mode ); memcpy( mData, table, 256 ); } bool CConversion::lossless( EMode cnvMode ) { const unsigned char *table = tables( cnvMode ); if( table == 0 ) { return( false ); } unsigned char flag[256]; memset( flag, 0, sizeof( flag ) ); for( uint i=0; i<256; i++ ) { int index = table[i]; if( flag[index] != 0 ) { return( false ); } flag[index] += 1; } return( true ); } #if 0 void CConversion::setMode( EMode cnvMode ) { /* static unsigned char ebcdicToLatin1[256] = { 0x00, 0x01, 0x02, 0x03, 0x9C, 0x09, 0x86, 0x7F, 0x97, 0x8D, 0x8E, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, 0x10, 0x11, 0x12, 0x13, 0x9D, 0x85, 0x08, 0x87, 0x18, 0x19, 0x92, 0x8F, 0x1C, 0x1D, 0x1E, 0x1F, 0x80, 0x81, 0x82, 0x83, 0x84, 0x0A, 0x17, 0x1B, 0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x05, 0x06, 0x07, 0x90, 0x91, 0x16, 0x93, 0x94, 0x95, 0x96, 0x04, 0x98, 0x99, 0x9A, 0x9B, 0x14, 0x15, 0x9E, 0x1A, 0x20, 0xA0, 0xE2, 0xE4, 0xE0, 0xE1, 0xE3, 0xE5, 0xE7, 0xF1, 0xA2, 0x2E, 0x3C, 0x28, 0x2B, 0x7C, 0x26, 0xE9, 0xEA, 0xEB, 0xE8, 0xED, 0xEE, 0xEF, 0xEC, 0xDF, 0x21, 0x24, 0x2A, 0x29, 0x3B, 0x5E, 0x2D, 0x2F, 0xC2, 0xC4, 0xC0, 0xC1, 0xC3, 0xC5, 0xC7, 0xD1, 0xA6, 0x2C, 0x25, 0x5F, 0x3E, 0x3F, 0xF8, 0xC9, 0xCA, 0xCB, 0xC8, 0xCD, 0xCE, 0xCF, 0xCC, 0x60, 0x3A, 0x23, 0x40, 0x27, 0x3D, 0x22, 0xD8, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0xAB, 0xBB, 0xF0, 0xFD, 0xFE, 0xB1, 0xB0, 0x6A, 0x6B, 0x6C, 0x6D, 0x6E, 0x6F, 0x70, 0x71, 0x72, 0xAA, 0xBA, 0xE6, 0xB8, 0xC6, 0xA4, 0xB5, 0x7E, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7A, 0xA1, 0xBF, 0xD0, 0x5B, 0xDE, 0xAE, 0xAC, 0xA3, 0xA5, 0xB7, 0xA9, 0xA7, 0xB6, 0xBC, 0xBD, 0xBE, 0xDD, 0xA8, 0xAF, 0x5D, 0xB4, 0xD7, 0x7B, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0xAD, 0xF4, 0xF6, 0xF2, 0xF3, 0xF5, 0x7D, 0x4A, 0x4B, 0x4C, 0x4D, 0x4E, 0x4F, 0x50, 0x51, 0x52, 0xB9, 0xFB, 0xFC, 0xF9, 0xFA, 0xFF, 0x5C, 0xF7, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5A, 0xB2, 0xD4, 0xD6, 0xD2, 0xD3, 0xD5, 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0xB3, 0xDB, 0xDC, 0xD9, 0xDA, 0x9F }; */ static unsigned char ebcdicToLatin1[256] = { 0x00, 0x01, 0x02, 0x03, 0x9C, 0x09, 0x86, 0x7F, 0x97, 0x8D, 0x8E, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, 0x10, 0x11, 0x12, 0x13, 0x9D, 0x85, 0x08, 0x87, 0x18, 0x19, 0x92, 0x8F, 0x1C, 0x1D, 0x1E, 0x1F, 0x80, 0x81, 0x82, 0x83, 0x84, 0x0A, 0x17, 0x1B, 0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x05, 0x06, 0x07, 0x90, 0x91, 0x16, 0x93, 0x94, 0x95, 0x96, 0x04, 0x98, 0x99, 0x9A, 0x9B, 0x14, 0x15, 0x9E, 0x1A, 0x20, 0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8, 0x5B, 0x2E, 0x3C, 0x28, 0x2B, 0x21, 0x26, 0xA9, 0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF, 0xB0, 0xB1, 0x5D, 0x24, 0x2A, 0x29, 0x3B, 0x5E, 0x2D, 0x2F, 0xB2, 0xB3, 0xB4, 0xB5, 0xB6, 0xB7, 0xB8, 0xB9, 0x7C, 0x2C, 0x25, 0x5F, 0x3E, 0x3F, 0xBA, 0xBB, 0xBC, 0xBD, 0xBE, 0xBF, 0xC0, 0xC1, 0xC2, 0x60, 0x3A, 0x23, 0x40, 0x27, 0x3D, 0x22, 0xC3, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9, 0xCA, 0x6A, 0x6B, 0x6C, 0x6D, 0x6E, 0x6F, 0x70, 0x71, 0x72, 0xCB, 0xCC, 0xCD, 0xCE, 0xCF, 0xD0, 0xD1, 0x7E, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7A, 0xD2, 0xD3, 0xD4, 0xD5, 0xD6, 0xD7, 0xD8, 0xD9, 0xDA, 0xDB, 0xDC, 0xDD, 0xDE, 0xDF, 0xE0, 0xE1, 0xE2, 0xE3, 0xE4, 0xE5, 0xE6, 0xE7, 0x7B, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0xE8, 0xE9, 0xEA, 0xEB, 0xEC, 0xED, 0x7D, 0x4A, 0x4B, 0x4C, 0x4D, 0x4E, 0x4F, 0x50, 0x51, 0x52, 0xEE, 0xEF, 0xF0, 0xF1, 0xF2, 0xF3, 0x5C, 0x9F, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5A, 0xF4, 0xF5, 0xF6, 0xF7, 0xF8, 0xF9, 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0xFA, 0xFB, 0xFC, 0xFD, 0xFE, 0xFF, }; if( cnvMode == cnvEbcdic ) { memcpy( mData, ebcdicToLatin1, 256 ); } else if( cnvMode == cnvUsAscii ) { memset( mData, 0, 256 ); for( unsigned int i=0; i<127; i++ ) { mData[i] = i; } } else { for( unsigned int i=0; i<256; i++ ) { mData[i] = i; } cnvMode = cnvDefault; } mState.mode = cnvMode; mState.name = names( mState.mode ); } #endif int CConversion::convert( TQByteArray &buf, EMode newMode, CProgress &p ) { if( newMode == mode() ) { p.finish(); return( Err_Success ); } if( buf.isEmpty() ) { p.finish(); setMode( newMode ); return( Err_Success ); } // // Make backup // const TQByteArray tmp( buf.copy() ); if( tmp.isEmpty() ) { p.finish(); return( Err_NoMemory ); } unsigned char rev[256]; uint i, sum; sum = 0; const float total = buf.size() * 2.0; // // Prepare reverse buffer. // for( i=0; i < 256; i++ ) { rev[(unsigned char)mData[i]] = i; } // // Normalize // for( i=0; i