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+/***************************************************************************
+ * Copyright (C) 2004 by Alexander Dymo *
+ * cloudtemple@mksat.net *
+ * *
+ * This program is free software; you can redistribute it and/or modify *
+ * it under the terms of the GNU General Public License as published by *
+ * the Free Software Foundation; either version 2 of the License, or *
+ * (at your option) any later version. *
+ * *
+ * This program is distributed in the hope that it will be useful, *
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of *
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
+ * GNU General Public License for more details. *
+ * *
+ * You should have received a copy of the GNU General Public License *
+ * along with this program; if not, write to the *
+ * Free Software Foundation, Inc., *
+ * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
+ ***************************************************************************/
+
+#include "kdevdesigner.h"
+
+#include <kxmlguiclient.h>
+#include <kkeydialog.h>
+#include <kfiledialog.h>
+#include <kconfig.h>
+#include <kurl.h>
+#include <kdebug.h>
+
+#include <kedittoolbar.h>
+
+#include <kaction.h>
+#include <kstdaction.h>
+
+#include <klibloader.h>
+#include <kmessagebox.h>
+#include <kstatusbar.h>
+#include <klocale.h>
+
+KDevDesigner::KDevDesigner()
+ : KParts::MainWindow( 0L, "KDevDesigner" )
+{
+ // set the shell's ui resource file
+ setXMLFile("kdevdesigner_shell.rc");
+
+ // then, setup our actions
+ setupActions();
+
+ // and a status bar
+ statusBar()->show();
+
+ // this routine will find and load our Part. it finds the Part by
+ // name which is a bad idea usually.. but it's alright in this
+ // case since our Part is made for this Shell
+ KLibFactory *factory = KLibLoader::self()->factory("libkdevdesignerpart");
+ if (factory)
+ {
+ // now that the Part is loaded, we cast it to a Part to get
+ // our hands on it
+ QStringList args;
+ args.append("in shell");
+ m_part = static_cast<KParts::ReadWritePart *>(factory->create(this,
+ "kdevdesigner_part", "KParts::ReadWritePart", args));
+
+ if (m_part)
+ {
+ // tell the KParts::MainWindow that this is indeed the main widget
+ setCentralWidget(m_part->widget());
+
+ // and integrate the part's GUI with the shell's
+ createGUI(m_part);
+ }
+ }
+ else
+ {
+ // if we couldn't find our Part, we exit since the Shell by
+ // itself can't do anything useful
+ KMessageBox::error(this, i18n("Could not find the KDevDesigner part."));
+ kapp->quit();
+ // we return here, cause kapp->quit() only means "exit the
+ // next time we enter the event loop...
+ return;
+ }
+
+ // apply the saved mainwindow settings, if any, and ask the mainwindow
+ // to automatically save settings if changed: window size, toolbar
+ // position, icon size, etc.
+ setAutoSaveSettings();
+}
+
+KDevDesigner::~KDevDesigner()
+{
+}
+
+void KDevDesigner::load(const KURL& url)
+{
+ m_part->openURL( url );
+}
+
+void KDevDesigner::setupActions()
+{
+/* KStdAction::openNew(this, SLOT(fileNew()), actionCollection());
+ KStdAction::open(this, SLOT(fileOpen()), actionCollection());*/
+
+ KStdAction::quit(kapp, SLOT(quit()), actionCollection());
+
+ m_toolbarAction = KStdAction::showToolbar(this, SLOT(optionsShowToolbar()), actionCollection());
+ m_statusbarAction = KStdAction::showStatusbar(this, SLOT(optionsShowStatusbar()), actionCollection());
+
+ KStdAction::keyBindings(this, SLOT(optionsConfigureKeys()), actionCollection());
+ KStdAction::configureToolbars(this, SLOT(optionsConfigureToolbars()), actionCollection());
+}
+
+void KDevDesigner::saveProperties(KConfig* /*config*/)
+{
+ // the 'config' object points to the session managed
+ // config file. anything you write here will be available
+ // later when this app is restored
+}
+
+void KDevDesigner::readProperties(KConfig* /*config*/)
+{
+ // the 'config' object points to the session managed
+ // config file. this function is automatically called whenever
+ // the app is being restored. read in here whatever you wrote
+ // in 'saveProperties'
+}
+
+void KDevDesigner::fileNew()
+{
+ // this slot is called whenever the File->New menu is selected,
+ // the New shortcut is pressed (usually CTRL+N) or the New toolbar
+ // button is clicked
+
+ // About this function, the style guide (
+ // http://developer.kde.org/documentation/standards/kde/style/basics/index.html )
+ // says that it should open a new window if the document is _not_
+ // in its initial state. This is what we do here..
+ if ( ! m_part->url().isEmpty() || m_part->isModified() )
+ {
+ (new KDevDesigner)->show();
+ };
+}
+
+
+void KDevDesigner::optionsShowToolbar()
+{
+ // this is all very cut and paste code for showing/hiding the
+ // toolbar
+ if (m_toolbarAction->isChecked())
+ toolBar()->show();
+ else
+ toolBar()->hide();
+}
+
+void KDevDesigner::optionsShowStatusbar()
+{
+ // this is all very cut and paste code for showing/hiding the
+ // statusbar
+ if (m_statusbarAction->isChecked())
+ statusBar()->show();
+ else
+ statusBar()->hide();
+}
+
+void KDevDesigner::optionsConfigureKeys()
+{
+ KKeyDialog::configureKeys(m_part->actionCollection(), "kdevdesigner_part.rc");
+}
+
+void KDevDesigner::optionsConfigureToolbars()
+{
+ saveMainWindowSettings(KGlobal::config(), autoSaveGroup());
+
+ // use the standard toolbar editor
+ KEditToolbar dlg(factory());
+ connect(&dlg, SIGNAL(newToolbarConfig()),
+ this, SLOT(applyNewToolbarConfig()));
+ dlg.exec();
+}
+
+void KDevDesigner::applyNewToolbarConfig()
+{
+ applyMainWindowSettings(KGlobal::config(), autoSaveGroup());
+}
+
+void KDevDesigner::fileOpen()
+{
+ // this slot is called whenever the File->Open menu is selected,
+ // the Open shortcut is pressed (usually CTRL+O) or the Open toolbar
+ // button is clicked
+ KURL url =
+ KFileDialog::getOpenURL( QString::null, QString::null, this );
+
+ if (url.isEmpty() == false)
+ {
+ // About this function, the style guide (
+ // http://developer.kde.org/documentation/standards/kde/style/basics/index.html )
+ // says that it should open a new window if the document is _not_
+ // in its initial state. This is what we do here..
+ if ( m_part->url().isEmpty() && ! m_part->isModified() )
+ {
+ // we open the file in this window...
+ load( url );
+ }
+ else
+ {
+ // we open the file in a new window...
+ KDevDesigner* newWin = new KDevDesigner;
+ newWin->load( url );
+ newWin->show();
+ }
+ }
+}
+
+#include "kdevdesigner.moc"