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-rw-r--r--languages/cpp/app_templates/kdevpart2/kdevpart_part.cpp183
1 files changed, 183 insertions, 0 deletions
diff --git a/languages/cpp/app_templates/kdevpart2/kdevpart_part.cpp b/languages/cpp/app_templates/kdevpart2/kdevpart_part.cpp
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+++ b/languages/cpp/app_templates/kdevpart2/kdevpart_part.cpp
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+%{CPP_TEMPLATE}
+#include "%{APPNAMELC}part.h"
+
+#include <tqtimer.h>
+#include <tqpopupmenu.h>
+#include <tqwhatsthis.h>
+
+#include <tdelocale.h>
+#include <tdeaction.h>
+#include <kdialogbase.h>
+#include <kiconloader.h>
+#include <tdemessagebox.h>
+#include <kdevplugininfo.h>
+#include <kdevgenericfactory.h>
+
+#include <kdevcore.h>
+#include <kdevmainwindow.h>
+#include <configwidgetproxy.h>
+
+#include "%{APPNAMELC}widget.h"
+#include "%{APPNAMELC}globalconfig.h"
+#include "%{APPNAMELC}projectconfig.h"
+
+typedef KDevGenericFactory<%{APPNAME}Part> %{APPNAME}Factory;
+KDevPluginInfo data("kdev%{APPNAMELC}");
+K_EXPORT_COMPONENT_FACTORY( libkdev%{APPNAMELC}, %{APPNAME}Factory( data ) );
+
+#define GLOBALDOC_OPTIONS 1
+#define PROJECTDOC_OPTIONS 2
+
+%{APPNAME}Part::%{APPNAME}Part(TQObject *parent, const char *name, const TQStringList &/*args*/)
+ : KDevPlugin(&data, parent, name ? name : "%{APPNAME}Part")
+{
+ setInstance(%{APPNAME}Factory::instance());
+ setXMLFile("kdev%{APPNAMELC}.rc");
+
+ m_widget = new %{APPNAME}Widget(this);
+ m_widget->setCaption("widget caption");
+ m_widget->setIcon(SmallIcon(info()->icon()));
+
+ TQWhatsThis::add(m_widget, i18n("WHAT DOES THIS PART DO?"));
+
+ // now you decide what should happen to the widget. Take a look at kdevcore.h
+ // or at other plugins how to embed it.
+
+ // if you want to embed your widget as an outputview, simply uncomment
+ // the following line.
+ // mainWindow()->embedOutputView( m_widget, "name that should appear", "enter a tooltip" );
+
+ // if you want to embed your widget as a selectview (at the left), simply uncomment
+ // the following line.
+ // mainWindow()->embedSelectView( m_widget, "name that should appear", "enter a tooltip" );
+
+ // if you want to embed your widget as a selectview (at the right), simply uncomment
+ // the following line.
+ // mainWindow()->embedSelectViewRight( m_widget, "name that should appear", "enter a tooltip" );
+
+ setupActions();
+
+ m_configProxy = new ConfigWidgetProxy(core());
+ m_configProxy->createGlobalConfigPage(i18n("%{APPNAME}"), GLOBALDOC_OPTIONS, info()->icon());
+ m_configProxy->createProjectConfigPage(i18n("%{APPNAME}"), PROJECTDOC_OPTIONS, info()->icon());
+ connect(m_configProxy, TQT_SIGNAL(insertConfigWidget(const KDialogBase*, TQWidget*, unsigned int )),
+ this, TQT_SLOT(insertConfigWidget(const KDialogBase*, TQWidget*, unsigned int)));
+
+ connect(core(), TQT_SIGNAL(contextMenu(TQPopupMenu *, const Context *)),
+ this, TQT_SLOT(contextMenu(TQPopupMenu *, const Context *)));
+ connect(core(), TQT_SIGNAL(projectOpened()), this, TQT_SLOT(projectOpened()));
+ connect(core(), TQT_SIGNAL(projectClosed()), this, TQT_SLOT(projectClosed()));
+
+
+ TQTimer::singleShot(0, this, TQT_SLOT(init()));
+}
+
+%{APPNAME}Part::~%{APPNAME}Part()
+{
+// if you embed a widget, you need to tell the mainwindow when you remove it
+// if ( m_widget )
+// {
+// mainWindow()->removeView( m_widget );
+// }
+ delete m_widget;
+ delete m_configProxy;
+}
+
+void %{APPNAME}Part::init()
+{
+// delayed initialization stuff goes here
+}
+
+void %{APPNAME}Part::setupActions()
+{
+// create XMLGUI actions here
+ action = new TDEAction(i18n("&Do Something..."), 0,
+ this, TQT_SLOT(doSomething()), actionCollection(), "plugin_action" );
+ action->setToolTip(i18n("Do something"));
+ action->setWhatsThis(i18n("<b>Do something</b><p>Describe here what does this action do."));
+}
+
+void %{APPNAME}Part::insertConfigWidget(const KDialogBase *dlg, TQWidget *page, unsigned int pageNo)
+{
+// create configuraton dialogs here
+ switch (pageNo)
+ {
+ case GLOBALDOC_OPTIONS:
+ {
+ %{APPNAME}GlobalConfig *w = new %{APPNAME}GlobalConfig(this, page, "global config");
+ connect(dlg, TQT_SIGNAL(okClicked()), w, TQT_SLOT(accept()));
+ break;
+ }
+ case PROJECTDOC_OPTIONS:
+ {
+ %{APPNAME}ProjectConfig *w = new %{APPNAME}ProjectConfig(this, page, "project config");
+ connect(dlg, TQT_SIGNAL(okClicked()), w, TQT_SLOT(accept()));
+ break;
+ }
+ }
+}
+
+void %{APPNAME}Part::contextMenu(TQPopupMenu *popup, const Context *context)
+{
+// put actions into the context menu here
+ if (context->hasType(Context::EditorContext))
+ {
+ // editor context menu
+ const EditorContext *econtext = static_cast<const EditorContext*>(context);
+
+ // use context and plug actions here
+ action->plug(popup);
+
+ // or create menu items on the fly
+ // int id = -1;
+ // id = popup->insertItem(i18n("Do Something Here"),
+ // this, TQT_SLOT(doSomething()) );
+ // popup->setWhatsThis(id, i18n("<b>Do something here</b><p>Describe here what does this action do."
+ }
+ else if (context->hasType(Context::FileContext))
+ {
+ // file context menu
+ const FileContext *fcontext = static_cast<const FileContext*>(context);
+
+ //use context and plug actions here
+ }
+ else if (context->hasType(Context::ProjectModelItemContext))
+ {
+ // project tree context menu
+ const ProjectModelItemContext *pcontext = static_cast<const ProjectModelItemContext*>(context);
+
+ // use context and plug actions here
+ }
+ else if (context->hasType(Context::CodeModelItemContext))
+ {
+ // class tree context menu
+ const CodeModelItemContext *mcontext = static_cast<const CodeModelItemContext*>(context);
+
+ // use context and plug actions here
+ }
+ else if (context->hasType(Context::DocumentationContext))
+ {
+ // documentation viewer context menu
+ const DocumentationContext *dcontext = static_cast<const DocumentationContext*>(context);
+
+ // use context and plug actions here
+ }
+}
+
+void %{APPNAME}Part::projectOpened()
+{
+// do something when the project is opened
+}
+
+void %{APPNAME}Part::projectClosed()
+{
+// do something when the project is closed
+}
+
+void %{APPNAME}Part::doSomething()
+{
+// do something useful here instead of showing the message box
+ KMessageBox::information(m_widget, i18n("This action does nothing."), i18n("%{APPNAME} Plugin"));
+}
+
+#include "%{APPNAMELC}part.moc"