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-rw-r--r--languages/cpp/app_templates/kofficepart/kopart_part.cpp69
1 files changed, 69 insertions, 0 deletions
diff --git a/languages/cpp/app_templates/kofficepart/kopart_part.cpp b/languages/cpp/app_templates/kofficepart/kopart_part.cpp
new file mode 100644
index 00000000..500179f3
--- /dev/null
+++ b/languages/cpp/app_templates/kofficepart/kopart_part.cpp
@@ -0,0 +1,69 @@
+
+/* This template is based off of the KOffice example written by Torben Weis <weis@kde.org
+ It was converted to a KDevelop template by Ian Reinhart Geiser <geiseri@yahoo.com>
+*/
+
+#include "%{APPNAMELC}_part.h"
+#include "%{APPNAMELC}_view.h"
+
+#include <qpainter.h>
+
+%{APPNAME}Part::%{APPNAME}Part( QWidget *parentWidget, const char *widgetName, QObject* parent, const char* name, bool singleViewMode )
+ : KoDocument( parentWidget, widgetName, parent, name, singleViewMode )
+{
+}
+
+bool %{APPNAME}Part::initDoc( InitDocFlags flags, QWidget* parentWidget )
+{
+ // If nothing is loaded, do initialize here
+ return TRUE;
+}
+
+KoView* %{APPNAME}Part::createViewInstance( QWidget* parent, const char* name )
+{
+ return new %{APPNAME}View( this, parent, name );
+}
+
+bool %{APPNAME}Part::loadOasis( const QDomDocument & doc, KoOasisStyles& oasisStyles, const QDomDocument & settings, KoStore* store )
+{
+ /// @todo load the document using the OASIS format
+ return true;
+}
+
+bool %{APPNAME}Part::loadXML( QIODevice *, const QDomDocument & )
+{
+ /// @todo load the document from the QDomDocument
+ return true;
+}
+
+QDomDocument %{APPNAME}Part::saveXML()
+{
+ /// @todo save the document into a QDomDocument
+ return QDomDocument();
+}
+
+bool %{APPNAME}Part::saveOasis( KoStore* store, KoXmlWriter* manifestWriter )
+{
+ /// @todo save the document using the OASIS format
+ return true;
+}
+
+
+void %{APPNAME}Part::paintContent( QPainter& painter, const QRect& rect, bool /*transparent*/,
+ double /*zoomX*/, double /*zoomY*/ )
+{
+ // ####### handle transparency
+
+ // Need to draw only the document rectangle described in the parameter rect.
+ int left = rect.left() / 20;
+ int right = rect.right() / 20 + 1;
+ int top = rect.top() / 20;
+ int bottom = rect.bottom() / 20 + 1;
+
+ for( int x = left; x < right; ++x )
+ painter.drawLine( x * 20, top * 20, x * 20, bottom * 20 );
+ for( int y = left; y < right; ++y )
+ painter.drawLine( left * 20, y * 20, right * 20, y * 20 );
+}
+
+#include "%{APPNAMELC}_part.moc"