/********************************************************************** ** Copyright (C) 2002 Trolltech AS. All rights reserved. ** ** This file is part of TQt Designer. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** Licensees holding valid TQt Enterprise Edition or TQt Professional Edition ** licenses may use this file in accordance with the TQt Commercial License ** Agreement provided with the Software. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for ** information about TQt Commercial License Agreements. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #include "listdnd.h" #include #include ListDnd::ListDnd( TQScrollView * eventSource, const char * name ) : TQObject( eventSource, name ), dragInside( FALSE ), dragDelete( TRUE ), dropConfirmed( FALSE ), dMode( Both ) { src = eventSource; src->setAcceptDrops( TRUE ); src->installEventFilter( this ); src->viewport()->installEventFilter( this ); line = new TQWidget( src->viewport(), 0, TQt::WStyle_NoBorder | WStyle_StaysOnTop ); line->setBackgroundColor( TQt::black ); line->resize( src->viewport()->width(), 2 ); line->hide(); } void ListDnd::setDragMode( int mode ) { dMode = mode; } int ListDnd::dragMode() const { return dMode; } bool ListDnd::eventFilter( TQObject *, TQEvent * event ) { switch ( event->type() ) { case TQEvent::DragEnter: return dragEnterEvent( (TQDragEnterEvent *) event ); case TQEvent::DragLeave: return dragLeaveEvent( (TQDragLeaveEvent *) event ); case TQEvent::DragMove: return dragMoveEvent( (TQDragMoveEvent *) event ); case TQEvent::Drop: return dropEvent( (TQDropEvent *) event ); case TQEvent::MouseButtonPress: return mousePressEvent( (TQMouseEvent *) event ); case TQEvent::MouseMove: return mouseMoveEvent( (TQMouseEvent *) event ); default: break; } return FALSE; } bool ListDnd::dragEnterEvent( TQDragEnterEvent * event ) { if ( dMode == None ) { return TRUE; } bool ok = ( ( ( dMode & Both ) == Both ) || ( ( dMode & Internal ) && ( event->source() == src ) ) || ( ( dMode & External ) && ( event->source() != src ) ) ); if ( ok && canDecode( event ) ) { event->accept(); dragInside = TRUE; if ( !( dMode & NullDrop ) ) { updateLine( event->pos() ); line->show(); } } return TRUE; } bool ListDnd::dragLeaveEvent( TQDragLeaveEvent * ) { dragInside = FALSE; line->hide(); return TRUE; } bool ListDnd::dragMoveEvent( TQDragMoveEvent * event ) { if ( dragInside && dMode && !( dMode & NullDrop ) ) { updateLine( event->pos() ); } return TRUE; } bool ListDnd::dropEvent( TQDropEvent * ) { // do nothing return FALSE; } bool ListDnd::mousePressEvent( TQMouseEvent * event ) { if ( event->button() == Qt::LeftButton ) mousePressPos = event->pos(); return FALSE; } bool ListDnd::mouseMoveEvent( TQMouseEvent * ) { // do nothing return FALSE; } void ListDnd::updateLine( const TQPoint & ) { // do nothing } bool ListDnd::canDecode( TQDragEnterEvent * ) { // do nothing return FALSE; }