diff options
Diffstat (limited to 'doc/html/tictac-example.html')
| -rw-r--r-- | doc/html/tictac-example.html | 14 | 
1 files changed, 7 insertions, 7 deletions
| diff --git a/doc/html/tictac-example.html b/doc/html/tictac-example.html index 5cc4714a2..a9945bffd 100644 --- a/doc/html/tictac-example.html +++ b/doc/html/tictac-example.html @@ -162,7 +162,7 @@ private:  *****************************************************************************/  #include "tictac.h" -#include <<a href="qapplication-h.html">ntqapplication.h</a>> +#include <<a href="tqapplication-h.html">tqapplication.h</a>>  #include <<a href="tqpainter-h.html">tqpainter.h</a>>  #include <<a href="tqdrawutil-h.html">tqdrawutil.h</a>>  #include <<a href="tqcombobox-h.html">tqcombobox.h</a>> @@ -478,7 +478,7 @@ void <a name="f195"></a>TicTacGameBoard::computerMove()      newGame = new <a href="tqpushbutton.html">TQPushButton</a>( "Play!", this );      <a href="tqobject.html#connect">connect</a>( newGame, TQ_SIGNAL(<a href="tqbutton.html#clicked">clicked</a>()), TQ_SLOT(newGameClicked()) );      quit = new <a href="tqpushbutton.html">TQPushButton</a>( "Quit", this ); -    <a href="tqobject.html#connect">connect</a>( quit, TQ_SIGNAL(<a href="tqbutton.html#clicked">clicked</a>()), tqApp, TQ_SLOT(<a href="ntqapplication.html#quit">quit</a>()) ); +    <a href="tqobject.html#connect">connect</a>( quit, TQ_SIGNAL(<a href="tqbutton.html#clicked">clicked</a>()), tqApp, TQ_SLOT(<a href="tqapplication.html#quit">quit</a>()) );      <a href="tqhboxlayout.html">TQHBoxLayout</a> * b = new <a href="tqhboxlayout.html">TQHBoxLayout</a>;  <a name="x19"></a>    l-><a href="tqboxlayout.html#addLayout">addLayout</a>( b );      b-><a href="tqboxlayout.html#addWidget">addWidget</a>( newGame ); @@ -541,26 +541,26 @@ void <a name="f199"></a>TicTacToe::newState()  **  *****************************************************************************/ -#include <<a href="qapplication-h.html">ntqapplication.h</a>> +#include <<a href="tqapplication-h.html">tqapplication.h</a>>  #include <stdlib.h>  #include "tictac.h"  int main( int argc, char **argv )  { -    <a href="ntqapplication.html">TQApplication</a> a( argc, argv ); +    <a href="tqapplication.html">TQApplication</a> a( argc, argv );      int n = 3;      if ( argc == 2 )                            // get board size n          n = atoi(argv[1]);      if ( n < 3 || n > 10 ) {                    // out of range -        <a href="ntqapplication.html#qWarning">tqWarning</a>( "%s: Board size must be from 3x3 to 10x10", argv[0] ); +        <a href="tqapplication.html#qWarning">tqWarning</a>( "%s: Board size must be from 3x3 to 10x10", argv[0] );          return 1;      }      TicTacToe ttt( n );                         // create game -    a.<a href="ntqapplication.html#setMainWidget">setMainWidget</a>( &ttt ); +    a.<a href="tqapplication.html#setMainWidget">setMainWidget</a>( &ttt );      ttt.<a href="tqwidget.html#setCaption">setCaption</a>("TQt Example - TicTac");      ttt.<a href="tqwidget.html#show">show</a>();                                 // show widget -    return a.<a href="ntqapplication.html#exec">exec</a>();                            // go +    return a.<a href="tqapplication.html#exec">exec</a>();                            // go  }  </pre> | 
