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-rw-r--r--doc/html/tutorial1-10.html4
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/html/tutorial1-10.html b/doc/html/tutorial1-10.html
index 8a8da0f20..85c9c37b6 100644
--- a/doc/html/tutorial1-10.html
+++ b/doc/html/tutorial1-10.html
@@ -100,12 +100,12 @@ separate function.
if ( ang == degrees )
return;
ang = degrees;
- <a href="ntqwidget.html#repaint">repaint</a>( cannonRect(), FALSE );
+ <a href="ntqwidget.html#repaint">repaint</a>( cannonRect(), false );
emit angleChanged( ang );
}
</pre>
<p> We have made a slight change in the setAngle() function. It repaints
-only the portion of the widget that contains the cannon. The FALSE
+only the portion of the widget that contains the cannon. The false
argument indicates that the specified rectangle should not be erased
before a paint event is sent to the widget. This speeds up and smooths
the drawing a little bit.