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-rw-r--r--doc/html/tutorial1-13.html6
1 files changed, 3 insertions, 3 deletions
diff --git a/doc/html/tutorial1-13.html b/doc/html/tutorial1-13.html
index b9b83a367..5edbc4229 100644
--- a/doc/html/tutorial1-13.html
+++ b/doc/html/tutorial1-13.html
@@ -96,7 +96,7 @@ widget's children.
</pre>
<p> Then we add the other two, both with the default zero stretch.
<p> This stretch control is something <a href="qvboxlayout.html">TQVBoxLayout</a> (and <a href="qhboxlayout.html">TQHBoxLayout</a>, and
-<a href="qgridlayout.html">TQGridLayout</a>) offers but classes like <a href="ntqvbox.html">TQVBox</a> do not. In this case
+<a href="tqgridlayout.html">TQGridLayout</a>) offers but classes like <a href="ntqvbox.html">TQVBox</a> do not. In this case
we're saying that the TQLCDNumber should stretch and the others should
not.
<p> <h3> <a href="t13-cannon-h.html">t13/cannon.h</a>
@@ -264,7 +264,7 @@ at least. Anyway, back to the code.)
<p> This time we want to do something when the shot has hit or missed the
target. Thus we connect the hit() and missed() signals of the
CannonField to two protected slots with the same names in this class.
-<p> <pre> <a href="tqobject.html#connect">connect</a>( shoot, TQ_SIGNAL(<a href="ntqbutton.html#clicked">clicked</a>()), TQ_SLOT(fire()) );
+<p> <pre> <a href="tqobject.html#connect">connect</a>( shoot, TQ_SIGNAL(<a href="tqbutton.html#clicked">clicked</a>()), TQ_SLOT(fire()) );
</pre>
<p> Previously we connected the Shoot button's clicked() signal directly
to the CannonField's shoot() slot. This time we want to keep track of
@@ -298,7 +298,7 @@ nothing much we want to do with them. TQt will delete them when the
GameBoard widget is destroyed, and the layout classes will resize them
appropriately.
<p> <pre> <a href="qhboxlayout.html">TQHBoxLayout</a> *topBox = new <a href="qhboxlayout.html">TQHBoxLayout</a>;
- <a name="x2413"></a> grid-&gt;<a href="qgridlayout.html#addLayout">addLayout</a>( topBox, 0, 1 );
+ <a name="x2413"></a> grid-&gt;<a href="tqgridlayout.html#addLayout">addLayout</a>( topBox, 0, 1 );
topBox-&gt;<a href="qboxlayout.html#addWidget">addWidget</a>( shoot );
topBox-&gt;<a href="qboxlayout.html#addWidget">addWidget</a>( hits );
topBox-&gt;<a href="qboxlayout.html#addWidget">addWidget</a>( hitsL );