diff options
Diffstat (limited to 'doc/man/man3/tqtimer.3qt')
| -rw-r--r-- | doc/man/man3/tqtimer.3qt | 12 | 
1 files changed, 6 insertions, 6 deletions
| diff --git a/doc/man/man3/tqtimer.3qt b/doc/man/man3/tqtimer.3qt index 14a67dc74..7ac1024f2 100644 --- a/doc/man/man3/tqtimer.3qt +++ b/doc/man/man3/tqtimer.3qt @@ -25,7 +25,7 @@ Inherits TQObject.  .BI "bool \fBisActive\fR () const"  .br  .ti -1c -.BI "int \fBstart\fR ( int msec, bool sshot = FALSE )" +.BI "int \fBstart\fR ( int msec, bool sshot = false )"  .br  .ti -1c  .BI "void \fBchangeInterval\fR ( int msec )" @@ -64,7 +64,7 @@ Example:  .br          connect( timer, TQ_SIGNAL(timeout()), myObject, TQ_SLOT(timerDone()) );  .br -        timer->start( 2000, TRUE ); // 2 seconds single-shot timer +        timer->start( 2000, true ); // 2 seconds single-shot timer  .br  .fi  .PP @@ -80,7 +80,7 @@ This can be used to do heavy work while providing a snappy user interface:  .br          connect( t, TQ_SIGNAL(timeout()), TQ_SLOT(processOneThing()) );  .br -        t->start( 0, FALSE ); +        t->start( 0, false );  .br  .fi  .PP @@ -107,7 +107,7 @@ If the timer signal is pending, it will be stopped and restarted; otherwise it w  .PP  See also start() and isActive().  .SH "bool QTimer::isActive () const" -Returns TRUE if the timer is running (pending); otherwise returns FALSE. +Returns true if the timer is running (pending); otherwise returns false.  .PP  Example: t11/cannon.cpp.  .SH "void QTimer::singleShot ( int msec, TQObject * receiver, const char * member )\fC [static]\fR" @@ -143,10 +143,10 @@ Example:  This sample program automatically terminates after 10 minutes (i.e. 600000 milliseconds).  .PP  The \fIreceiver\fR is the receiving object and the \fImember\fR is the slot. The time interval is \fImsec\fR. -.SH "int QTimer::start ( int msec, bool sshot = FALSE )" +.SH "int QTimer::start ( int msec, bool sshot = false )"  Starts the timer with a \fImsec\fR milliseconds timeout, and returns the ID of the timer, or zero when starting the timer failed.  .PP -If \fIsshot\fR is TRUE, the timer will be activated only once; otherwise it will continue until it is stopped. +If \fIsshot\fR is true, the timer will be activated only once; otherwise it will continue until it is stopped.  .PP  Any pending timer will be stopped.  .PP | 
