From 87d29563e3ccdeb7fea0197e262e667ef323ff9c Mon Sep 17 00:00:00 2001 From: Michele Calgaro Date: Sun, 7 Jul 2024 14:56:09 +0900 Subject: Rename utility class nt* related files to equivalent tq* Signed-off-by: Michele Calgaro --- doc/man/man3/tqregion.3qt | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'doc/man/man3/tqregion.3qt') diff --git a/doc/man/man3/tqregion.3qt b/doc/man/man3/tqregion.3qt index 9e4d22fe8..9f76f7ae7 100644 --- a/doc/man/man3/tqregion.3qt +++ b/doc/man/man3/tqregion.3qt @@ -32,7 +32,7 @@ QRegion \- Clip region for a painter .BI "\fBQRegion\fR ( const QRegion & r )" .br .ti -1c -.BI "\fBQRegion\fR ( const QBitmap & bm )" +.BI "\fBQRegion\fR ( const TQBitmap & bm )" .br .ti -1c .BI "\fB~QRegion\fR ()" @@ -71,7 +71,7 @@ QRegion \- Clip region for a painter .BI "QRect \fBboundingRect\fR () const" .br .ti -1c -.BI "QMemArray \fBrects\fR () const" +.BI "TQMemArray \fBrects\fR () const" .br .ti -1c .BI "const QRegion \fBoperator|\fR ( const QRegion & r ) const" @@ -200,7 +200,7 @@ If \fIwinding\fR is TRUE, the polygon region is filled using the winding algorit This constructor may create complex regions that will slow down painting when used. .SH "QRegion::QRegion ( const QRegion & r )" Constructs a new region which is equal to region \fIr\fR. -.SH "QRegion::QRegion ( const QBitmap & bm )" +.SH "QRegion::QRegion ( const TQBitmap & bm )" Constructs a region from the bitmap \fIbm\fR. .PP The resulting region consists of the pixels in bitmap \fIbm\fR that are \fCcolor1\fR, as if each pixel was a 1 by 1 rectangle. @@ -326,7 +326,7 @@ See also unite() and operator+(). Applies the unite() function to this region and \fIr\fR and assigns the result to this region. \fCr1|=r2\fR is equivalent to \fCr1=r1.unite(r2)\fR .PP See also unite(). -.SH "QMemArray QRegion::rects () const" +.SH "TQMemArray QRegion::rects () const" Returns an array of non-overlapping rectangles that make up the region. .PP The union of all the rectangles is equal to the original region. -- cgit v1.2.3