t13/gamebrd.h Example File
 
/****************************************************************
**
** Definition of GameBoard class, TQt tutorial 13
**
****************************************************************/
#ifndef GAMEBRD_H
#define GAMEBRD_H
#include <ntqwidget.h>
class TQPushButton;
class LCDRange;
class TQLCDNumber;
class CannonField;
#include "lcdrange.h"
#include "cannon.h"
class GameBoard : public TQWidget
{
    TQ_OBJECT
public:
    GameBoard( TQWidget *parent=0, const char *name=0 );
protected slots:
    void  fire();
    void  hit();
    void  missed();
    void  newGame();
private:
    TQLCDNumber  *hits;
    TQLCDNumber  *shotsLeft;
    CannonField *cannonField;
};
#endif // GAMEBRD_H