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-rw-r--r--doc/man/man3/qglcontext.3qt4
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/man/man3/qglcontext.3qt b/doc/man/man3/qglcontext.3qt
index d90d57f6..13ff2fbc 100644
--- a/doc/man/man3/qglcontext.3qt
+++ b/doc/man/man3/qglcontext.3qt
@@ -131,7 +131,7 @@ On Windows, it calls the virtual function choosePixelFormat(), which finds a mat
.SH "void * QGLContext::chooseMacVisual ( GDHandle device )\fC [virtual protected]\fR"
\fBMac only\fR: This virtual function tries to find a visual that matches the format using the given \fIdevice\fR handle, reducing the demands if the original request cannot be met.
.PP
-The algorithm for reducing the demands of the format is tquite simple-minded, so override this method in your subclass if your application has specific retquirements on visual selection.
+The algorithm for reducing the demands of the format is quite simple-minded, so override this method in your subclass if your application has specific retquirements on visual selection.
.PP
See also chooseContext().
.SH "int QGLContext::choosePixelFormat ( void * dummyPfd, HDC pdc )\fC [virtual protected]\fR"
@@ -143,7 +143,7 @@ See also chooseContext().
.SH "void * QGLContext::chooseVisual ()\fC [virtual protected]\fR"
\fBX11 only\fR: This virtual function tries to find a visual that matches the format, reducing the demands if the original request cannot be met.
.PP
-The algorithm for reducing the demands of the format is tquite simple-minded, so override this method in your subclass if your application has spcific retquirements on visual selection.
+The algorithm for reducing the demands of the format is quite simple-minded, so override this method in your subclass if your application has spcific retquirements on visual selection.
.PP
See also chooseContext().
.SH "bool QGLContext::create ( const QGLContext * shareContext = 0 )\fC [virtual]\fR"