summaryrefslogtreecommitdiffstats
path: root/doc/man/man3/tqaxscriptmanager.3qt
diff options
context:
space:
mode:
Diffstat (limited to 'doc/man/man3/tqaxscriptmanager.3qt')
-rw-r--r--doc/man/man3/tqaxscriptmanager.3qt44
1 files changed, 22 insertions, 22 deletions
diff --git a/doc/man/man3/tqaxscriptmanager.3qt b/doc/man/man3/tqaxscriptmanager.3qt
index 74be62eb..d789b056 100644
--- a/doc/man/man3/tqaxscriptmanager.3qt
+++ b/doc/man/man3/tqaxscriptmanager.3qt
@@ -13,12 +13,12 @@ This class is part of the \fBQt ActiveQt Extension\fR.
.PP
\fC#include <qaxscript.h>\fR
.PP
-Inherits QObject.
+Inherits TQObject.
.PP
.SS "Public Members"
.in +1c
.ti -1c
-.BI "\fBQAxScriptManager\fR ( QObject * parent = 0, const char * name = 0 )"
+.BI "\fBQAxScriptManager\fR ( TQObject * parent = 0, const char * name = 0 )"
.br
.ti -1c
.BI "\fB~QAxScriptManager\fR ()"
@@ -27,7 +27,7 @@ Inherits QObject.
.BI "void \fBaddObject\fR ( QAxBase * object )"
.br
.ti -1c
-.BI "void \fBaddObject\fR ( QObject * object )"
+.BI "void \fBaddObject\fR ( TQObject * object )"
.br
.ti -1c
.BI "QStringList \fBfunctions\fR ( QAxScript::FunctionFlags flags = QAxScript::FunctionNames ) const"
@@ -36,34 +36,34 @@ Inherits QObject.
.BI "QStringList \fBscriptNames\fR () const"
.br
.ti -1c
-.BI "QAxScript * \fBscript\fR ( const QString & name ) const"
+.BI "QAxScript * \fBscript\fR ( const TQString & name ) const"
.br
.ti -1c
-.BI "QAxScript * \fBload\fR ( const QString & code, const QString & name, const QString & language )"
+.BI "QAxScript * \fBload\fR ( const TQString & code, const TQString & name, const TQString & language )"
.br
.ti -1c
-.BI "QAxScript * \fBload\fR ( const QString & file, const QString & name )"
+.BI "QAxScript * \fBload\fR ( const TQString & file, const TQString & name )"
.br
.ti -1c
-.BI "QVariant \fBcall\fR ( const QString & function, const QVariant & var1 = QVariant ( ), const QVariant & var2 = QVariant ( ), const QVariant & var3 = QVariant ( ), const QVariant & var4 = QVariant ( ), const QVariant & var5 = QVariant ( ), const QVariant & var6 = QVariant ( ), const QVariant & var7 = QVariant ( ), const QVariant & var8 = QVariant ( ) )"
+.BI "QVariant \fBcall\fR ( const TQString & function, const QVariant & var1 = QVariant ( ), const QVariant & var2 = QVariant ( ), const QVariant & var3 = QVariant ( ), const QVariant & var4 = QVariant ( ), const QVariant & var5 = QVariant ( ), const QVariant & var6 = QVariant ( ), const QVariant & var7 = QVariant ( ), const QVariant & var8 = QVariant ( ) )"
.br
.ti -1c
-.BI "QVariant \fBcall\fR ( const QString & function, QValueList<QVariant> & arguments )"
+.BI "QVariant \fBcall\fR ( const TQString & function, QValueList<QVariant> & arguments )"
.br
.in -1c
.SS "Signals"
.in +1c
.ti -1c
-.BI "void \fBerror\fR ( QAxScript * script, int code, const QString & description, int sourcePosition, const QString & sourceText )"
+.BI "void \fBerror\fR ( QAxScript * script, int code, const TQString & description, int sourcePosition, const TQString & sourceText )"
.br
.in -1c
.SS "Static Public Members"
.in +1c
.ti -1c
-.BI "bool \fBregisterEngine\fR ( const QString & name, const QString & extension, const QString & code = QString ( ) )"
+.BI "bool \fBregisterEngine\fR ( const TQString & name, const TQString & extension, const TQString & code = TQString ( ) )"
.br
.ti -1c
-.BI "QString \fBscriptFileFilter\fR ()"
+.BI "TQString \fBscriptFileFilter\fR ()"
.br
.in -1c
.SH DESCRIPTION
@@ -77,8 +77,8 @@ Create one QAxScriptManager for each separate document in your application, and
.PP
\fBWarning:\fR This class is not available with the bcc5.5 and MingW compilers.
.SH MEMBER FUNCTION DOCUMENTATION
-.SH "QAxScriptManager::QAxScriptManager ( QObject * parent = 0, const char * name = 0 )"
-Creates a QAxScriptManager object. \fIparent\fR and \fIname\fR are passed on to the QObject constructor.
+.SH "QAxScriptManager::QAxScriptManager ( TQObject * parent = 0, const char * name = 0 )"
+Creates a QAxScriptManager object. \fIparent\fR and \fIname\fR are passed on to the TQObject constructor.
.PP
It is usual to create one QAxScriptManager for each document in an application.
.SH "QAxScriptManager::~QAxScriptManager ()"
@@ -87,11 +87,11 @@ Destroys the objects, releasing all allocated resources.
Adds \fIobject\fR to the manager. Scripts handled by this manager can access the object in the code using the object's name property.
.PP
You must add all the necessary objects before loading any scripts.
-.SH "void QAxScriptManager::addObject ( QObject * object )"
+.SH "void QAxScriptManager::addObject ( TQObject * object )"
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
.PP
Adds a generic COM wrapper for \fIobject\fR to the manager. \fIobject\fR must be exposed as a COM object using the functionality provided by the QAxServer module.. Applications using this function you must link against the qaxserver library.
-.SH "QVariant QAxScriptManager::call ( const QString & function, const QVariant & var1 = QVariant ( ), const QVariant & var2 = QVariant ( ), const QVariant & var3 = QVariant ( ), const QVariant & var4 = QVariant ( ), const QVariant & var5 = QVariant ( ), const QVariant & var6 = QVariant ( ), const QVariant & var7 = QVariant ( ), const QVariant & var8 = QVariant ( ) )"
+.SH "QVariant QAxScriptManager::call ( const TQString & function, const QVariant & var1 = QVariant ( ), const QVariant & var2 = QVariant ( ), const QVariant & var3 = QVariant ( ), const QVariant & var4 = QVariant ( ), const QVariant & var5 = QVariant ( ), const QVariant & var6 = QVariant ( ), const QVariant & var7 = QVariant ( ), const QVariant & var8 = QVariant ( ) )"
Calls \fIfunction\fR, passing the parameters \fIvar1\fR, \fIvar1\fR, \fIvar2\fR, \fIvar3\fR, \fIvar4\fR, \fIvar5\fR, \fIvar6\fR, \fIvar7\fR and \fIvar8\fR as arguments and returns the value returned by the function, or an invalid QVariant if the function does not return a value or when the function call failed. The call returns when the script's execution has finished.
.PP
In most script engines the only supported parameter type is "const QVariant&", for example, to call a JavaScript function
@@ -130,17 +130,17 @@ However, this is slower.
Functions provided by script engines that don't support introspection are not available and must be called directly using QAxScript::call() on the respective script object.
.PP
Note that calling this function can be significantely slower than using call() on the respective QAxScript directly.
-.SH "QVariant QAxScriptManager::call ( const QString & function, QValueList<QVariant> & arguments )"
+.SH "QVariant QAxScriptManager::call ( const TQString & function, QValueList<QVariant> & arguments )"
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
.PP
Calls \fIfunction\fR passing \fIarguments\fR as parameters, and returns the result. Returns when the script's execution has finished.
-.SH "void QAxScriptManager::error ( QAxScript * script, int code, const QString & description, int sourcePosition, const QString & sourceText )\fC [signal]\fR"
+.SH "void QAxScriptManager::error ( QAxScript * script, int code, const TQString & description, int sourcePosition, const TQString & sourceText )\fC [signal]\fR"
This signal is emitted when an execution error occured while running \fIscript\fR.
.PP
\fIcode\fR, \fIdescription\fR, \fIsourcePosition\fR and \fIsourceText\fR contain information about the execution error.
.SH "QStringList QAxScriptManager::functions ( QAxScript::FunctionFlags flags = QAxScript::FunctionNames ) const"
Returns a list with all the functions that are available. Functions provided by script engines that don't support introspection are not included in the list. The functions are either provided with full prototypes or only as names, depending on the value of \fIflags\fR.
-.SH "QAxScript * QAxScriptManager::load ( const QString & code, const QString & name, const QString & language )"
+.SH "QAxScript * QAxScriptManager::load ( const TQString & code, const TQString & name, const TQString & language )"
Loads the script source \fIcode\fR using the script engine for \fIlanguage\fR. The script can later be referred to using its \fIname\fR which should not be empty.
.PP
The function returns a pointer to the script for the given \fIcode\fR if the \fIcode\fR was loaded successfully; otherwise it returns 0.
@@ -150,7 +150,7 @@ If \fIlanguage\fR is empty it will be determined heuristically. If \fIcode\fR co
You must add all the objects necessary (using addObject()) \fIbefore\fR loading any scripts. If \fIcode\fR declares a function that is already available (no matter in which language) the first function is overloaded and can no longer be called via call(); but it will still be available by calling its script directly.
.PP
See also addObject(), scriptNames(), and functions().
-.SH "QAxScript * QAxScriptManager::load ( const QString & file, const QString & name )"
+.SH "QAxScript * QAxScriptManager::load ( const TQString & file, const TQString & name )"
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
.PP
Loads the source code from the \fIfile\fR. The script can later be referred to using its \fIname\fR which should not be empty.
@@ -158,15 +158,15 @@ Loads the source code from the \fIfile\fR. The script can later be referred to u
The function returns a pointer to the script engine for the code in \fIfile\fR if \fIfile\fR was loaded successfully; otherwise it returns 0.
.PP
The script engine used is determined from the file's extension. By default ".js" files are interpreted as JScript files, and ".vbs" and ".dsm" files are interpreted as VBScript. Additional script engines can be registered using registerEngine().
-.SH "bool QAxScriptManager::registerEngine ( const QString & name, const QString & extension, const QString & code = QString ( ) )\fC [static]\fR"
+.SH "bool QAxScriptManager::registerEngine ( const TQString & name, const TQString & extension, const TQString & code = TQString ( ) )\fC [static]\fR"
Registers the script engine called \fIname\fR and returns TRUE if the engine was found; otherwise does nothing and returns FALSE.
.PP
The script engine will be used when loading files with the given \fIextension\fR, or when loading source code that contains the string \fIcode\fR.
-.SH "QAxScript * QAxScriptManager::script ( const QString & name ) const"
+.SH "QAxScript * QAxScriptManager::script ( const TQString & name ) const"
Returns the script called \fIname\fR.
.PP
You can use the returned pointer to call functions directly through QAxScript::call(), to access the script engine directly, or to delete and thus unload the script.
-.SH "QString QAxScriptManager::scriptFileFilter ()\fC [static]\fR"
+.SH "TQString QAxScriptManager::scriptFileFilter ()\fC [static]\fR"
Returns a file filter listing all the supported script languages. This filter string is convenient for use with QFileDialog.
.SH "QStringList QAxScriptManager::scriptNames () const"
Returns a list with the names of all the scripts.