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-rw-r--r--doc/man/man3/tqobjectcleanuphandler.3qt18
1 files changed, 9 insertions, 9 deletions
diff --git a/doc/man/man3/tqobjectcleanuphandler.3qt b/doc/man/man3/tqobjectcleanuphandler.3qt
index 645222d9..b3ef904a 100644
--- a/doc/man/man3/tqobjectcleanuphandler.3qt
+++ b/doc/man/man3/tqobjectcleanuphandler.3qt
@@ -11,7 +11,7 @@ QObjectCleanupHandler \- Watches the lifetime of multiple QObjects
.SH SYNOPSIS
\fC#include <ntqobjectcleanuphandler.h>\fR
.PP
-Inherits QObject.
+Inherits TQObject.
.PP
.SS "Public Members"
.in +1c
@@ -22,10 +22,10 @@ Inherits QObject.
.BI "\fB~QObjectCleanupHandler\fR ()"
.br
.ti -1c
-.BI "QObject * \fBadd\fR ( QObject * object )"
+.BI "TQObject * \fBadd\fR ( TQObject * object )"
.br
.ti -1c
-.BI "void \fBremove\fR ( QObject * object )"
+.BI "void \fBremove\fR ( TQObject * object )"
.br
.ti -1c
.BI "bool \fBisEmpty\fR () const"
@@ -52,7 +52,7 @@ Example:
...
.br
.br
- QObject *createObject();
+ TQObject *createObject();
.br
.br
bool init();
@@ -71,11 +71,11 @@ Example:
.br
// allocate a new object, and add it to the cleanup handler
.br
- QObject *FactoryComponent::createObject()
+ TQObject *FactoryComponent::createObject()
.br
{
.br
- return objects.add( new QObject() );
+ return objects.add( new TQObject() );
.br
}
.br
@@ -98,7 +98,7 @@ Example:
}
.br
.br
- // it is only safe to unload the library when all QObject's have been destroyed
+ // it is only safe to unload the library when all TQObject's have been destroyed
.br
bool FactoryComponent::canUnload() const
.br
@@ -116,13 +116,13 @@ See also Object Model.
Constructs an empty QObjectCleanupHandler.
.SH "QObjectCleanupHandler::~QObjectCleanupHandler ()"
Destroys the cleanup handler. All objects in this cleanup handler will be deleted.
-.SH "QObject * QObjectCleanupHandler::add ( QObject * object )"
+.SH "TQObject * QObjectCleanupHandler::add ( TQObject * object )"
Adds \fIobject\fR to this cleanup handler and returns the pointer to the object.
.SH "void QObjectCleanupHandler::clear ()"
Deletes all objects in this cleanup handler. The cleanup handler becomes empty.
.SH "bool QObjectCleanupHandler::isEmpty () const"
Returns TRUE if this cleanup handler is empty or if all objects in this cleanup handler have been destroyed; otherwise return FALSE.
-.SH "void QObjectCleanupHandler::remove ( QObject * object )"
+.SH "void QObjectCleanupHandler::remove ( TQObject * object )"
Removes the \fIobject\fR from this cleanup handler. The object will
not be destroyed.