diff options
Diffstat (limited to 'client/deKoratorclient.cpp')
| -rw-r--r-- | client/deKoratorclient.cpp | 144 | 
1 files changed, 89 insertions, 55 deletions
| diff --git a/client/deKoratorclient.cpp b/client/deKoratorclient.cpp index 2de0e1f..0e9c694 100644 --- a/client/deKoratorclient.cpp +++ b/client/deKoratorclient.cpp @@ -594,11 +594,18 @@ bool DeKoratorFactory::readConfig()  // Load border pixmaps and try to also get pixmaps for inactive state.  bool DeKoratorFactory::loadBorderPixmap(decoType borderPart, const TQString& newName, const TQString& oldName) {      TQString decoPixDir = DeKoratorFactory::framesPath_; - +          bool imgLoaded = DECOARR[ borderPart ][ orig ] ->load( decoPixDir + "/" + newName + "Bg.png" ); -    if ( ! imgLoaded ) +    if ( imgLoaded ) { +        if ( !DECOARR[ borderPart ][ inActOrig ]->load( decoPixDir + "/" + newName + "InactiveBg.png" ) ) +            DECOARR[ borderPart ][ inActOrig ] ->load( decoPixDir + "/" + newName + "Bg.png" ); +    } +    else +    {          imgLoaded = DECOARR[ borderPart ][ orig ] ->load( decoPixDir + "/" + oldName + "Bg.png" ); - +        if ( !DECOARR[ borderPart ][ inActOrig ]->load( decoPixDir + "/" + oldName + "InactiveBg.png" ) ) +            DECOARR[ borderPart ][ inActOrig ] ->load( decoPixDir + "/" + oldName + "Bg.png" ); +    }      if ( imgLoaded )          return true;      else @@ -606,6 +613,33 @@ bool DeKoratorFactory::loadBorderPixmap(decoType borderPart, const TQString& new  }  ////////////////////////////////////////////////////////////////////////////// +// loadButtonPixmap() +// ------------ +// Load button pixmaps and try to also get pixmaps for inactive state. +void DeKoratorFactory::loadButtonPixmap(buttonTypeAll btnType, buttonState btnState, const TQString& imageName) { +    TQString btnPixDir = DeKoratorFactory::buttonsPath_; +    TQString statePath; + +    switch (btnState) { +        case regular: +            statePath = "/normal/"; +            break; +        case press: +            statePath = "/press/"; +            break; +        case hover: +            statePath = "/hover/"; +            break; +    } + +    bool origLoaded = BUTTONSARR[ btnType ][ btnState ][ normal ] ->load( btnPixDir + statePath + imageName + ".png" ); +    if ( !BUTTONSARR[ btnType ][ btnState ][ inAct ]->load( btnPixDir + statePath + imageName + "Inactive.png" ) ) { +        BUTTONSARR[ btnType ][ btnState ][ inAct ] ->load( btnPixDir + statePath + imageName + ".png" ); +    } +} + + +//////////////////////////////////////////////////////////////////////////////  // loadPixmaps()  // ------------  // Read in the configuration file @@ -654,61 +688,61 @@ void DeKoratorFactory::loadPixmaps()      // buttons -    BUTTONSARR[ restore ][ regular ][ normal ] ->load( btnPixDir + "/normal/buttonRestore.png" ); -    BUTTONSARR[ restore ][ press ][ normal ] ->load( btnPixDir + "/press/buttonRestorePress.png" ); -    BUTTONSARR[ restore ][ hover ][ normal ] ->load( btnPixDir + "/hover/buttonRestoreHover.png" ); +    loadButtonPixmap( restore, regular, "buttonRestore"); +    loadButtonPixmap( restore, press, "buttonRestorePress"); +    loadButtonPixmap( restore, hover, "buttonRestoreHover"); -    BUTTONSARR[ help ][ regular ][ normal ] ->load( btnPixDir + "/normal/buttonHelp.png" ); -    BUTTONSARR[ help ][ press ][ normal ] ->load( btnPixDir + "/press/buttonHelpPress.png" ); -    BUTTONSARR[ help ][ hover ][ normal ] ->load( btnPixDir + "/hover/buttonHelpHover.png" ); +    loadButtonPixmap( help, regular, "buttonHelp"); +    loadButtonPixmap( help, press, "buttonHelpPress"); +    loadButtonPixmap( help, hover, "buttonHelpHover"); -    BUTTONSARR[ max ][ regular ][ normal ] ->load( btnPixDir + "/normal/buttonMax.png" ); -    BUTTONSARR[ max ][ press ][ normal ] ->load( btnPixDir + "/press/buttonMaxPress.png" ); -    BUTTONSARR[ max ][ hover ][ normal ] ->load( btnPixDir + "/hover/buttonMaxHover.png" ); +    loadButtonPixmap( max, regular, "buttonMax"); +    loadButtonPixmap( max, press, "buttonMaxPress"); +    loadButtonPixmap( max, hover, "buttonMaxHover"); -    BUTTONSARR[ min ][ regular ][ normal ] ->load( btnPixDir + "/normal/buttonMin.png" ); -    BUTTONSARR[ min ][ press ][ normal ] ->load( btnPixDir + "/press/buttonMinPress.png" ); -    BUTTONSARR[ min ][ hover ][ normal ] ->load( btnPixDir + "/hover/buttonMinHover.png" ); +    loadButtonPixmap( min, regular, "buttonMin"); +    loadButtonPixmap( min, press, "buttonMinPress"); +    loadButtonPixmap( min, hover, "buttonMinHover"); -    BUTTONSARR[ close ][ regular ][ normal ] ->load( btnPixDir + "/normal/buttonClose.png" ); -    BUTTONSARR[ close ][ press ][ normal ] ->load( btnPixDir + "/press/buttonClosePress.png" ); -    BUTTONSARR[ close ][ hover ][ normal ] ->load( btnPixDir + "/hover/buttonCloseHover.png" ); +    loadButtonPixmap( close, regular, "buttonClose"); +    loadButtonPixmap( close, press, "buttonClosePress"); +    loadButtonPixmap( close, hover, "buttonCloseHover"); -    BUTTONSARR[ sticky ][ regular ][ normal ] ->load( btnPixDir + "/normal/buttonSticky.png" ); -    BUTTONSARR[ sticky ][ press ][ normal ] ->load( btnPixDir + "/press/buttonStickyDownPress.png" ); -    BUTTONSARR[ sticky ][ hover ][ normal ] ->load( btnPixDir + "/hover/buttonStickyHover.png" ); +    loadButtonPixmap( sticky, regular, "buttonSticky"); +    loadButtonPixmap( sticky, press, "buttonStickyDownPress"); +    loadButtonPixmap( sticky, hover, "buttonStickyHover"); -    BUTTONSARR[ stickydown ][ regular ][ normal ] ->load( btnPixDir + "/normal/buttonStickyDown.png" ); -    BUTTONSARR[ stickydown ][ press ][ normal ] ->load( btnPixDir + "/press/buttonStickyDownPress.png" ); -    BUTTONSARR[ stickydown ][ hover ][ normal ] ->load( btnPixDir + "/hover/buttonStickyDownHover.png" ); +    loadButtonPixmap( stickydown, regular, "buttonStickyDown"); +    loadButtonPixmap( stickydown, press, "buttonStickyDownPress"); +    loadButtonPixmap( stickydown, hover, "buttonStickyDownHover"); -    BUTTONSARR[ above ][ regular ][ normal ] ->load( btnPixDir + "/normal/buttonAbove.png" ); -    BUTTONSARR[ above ][ press ][ normal ] ->load( btnPixDir + "/press/buttonAbovePress.png" ); -    BUTTONSARR[ above ][ hover ][ normal ] ->load( btnPixDir + "/hover/buttonAboveHover.png" ); +    loadButtonPixmap( above, regular, "buttonAbove"); +    loadButtonPixmap( above, press, "buttonAbovePress"); +    loadButtonPixmap( above, hover, "buttonAboveHover"); -    BUTTONSARR[ abovedown ][ regular ][ normal ] ->load( btnPixDir + "/normal/buttonAboveDown.png" ); -    BUTTONSARR[ abovedown ][ press ][ normal ] ->load( btnPixDir + "/press/buttonAboveDownPress.png" ); -    BUTTONSARR[ abovedown ][ hover ][ normal ] ->load( btnPixDir + "/hover/buttonAboveDownHover.png" ); +    loadButtonPixmap( abovedown, regular, "buttonAboveDown"); +    loadButtonPixmap( abovedown, press, "buttonAboveDownPress"); +    loadButtonPixmap( abovedown, hover, "buttonAboveDownHover"); -    BUTTONSARR[ below ][ regular ][ normal ] ->load( btnPixDir + "/normal/buttonBelow.png" ); -    BUTTONSARR[ below ][ press ][ normal ] ->load( btnPixDir + "/press/buttonBelowPress.png" ); -    BUTTONSARR[ below ][ hover ][ normal ] ->load( btnPixDir + "/hover/buttonBelowHover.png" ); +    loadButtonPixmap( below, regular, "buttonBelow"); +    loadButtonPixmap( below, press, "buttonBelowPress"); +    loadButtonPixmap( below, hover, "buttonBelowHover"); -    BUTTONSARR[ belowdown ][ regular ][ normal ] ->load( btnPixDir + "/normal/buttonBelowDown.png" ); -    BUTTONSARR[ belowdown ][ press ][ normal ] ->load( btnPixDir + "/press/buttonBelowDownPress.png" ); -    BUTTONSARR[ belowdown ][ hover ][ normal ] ->load( btnPixDir + "/hover/buttonBelowDownHover.png" ); +    loadButtonPixmap( belowdown, regular, "buttonBelowDown"); +    loadButtonPixmap( belowdown, press, "buttonBelowDownPress"); +    loadButtonPixmap( belowdown, hover, "buttonBelowDownHover"); -    BUTTONSARR[ shade ][ regular ][ normal ] ->load( btnPixDir + "/normal/buttonShade.png" ); -    BUTTONSARR[ shade ][ press ][ normal ] ->load( btnPixDir + "/press/buttonShadePress.png" ); -    BUTTONSARR[ shade ][ hover ][ normal ] ->load( btnPixDir + "/hover/buttonShadeHover.png" ); +    loadButtonPixmap( shade, regular, "buttonShade"); +    loadButtonPixmap( shade, press, "buttonShadePress"); +    loadButtonPixmap( shade, hover, "buttonShadeHover"); -    BUTTONSARR[ shadedown ][ regular ][ normal ] ->load( btnPixDir + "/normal/buttonShadeDown.png" ); -    BUTTONSARR[ shadedown ][ press ][ normal ] ->load( btnPixDir + "/press/buttonShadeDownPress.png" ); -    BUTTONSARR[ shadedown ][ hover ][ normal ] ->load( btnPixDir + "/hover/buttonShadeDownHover.png" ); +    loadButtonPixmap( shadedown, regular, "buttonShadeDown"); +    loadButtonPixmap( shadedown, press, "buttonShadeDownPress"); +    loadButtonPixmap( shadedown, hover, "buttonShadeDownHover"); -    BUTTONSARR[ menu ][ regular ][ normal ] ->load( btnPixDir + "/normal/buttonMenu.png" ); -    BUTTONSARR[ menu ][ press ][ normal ] ->load( btnPixDir + "/press/buttonMenuPress.png" ); -    BUTTONSARR[ menu ][ hover ][ normal ] ->load( btnPixDir + "/hover/buttonMenuHover.png" ); +    loadButtonPixmap( menu, regular, "buttonMenu"); +    loadButtonPixmap( menu, press, "buttonMenuPress"); +    loadButtonPixmap( menu, hover, "buttonMenuHover");      //masks @@ -825,7 +859,7 @@ void DeKoratorFactory::colorizeDecoPixmaps( bool isActive )      {          for ( i = 0; i < decoCount; i++ )          { -            *( DECOARR[ i ][ inActCol ] ) = *( DECOARR[ i ][ orig ] ); +            *( DECOARR[ i ][ inActCol ] ) = *( DECOARR[ i ][ inActOrig ] );              colorizePixmap( DECOARR[ i ][ inActCol ], col, DECOCOLORIZE );          } @@ -876,7 +910,7 @@ void DeKoratorFactory::colorizeButtonsPixmaps( bool isActive )              {                  for ( j = 0; j < buttonStateCount; j++ )                  { -                    *( BUTTONSARR[ i ][ j ][ inActCol ] ) = *( BUTTONSARR[ i ][ j ][ normal ] ); +                    *( BUTTONSARR[ i ][ j ][ inActCol ] ) = *( BUTTONSARR[ i ][ j ][ inAct ] );                      colorizePixmap( BUTTONSARR[ i ][ j ][ inActCol ], cusBtnCol_[ i ], BUTTONSCOLORIZE );                  }              } @@ -887,7 +921,7 @@ void DeKoratorFactory::colorizeButtonsPixmaps( bool isActive )              {                  for ( j = 0; j < buttonStateCount; j++ )                  { -                    *( BUTTONSARR[ i ][ j ][ inActCol ] ) = *( BUTTONSARR[ i ][ j ][ normal ] ); +                    *( BUTTONSARR[ i ][ j ][ inActCol ] ) = *( BUTTONSARR[ i ][ j ][ inAct ] );                      colorizePixmap( BUTTONSARR[ i ][ j ][ inActCol ], col, BUTTONSCOLORIZE );                  }              } @@ -1097,7 +1131,7 @@ void DeKoratorFactory::chooseRightPixmaps()      {          for ( i = 0; i < decoCount; i++ )          { -            DECOPIXINACTARR[ i ] = DECOARR[ i ][ normal ]; +            DECOPIXINACTARR[ i ] = DECOARR[ i ][ inAct ];          }      } @@ -1142,7 +1176,7 @@ void DeKoratorFactory::chooseRightPixmaps()          {              for ( j = 0; j < buttonStateCount; j++ )              { -                BUTTONPIXINACTARR[ i ][ j ] = BUTTONSARR[ i ][ j ][ normal ]; +                BUTTONPIXINACTARR[ i ][ j ] = BUTTONSARR[ i ][ j ][ inAct ];              }          }      } @@ -1215,7 +1249,7 @@ void DeKoratorFactory::prepareDecoWithBgCol()                  continue;              } -            tempPix.resize( DECOARR[ i ][ orig ] ->width(), DECOARR[ i ][ orig ] ->height() ); +            tempPix.resize( DECOARR[ i ][ inActOrig ] ->width(), DECOARR[ i ][ inActOrig ] ->height() );              tempPix.fill( col ); @@ -1233,21 +1267,21 @@ void DeKoratorFactory::prepareDecoWithBgCol()          for ( i = 0 ; i < decoCount ; i++ )          {              if (transparency_) { -                DECOARR[ i ][ normal ] = new TQPixmap(*DECOARR[ i ][ orig ]); +                DECOARR[ i ][ inAct ] = new TQPixmap(*DECOARR[ i ][ inActOrig ]);                  continue;              } -            tempPix.resize( DECOARR[ i ][ orig ] ->width(), DECOARR[ i ][ orig ] ->height() ); +            tempPix.resize( DECOARR[ i ][ inActOrig ] ->width(), DECOARR[ i ][ inActOrig ] ->height() );              tempPix.fill( col );              painter.begin( &tempPix );              { -                painter.drawPixmap( 0, 0, *( DECOARR[ i ][ orig ] ) ); +                painter.drawPixmap( 0, 0, *( DECOARR[ i ][ inActOrig ] ) );              }              painter.end(); -            *( DECOARR[ i ][ normal ] ) = tempPix; +            *( DECOARR[ i ][ inAct ] ) = tempPix;          }      } | 
