diff options
Diffstat (limited to 'lib/tqwtplot3d/include/qwt3d_io_gl2ps.h')
| -rw-r--r-- | lib/tqwtplot3d/include/qwt3d_io_gl2ps.h | 91 | 
1 files changed, 91 insertions, 0 deletions
diff --git a/lib/tqwtplot3d/include/qwt3d_io_gl2ps.h b/lib/tqwtplot3d/include/qwt3d_io_gl2ps.h new file mode 100644 index 0000000..2bbeb43 --- /dev/null +++ b/lib/tqwtplot3d/include/qwt3d_io_gl2ps.h @@ -0,0 +1,91 @@ +#ifndef qwt3d_io_gl2ps_h__2004_05_07_01_16_begin_guarded_code
 +#define qwt3d_io_gl2ps_h__2004_05_07_01_16_begin_guarded_code
 +
 +#include <time.h>
 +
 +#if QT_VERSION < 0x040000
 +#include <qgl.h>
 +#else
 +#include <QtOpenGL/qgl.h>
 +#endif
 +
 +#include "qwt3d_types.h"
 +#include "qwt3d_io.h"
 +
 +namespace Qwt3D
 +{
 +
 +//! Provides EPS, PS, PDF and TeX output
 +/*!
 +
 + */
 +class QWT3D_EXPORT VectorWriter : public IO::Functor
 +{
 +friend class IO;
 +
 +public:
 +  //! The possible output formats for the text parts of the scene
 +  enum TEXTMODE
 +  {
 +    PIXEL, //!< All text will be converted to pixmaps
 +    NATIVE, //!< Text output in the native output format
 +    TEX //!< Text output in additional LaTeX file as an overlay
 +  };
 +  //! The possible behaviour for landscape settings 
 +  enum LANDSCAPEMODE
 +  {
 +    ON,  //!< Landscape mode on
 +    OFF, //!< Landscape mode off
 +    AUTO //!< The output orientation depends on the plot widgets aspect ratio (default)
 +  };
 +  
 +  //! The possible sorting types which are translated in gl2ps types  
 +  enum SORTMODE
 +  {
 +    NOSORT,  //!< No sorting at all
 +    SIMPLESORT, //!< A more simple (yet quicker) algorithm (default)
 +    BSPSORT //!< BSP SORT (best and slow!)
 +  };
 +  
 +  VectorWriter(); 
 +
 +  void setLandscape(LANDSCAPEMODE val) {landscape_ = val;} //!< Sets landscape mode.
 +  LANDSCAPEMODE landscape() const {return landscape_;} //!< Returns the current landscape mode
 +  
 +  void setTextMode(TEXTMODE val, QString fname = "");
 +  TEXTMODE textMode() const {return textmode_;} //!< Return current text output mode.
 +  
 +  
 +  //! Sets one of the SORTMODE sorting modes.
 +  void setSortMode(SORTMODE val) {sortmode_ = val;}
 +  SORTMODE sortMode() const {return sortmode_;} //!< Returns gl2ps sorting type.
 +  //! Turns compressed output on or off (no effect if zlib support is not available)
 +  void setCompressed(bool val);
 +  //! Returns compression mode (always false if zlib support has not been set) 
 +  bool compressed() const {return compressed_;} 
 +
 +  bool setFormat(QString const& format);
 +
 +private:
 +  IO::Functor* clone() const;
 +  bool operator()(Plot3D* plot, QString const& fname);
 +
 +  GLint gl2ps_format_;
 +  bool formaterror_;
 +  bool compressed_;
 +  SORTMODE sortmode_;
 +  LANDSCAPEMODE landscape_;
 +  TEXTMODE textmode_;
 +  QString texfname_;
 +};
 +
 +GLint setDeviceLineWidth(GLfloat val);
 +GLint setDevicePointSize(GLfloat val);
 +GLint drawDevicePixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
 +GLint drawDeviceText(const char* str, const char* fontname, int fontsize, Qwt3D::Triple pos, Qwt3D::RGBA rgba, Qwt3D::ANCHOR align, double gap);
 +void setDevicePolygonOffset(GLfloat factor, GLfloat units);
 +
 +
 +} // ns
 +
 +#endif /* include guarded */
  | 
