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authortpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2010-02-17 01:24:36 +0000
committertpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2010-02-17 01:24:36 +0000
commita8c9924456e5335c964e4e55b2dde1963c88726f (patch)
treef5bf107ba079ae460536da778ce2da5e6c68aa69 /TODO
downloadknights-a8c9924456e5335c964e4e55b2dde1963c88726f.tar.gz
knights-a8c9924456e5335c964e4e55b2dde1963c88726f.zip
Added KDE3 version of Knights
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/applications/knights@1091568 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
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+Knights TODO version 0.6
+
+- Server Selector in dlg_logic
+
+- Bughouse/Crazyhouse Support
+
+ o Add support for multiple boards viewed at once
+
+ - Convert the Main Window to use the TabManager
+
+ o Must find a way to replicate the top-menu
+
+ o Must move most of the knights class into the match class
+
+ - Time to remove the knights class completely?!?!?!?
+
+ o Umm.. is the main window going to look OK with the menu BELOW the tabGrip and close button?
+
+ o We can remove the thinbutton class
+
+ o Must make game boards dynamically resizeable
+
+ - Resizing is slow. How can we speed this up?
+
+ o Add support for a 'sideboard' which displays waiting chessmen
+
+ - Must use TabManager tabs
+
+ o Resizing will be slow. We must find a way to speed up resizing.
+
+- Add scratchboard support
+
+ o Must replace match's right-click code with a pop-up menu
+ or context sensitive actions
+
+- Implement io_email
+
+- Implement 'Online Player' option in New Match Dialog
+
+ o If player is not online at the time, begin connecting
+
+ o Once online, begin seeking a match w/ time controls set in New Match dialog
+
+- Implement audio speech which follows teh action on the board
+
+ o Must find someone with a great voice. :-)
+
+- Support hyperlinks in the console