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author | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2011-07-10 15:24:15 -0500 |
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committer | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2011-07-10 15:24:15 -0500 |
commit | bd0f3345a938b35ce6a12f6150373b0955b8dd12 (patch) | |
tree | 7a520322212d48ebcb9fbe1087e7fca28b76185c /examples/demo/opengl/fbm.h | |
download | qt3-bd0f3345a938b35ce6a12f6150373b0955b8dd12.tar.gz qt3-bd0f3345a938b35ce6a12f6150373b0955b8dd12.zip |
Add Qt3 development HEAD version
Diffstat (limited to 'examples/demo/opengl/fbm.h')
-rw-r--r-- | examples/demo/opengl/fbm.h | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/examples/demo/opengl/fbm.h b/examples/demo/opengl/fbm.h new file mode 100644 index 0000000..474cd3c --- /dev/null +++ b/examples/demo/opengl/fbm.h @@ -0,0 +1,39 @@ +/***************************************************************** + + Prototypes for the fractional Brownian motion algorithm. These + functions were originally the work of F. Kenton Musgrave. For + documentation of the different functions please refer to the book: + "Texturing and modeling: a procedural approach" + by David S. Ebert et. al. + +******************************************************************/ + +#ifndef _fbm_h +#define _fbm_h + +#include <math.h> + +#ifdef __cplusplus +extern "C" { +#endif + +#define TRUE 1 +#define FALSE 0 + +typedef struct { + double x; + double y; + double z; +} Vector; + +double fBm( Vector point, double H, double lacunarity, double octaves, + int init ); +#endif + +#ifdef __cplusplus +} +#endif + + + + |