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authortoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
committertoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
commitc90c389a8a8d9d8661e9772ec4144c5cf2039f23 (patch)
tree6d8391395bce9eaea4ad78958617edb20c6a7573 /kpoker/top.cpp
downloadtdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.tar.gz
tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.zip
Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923 git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
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diff --git a/kpoker/top.cpp b/kpoker/top.cpp
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+/*
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+
+// QT includes
+#include <qkeycode.h>
+#include <qcursor.h>
+
+// KDE includes
+#include <kapplication.h>
+#include <kmenubar.h>
+#include <kstatusbar.h>
+#include <kmessagebox.h>
+#include <kconfig.h>
+#include <klocale.h>
+#include <kstdaccel.h>
+#include <kstdaction.h>
+#include <kstdgameaction.h>
+#include <kaction.h>
+#include <kshortcut.h>
+
+// own includes
+#include "top.h"
+#include "kpoker.h"
+#include "defines.h"
+#include "version.h"
+
+
+PokerWindow::PokerWindow()
+{
+ m_kpok = new kpok(this, 0);
+ setCentralWidget( m_kpok );
+ m_kpok->show();
+
+ clickToHoldIsShown = false;
+
+ LHLabel = new QLabel(statusBar());
+ LHLabel->adjustSize();
+
+ connect(m_kpok, SIGNAL(changeLastHand(const QString &, bool)),
+ this, SLOT(setHand(const QString &, bool)));
+ connect(m_kpok, SIGNAL(showClickToHold(bool)),
+ this, SLOT(showClickToHold(bool)));
+ connect(m_kpok, SIGNAL(clearStatusBar()),
+ this, SLOT(clearStatusBar()));
+ connect(m_kpok, SIGNAL(statusBarMessage(QString)),
+ this, SLOT(statusBarMessage(QString)));
+
+ statusBar()->addWidget(LHLabel, 0, true);
+ m_kpok->updateLHLabel();
+ //FIXME: LHLabel is shown twize until the bar is repainted!
+
+ initKAction();
+ readOptions();
+}
+
+
+PokerWindow::~PokerWindow()
+{
+}
+
+
+// ----------------------------------------------------------------
+
+
+void PokerWindow::initKAction()
+{
+ //Game
+ KStdGameAction::gameNew(m_kpok, SLOT(newGame()), actionCollection());
+ KStdGameAction::save(m_kpok, SLOT(saveGame()), actionCollection());
+ KStdGameAction::quit(this, SLOT(close()), actionCollection());
+
+ //Settings
+ showMenubarAction =
+ KStdAction::showMenubar(this, SLOT(toggleMenubar()), actionCollection());
+
+ soundAction = new KToggleAction(i18n("Soun&d"), 0, m_kpok,
+ SLOT(toggleSound()), actionCollection(), "options_sound");
+ if (m_kpok->getSound())
+ m_kpok->toggleSound();
+ blinkingAction = new KToggleAction(i18n("&Blinking Cards"), 0, m_kpok,
+ SLOT(toggleBlinking()), actionCollection(), "options_blinking");
+ if (m_kpok->getBlinking())
+ m_kpok->toggleBlinking();
+ adjustAction = new KToggleAction(i18n("&Adjust Bet is Default"), 0,
+ m_kpok, SLOT(toggleAdjust()), actionCollection(), "options_adjust");
+ if (m_kpok->getAdjust())
+ m_kpok->toggleAdjust();
+
+ showStatusbarAction =
+ KStdAction::showStatusbar(this, SLOT(toggleStatusbar()), actionCollection());
+
+ KStdAction::saveOptions(this, SLOT(saveOptions()), actionCollection());
+ KStdGameAction::carddecks(m_kpok, SLOT(slotCardDeck()), actionCollection());
+ KStdAction::preferences(m_kpok, SLOT(slotPreferences()), actionCollection());
+
+ // Keyboard shortcuts.
+ (void)new KAction(i18n("Draw"), KShortcut(Qt::Key_Return), m_kpok,
+ SLOT(drawClick()), actionCollection(), "draw");
+ (void)new KAction(i18n("Exchange Card 1"), KShortcut(Qt::Key_1), m_kpok,
+ SLOT(exchangeCard1()), actionCollection(), "exchange_card_1");
+ (void)new KAction(i18n("Exchange Card 2"), KShortcut(Qt::Key_2), m_kpok,
+ SLOT(exchangeCard2()), actionCollection(), "exchange_card_2");
+ (void)new KAction(i18n("Exchange Card 3"), KShortcut(Qt::Key_3), m_kpok,
+ SLOT(exchangeCard3()), actionCollection(), "exchange_card_3");
+ (void)new KAction(i18n("Exchange Card 4"), KShortcut(Qt::Key_4), m_kpok,
+ SLOT(exchangeCard4()), actionCollection(), "exchange_card_4");
+ (void)new KAction(i18n("Exchange Card 5"), KShortcut(Qt::Key_5), m_kpok,
+ SLOT(exchangeCard5()), actionCollection(), "exchange_card_5");
+
+ setupGUI( KMainWindow::Save | StatusBar | Keys | Create);
+}
+
+
+void PokerWindow::readOptions()
+{
+ KConfig* conf = kapp->config();
+ conf->setGroup("General");
+
+ if (m_kpok->getSound() != conf->readBoolEntry("Sound", true))
+ soundAction->activate();
+
+ if (m_kpok->getBlinking() != conf->readBoolEntry("Blinking", true))
+ blinkingAction->activate();
+
+ if (m_kpok->getAdjust() != conf->readBoolEntry("Adjust", true))
+ adjustAction->activate();
+
+ if ( showMenubarAction->isChecked() !=
+ conf->readBoolEntry("ShowMenubar", true))
+ showMenubarAction->activate();
+
+ if ( showStatusbarAction->isChecked() !=
+ conf->readBoolEntry("ShowStatusbar", true))
+ showStatusbarAction->activate();
+}
+
+
+void PokerWindow::toggleMenubar()
+{
+ if (!menuBar()->isHidden())
+ menuBar()->hide();
+ else
+ menuBar()->show();
+}
+
+
+void PokerWindow::toggleStatusbar()
+{
+ if (!statusBar()->isHidden())
+ statusBar()->hide();
+ else
+ statusBar()->show();
+}
+
+
+/* Ask the user if he/she wants to save the game. This virtual method
+ * is called from the Quit KAction (I think).
+ */
+
+bool PokerWindow::queryClose()
+{
+ if (!m_kpok->isDirty())
+ return true;
+
+ // Only ask if the game is changed in some way.
+ switch(KMessageBox::warningYesNoCancel(this, i18n("Do you want to save this game?"), QString::null, KStdGuiItem::save(), KStdGuiItem::dontSave())) {
+ case KMessageBox::Yes :
+ m_kpok->saveGame();
+ return true;
+ case KMessageBox::No :
+ return true;
+ default :
+ return false;
+ }
+}
+
+
+/* Show the hand or winner in the status bar at the lower right.
+ *
+ * Which is shown depends on wether this is a one player game or a two
+ * player game.
+ */
+
+void PokerWindow::setHand(const QString &newHand, bool lastHand)
+{
+ if (lastHand)
+ LHLabel->setText(i18n("Last hand: ") + newHand);
+ else
+ LHLabel->setText(i18n("Last winner: ") + newHand);
+ LHLabel->adjustSize();
+}
+
+
+void PokerWindow::showClickToHold(bool show)
+{
+ if (show) {
+ statusBar()->clear();
+ statusBar()->message(i18n("Click a card to hold it"));
+ clickToHoldIsShown = true;
+ } else if (clickToHoldIsShown) {
+ statusBar()->clear();
+ clickToHoldIsShown = false;
+ }
+}
+
+
+void PokerWindow::statusBarMessage(QString s)
+{
+ clearStatusBar();
+ statusBar()->message(s);
+ clickToHoldIsShown = false;
+}
+
+
+void PokerWindow::clearStatusBar()
+{
+ if (!clickToHoldIsShown)
+ statusBar()->clear();
+}
+
+
+void PokerWindow::saveOptions()
+{
+ KConfig* conf = kapp->config();
+ conf->setGroup("General");
+
+ conf->writeEntry("Sound", soundAction->isChecked());
+ conf->writeEntry("Blinking", blinkingAction->isChecked());
+ conf->writeEntry("Adjust", adjustAction->isChecked());
+ conf->writeEntry("ShowMenubar", showMenubarAction->isChecked());
+ conf->writeEntry("ShowStatusbar", showStatusbarAction->isChecked());
+}
+
+
+bool PokerWindow::eventFilter(QObject*, QEvent* e)
+{
+ if (e->type() == QEvent::MouseButtonPress) {
+
+ if (((QMouseEvent*)e)->button() == RightButton) {
+ QPopupMenu* popup = (QPopupMenu*) factory()->container("popup", this);
+ if (popup)
+ popup->popup(QCursor::pos());
+ return true;
+ } else
+ return false;
+ }
+
+ return false;
+}
+
+#include "top.moc"
+