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-rw-r--r--atlantik/client/selectconfiguration_widget.cpp2
-rw-r--r--atlantik/client/selectgame_widget.cpp2
-rw-r--r--atlantik/client/selectserver_widget.cpp2
-rw-r--r--atlantik/libatlantikui/auction_widget.cpp2
-rw-r--r--atlantik/libatlantikui/estatedetails.cpp2
-rw-r--r--kenolaba/AbTop.cpp2
-rw-r--r--kpat/deck.cpp2
7 files changed, 7 insertions, 7 deletions
diff --git a/atlantik/client/selectconfiguration_widget.cpp b/atlantik/client/selectconfiguration_widget.cpp
index 700856f2..2d500976 100644
--- a/atlantik/client/selectconfiguration_widget.cpp
+++ b/atlantik/client/selectconfiguration_widget.cpp
@@ -39,7 +39,7 @@ SelectConfiguration::SelectConfiguration(AtlanticCore *atlanticCore, TQWidget *p
m_game = 0;
m_mainLayout = new TQVBoxLayout(this, KDialog::marginHint());
- Q_CHECK_PTR(m_mainLayout);
+ TQ_CHECK_PTR(m_mainLayout);
// Game configuration.
m_configBox = new TQVGroupBox(i18n("Game Configuration"), this, "configBox");
diff --git a/atlantik/client/selectgame_widget.cpp b/atlantik/client/selectgame_widget.cpp
index 0769dfc2..573f2841 100644
--- a/atlantik/client/selectgame_widget.cpp
+++ b/atlantik/client/selectgame_widget.cpp
@@ -37,7 +37,7 @@ SelectGame::SelectGame(AtlanticCore *atlanticCore, TQWidget *parent, const char
connect(m_atlanticCore, TQT_SIGNAL(removeGUI(Game *)), this, TQT_SLOT(delGame(Game *)));
m_mainLayout = new TQVBoxLayout(this, KDialog::marginHint());
- Q_CHECK_PTR(m_mainLayout);
+ TQ_CHECK_PTR(m_mainLayout);
TQVGroupBox *groupBox;
groupBox = new TQVGroupBox(i18n("Create or Select monopd Game"), this, "groupBox");
diff --git a/atlantik/client/selectserver_widget.cpp b/atlantik/client/selectserver_widget.cpp
index 97a594c4..7adc506b 100644
--- a/atlantik/client/selectserver_widget.cpp
+++ b/atlantik/client/selectserver_widget.cpp
@@ -33,7 +33,7 @@ SelectServer::SelectServer(bool useMonopigatorOnStart, bool hideDevelopmentServe
m_hideDevelopmentServers = hideDevelopmentServers;
m_mainLayout = new TQVBoxLayout(this, KDialog::marginHint());
- Q_CHECK_PTR(m_mainLayout);
+ TQ_CHECK_PTR(m_mainLayout);
// Custom server group
TQHGroupBox *customGroup = new TQHGroupBox(i18n("Enter Custom monopd Server"), this, "customGroup");
diff --git a/atlantik/libatlantikui/auction_widget.cpp b/atlantik/libatlantikui/auction_widget.cpp
index 68ded495..94873d13 100644
--- a/atlantik/libatlantikui/auction_widget.cpp
+++ b/atlantik/libatlantikui/auction_widget.cpp
@@ -43,7 +43,7 @@ AuctionWidget::AuctionWidget(AtlanticCore *atlanticCore, Auction *auction, TQWid
connect(this, TQT_SIGNAL(bid(Auction *, int)), m_auction, TQT_SIGNAL(bid(Auction *, int)));
m_mainLayout = new TQVBoxLayout(this, KDialog::marginHint());
- Q_CHECK_PTR(m_mainLayout);
+ TQ_CHECK_PTR(m_mainLayout);
// Player list
Estate *estate = auction->estate();
diff --git a/atlantik/libatlantikui/estatedetails.cpp b/atlantik/libatlantikui/estatedetails.cpp
index a8c51826..4a601ddf 100644
--- a/atlantik/libatlantikui/estatedetails.cpp
+++ b/atlantik/libatlantikui/estatedetails.cpp
@@ -52,7 +52,7 @@ EstateDetails::EstateDetails(Estate *estate, TQString text, TQWidget *parent, co
m_buttons.setAutoDelete(true);
m_mainLayout = new TQVBoxLayout(this, KDialog::marginHint(), KDialog::spacingHint());
- Q_CHECK_PTR(m_mainLayout);
+ TQ_CHECK_PTR(m_mainLayout);
m_mainLayout->addItem(new TQSpacerItem(KDialog::spacingHint(), KDialog::spacingHint()+50, TQSizePolicy::Fixed, TQSizePolicy::Minimum));
diff --git a/kenolaba/AbTop.cpp b/kenolaba/AbTop.cpp
index 594d8db7..8dc0b878 100644
--- a/kenolaba/AbTop.cpp
+++ b/kenolaba/AbTop.cpp
@@ -69,7 +69,7 @@ AbTop::AbTop()
setMoveNo(0);
connect( board, TQT_SIGNAL(searchBreak()), TQT_TQOBJECT(this), TQT_SLOT(searchBreak()) );
- Q_CHECK_PTR(board);
+ TQ_CHECK_PTR(board);
boardWidget = new BoardWidget(*board,this);
#ifdef SPION
diff --git a/kpat/deck.cpp b/kpat/deck.cpp
index c2b6e0e5..3606db1a 100644
--- a/kpat/deck.cpp
+++ b/kpat/deck.cpp
@@ -14,7 +14,7 @@ Deck::Deck( Dealer* parent, int m, int s )
: Pile( 0, parent ), mult( m )
{
_deck = new Card * [mult*NumberOfCards];
- Q_CHECK_PTR (_deck);
+ TQ_CHECK_PTR (_deck);
// only allow 1, 2, or 4 suits
if ( s == 1 || s == 2 )