diff options
Diffstat (limited to 'kgoldrunner/src/kgrgame.cpp')
-rw-r--r-- | kgoldrunner/src/kgrgame.cpp | 256 |
1 files changed, 128 insertions, 128 deletions
diff --git a/kgoldrunner/src/kgrgame.cpp b/kgoldrunner/src/kgrgame.cpp index 080f55e6..6cc0638c 100644 --- a/kgoldrunner/src/kgrgame.cpp +++ b/kgoldrunner/src/kgrgame.cpp @@ -44,24 +44,24 @@ KGrGame::KGrGame (KGrCanvas * theView, TQString theSystemDir, TQString theUserDi userDataDir = theUserDir; // Set the game-editor OFF, but available. - editMode = FALSE; - paintEditObj = FALSE; + editMode = false; + paintEditObj = false; editObj = BRICK; - shouldSave = FALSE; + shouldSave = false; - enemies.setAutoDelete(TRUE); + enemies.setAutoDelete(true); hero = new KGrHero (view, 0, 0); // The hero is born ... Yay !!! hero->setPlayfield (&playfield); - setBlankLevel (TRUE); // Fill the playfield with blank walls. + setBlankLevel (true); // Fill the playfield with blank walls. enemy = NULL; - newLevel = TRUE; // Next level will be a new one. - loading = TRUE; // Stop input until it is loaded. + newLevel = true; // Next level will be a new one. + loading = true; // Stop input until it is loaded. - modalFreeze = FALSE; - messageFreeze = FALSE; + modalFreeze = false; + messageFreeze = false; connect (hero, TQ_SIGNAL (gotNugget(int)), TQ_SLOT (incScore(int))); connect (hero, TQ_SIGNAL (caughtHero()), TQ_SLOT (herosDead())); @@ -74,7 +74,7 @@ KGrGame::KGrGame (KGrCanvas * theView, TQString theSystemDir, TQString theUserDi // Get the mouse position every 40 msec. It is used to steer the hero. mouseSampler = new TQTimer (this); connect (mouseSampler, TQ_SIGNAL(timeout()), TQ_SLOT (readMousePos ())); - mouseSampler->start (40, FALSE); + mouseSampler->start (40, false); srand(1); // initialisiere Random-Generator } @@ -104,7 +104,7 @@ void KGrGame::startNextLevel() void KGrGame::startLevel (int startingAt, int requestedLevel) { - if (! saveOK (FALSE)) { // Check unsaved work. + if (! saveOK (false)) { // Check unsaved work. return; } // Use dialog box to select game and level: startingAt = ID_FIRST or ID_ANY. @@ -135,8 +135,8 @@ void KGrGame::herosDead() if (--lives > 0) { // Still some life left, so PAUSE and then re-start the level. emit showLives (lives); - KGrObject::frozen = TRUE; // Freeze the animation and let - dyingTimer->start (1500, TRUE); // the player see what happened. + KGrObject::frozen = true; // Freeze the animation and let + dyingTimer->start (1500, true); // the player see what happened. } else { // Game over: display the "ENDE" screen. @@ -150,10 +150,10 @@ void KGrGame::herosDead() enemies.clear(); // Stop the enemies catching the hero again ... view->deleteEnemySprites(); unfreeze(); // ... NOW we can unfreeze. - newLevel = TRUE; + newLevel = true; level = 0; loadLevel (level); // Display the "ENDE" screen. - newLevel = FALSE; + newLevel = false; } } @@ -165,7 +165,7 @@ void KGrGame::finalBreath() enemyCount = 0; // Hero is dead: re-start the level. loadLevel (level); } - KGrObject::frozen = FALSE; // Unfreeze the game, but don't move yet. + KGrObject::frozen = false; // Unfreeze the game, but don't move yet. } void KGrGame::showHiddenLadders() @@ -204,9 +204,9 @@ void KGrGame::goUpOneLevel() enemyCount = 0; enemies.clear(); view->deleteEnemySprites(); - newLevel = TRUE; + newLevel = true; loadLevel (level); - newLevel = FALSE; + newLevel = false; } void KGrGame::loseNugget() @@ -226,17 +226,17 @@ int KGrGame::getLevel() // Return the current game-level. bool KGrGame::inMouseMode() { - return (mouseMode); // Return TRUE if game is under mouse control. + return (mouseMode); // Return true if game is under mouse control. } bool KGrGame::inEditMode() { - return (editMode); // Return TRUE if the game-editor is active. + return (editMode); // Return true if the game-editor is active. } bool KGrGame::isLoading() { - return (loading); // Return TRUE if a level is being loaded. + return (loading); // Return true if a level is being loaded. } void KGrGame::setMouseMode (bool on_off) @@ -247,33 +247,33 @@ void KGrGame::setMouseMode (bool on_off) void KGrGame::freeze() { if ((! modalFreeze) && (! messageFreeze)) { - emit gameFreeze (TRUE); // Do visual feedback in the GUI. + emit gameFreeze (true); // Do visual feedback in the GUI. } - KGrObject::frozen = TRUE; // Halt the game, by blocking all timer events. + KGrObject::frozen = true; // Halt the game, by blocking all timer events. } void KGrGame::unfreeze() { if ((! modalFreeze) && (! messageFreeze)) { - emit gameFreeze (FALSE);// Do visual feedback in the GUI. + emit gameFreeze (false);// Do visual feedback in the GUI. } - KGrObject::frozen = FALSE; // Restart the game. Because frozen == FALSE, + KGrObject::frozen = false; // Restart the game. Because frozen == false, restart(); // the game goes on running after the next step. } void KGrGame::setMessageFreeze (bool on_off) { if (on_off) { // Freeze the game action during a message. - messageFreeze = FALSE; + messageFreeze = false; if (! KGrObject::frozen) { - messageFreeze = TRUE; + messageFreeze = true; freeze(); } } else { // Unfreeze the game action after a message. if (messageFreeze) { unfreeze(); - messageFreeze = FALSE; + messageFreeze = false; } } } @@ -318,19 +318,19 @@ void KGrGame::setBlankLevel(bool playable) void KGrGame::newGame (const int lev, const int gameIndex) { // Ignore player input from keyboard or mouse while the screen is set up. - loading = TRUE; // "loadLevel (level)" will reset it. + loading = true; // "loadLevel (level)" will reset it. if (editMode) { - emit setEditMenu (FALSE); // Disable edit menu items and toolbar. + emit setEditMenu (false); // Disable edit menu items and toolbar. - editMode = FALSE; - paintEditObj = FALSE; + editMode = false; + paintEditObj = false; editObj = BRICK; - view->setHeroVisible (TRUE); + view->setHeroVisible (true); } - newLevel = TRUE; + newLevel = true; level = lev; collnIndex = gameIndex; collection = collections.at (collnIndex); @@ -348,26 +348,26 @@ void KGrGame::newGame (const int lev, const int gameIndex) enemies.clear(); view->deleteEnemySprites(); - newLevel = TRUE;; + newLevel = true;; loadLevel (level); - newLevel = FALSE; + newLevel = false; } void KGrGame::startTutorial() { - if (! saveOK (FALSE)) { // Check unsaved work. + if (! saveOK (false)) { // Check unsaved work. return; } int i, index; int imax = collections.count(); - bool found = FALSE; + bool found = false; index = 0; for (i = 0; i < imax; i++) { index = i; // Index within owner. if (collections.at(i)->prefix == "tute") { - found = TRUE; + found = true; break; } } @@ -410,7 +410,7 @@ int KGrGame::loadLevel (int levelNo) } // Ignore player input from keyboard or mouse while the screen is set up. - loading = TRUE; + loading = true; nuggets = 0; enemyCount=0; @@ -494,7 +494,7 @@ int KGrGame::loadLevel (int levelNo) connect (view, TQ_SIGNAL(mouseClick(int)), TQ_SLOT(doDig(int))); // Re-enable player input. - loading = FALSE; + loading = false; return 1; } @@ -515,17 +515,17 @@ bool KGrGame::openLevelFile (int levelNo, TQFile & openlevel) i18n("Cannot find file '%1'. Please make sure '%2' has been " "run in the '%3' folder.") .arg(filePath).arg("tar xf levels.tar").arg(systemDataDir.myStr())); - return (FALSE); + return (false); } // �ffne Level zum lesen if (! openlevel.open (IO_ReadOnly)) { KGrMessage::information (view, i18n("Load Level"), i18n("Cannot open file '%1' for read-only.").arg(filePath)); - return (FALSE); + return (false); } - return (TRUE); + return (true); } void KGrGame::changeObject (unsigned char kind, int i, int j) @@ -544,7 +544,7 @@ void KGrGame::changeObject (unsigned char kind, int i, int j) case HERO: createObject(new KGrFree (FREE,i,j,view),FREE,i,j); hero->init(i,j); startI = i; startJ = j; - hero->started = FALSE; + hero->started = false; hero->showFigure(); break; case ENEMY: createObject(new KGrFree (FREE,i,j,view),FREE,i,j); @@ -826,14 +826,14 @@ void KGrGame::saveGame() // Save game ID, score and level. file2.close(); TQDir dir; - dir.rename (file2.name(), file1.name(), TRUE); + dir.rename (file2.name(), file1.name(), true); KGrMessage::information (view, i18n("Save Game"), i18n("Your game has been saved.")); } void KGrGame::loadGame() // Re-load game, score and level. { - if (! saveOK (FALSE)) { // Check unsaved work. + if (! saveOK (false)) { // Check unsaved work. return; } @@ -853,9 +853,9 @@ void KGrGame::loadGame() // Re-load game, score and level. } // Halt the game during the loadGame() dialog. - modalFreeze = FALSE; + modalFreeze = false; if (!KGrObject::frozen) { - modalFreeze = TRUE; + modalFreeze = true; freeze(); } @@ -868,7 +868,7 @@ void KGrGame::loadGame() // Re-load game, score and level. s = lg->getCurrentText(); } - bool found = FALSE; + bool found = false; TQString pr; int lev; int i; @@ -876,14 +876,14 @@ void KGrGame::loadGame() // Re-load game, score and level. if (! s.isNull()) { pr = s.mid (21, 7); // Get the collection prefix. - pr = pr.left (pr.find (" ", 0, FALSE)); + pr = pr.left (pr.find (" ", 0, false)); for (i = 0; i < imax; i++) { // Find the collection. if (collections.at(i)->prefix == pr) { collection = collections.at(i); collnIndex = i; owner = collections.at(i)->owner; - found = TRUE; + found = true; break; } } @@ -906,7 +906,7 @@ void KGrGame::loadGame() // Re-load game, score and level. // Unfreeze the game, but only if it was previously unfrozen. if (modalFreeze) { unfreeze(); - modalFreeze = FALSE; + modalFreeze = false; } delete lg; @@ -918,7 +918,7 @@ void KGrGame::loadGame() // Re-load game, score and level. void KGrGame::checkHighScore() { - bool prevHigh = TRUE; + bool prevHigh = true; TQ_INT16 prevLevel = 0; TQ_INT32 prevScore = 0; TQString thisUser = i18n("Unknown"); @@ -938,7 +938,7 @@ void KGrGame::checkHighScore() if (! high1.exists()) { high1.setName (systemDataDir + "hi_" + collection->prefix + ".dat"); if (! high1.exists()) { - prevHigh = FALSE; + prevHigh = false; } } @@ -953,7 +953,7 @@ void KGrGame::checkHighScore() // Read previous users, levels and scores from the high score file. s1.setDevice (&high1); - bool found = FALSE; + bool found = false; highCount = 0; while (! s1.endData()) { char * prevUser; @@ -966,7 +966,7 @@ void KGrGame::checkHighScore() delete prevDate; highCount++; if (score > prevScore) { - found = TRUE; // We have a high score. + found = true; // We have a high score. break; } } @@ -992,7 +992,7 @@ void KGrGame::checkHighScore() } // Dialog to ask the user to enter their name. - TQDialog * hsn = new TQDialog (view, "hsNameDialog", TRUE, + TQDialog * hsn = new TQDialog (view, "hsNameDialog", true, WStyle_Customize | WStyle_NormalBorder | WStyle_Title); int margin = 10; @@ -1023,7 +1023,7 @@ void KGrGame::checkHighScore() connect (hsnUser, TQ_SIGNAL (returnPressed ()), hsn, TQ_SLOT (accept ())); connect (OK, TQ_SIGNAL (clicked ()), hsn, TQ_SLOT (accept ())); - while (TRUE) { + while (true) { hsn->exec(); thisUser = hsnUser->text(); if (thisUser.length() > 0) @@ -1050,7 +1050,7 @@ void KGrGame::checkHighScore() if (prevHigh) { high1.reset(); - bool scoreRecorded = FALSE; + bool scoreRecorded = false; highCount = 0; while ((! s1.endData()) && (highCount < 10)) { char * prevUser; @@ -1067,7 +1067,7 @@ void KGrGame::checkHighScore() s2 << (TQ_INT16) level; s2 << (TQ_INT32) score; s2 << hsDate.myStr(); - scoreRecorded = TRUE; + scoreRecorded = true; } if (highCount < 10) { highCount++; @@ -1102,7 +1102,7 @@ void KGrGame::checkHighScore() TQDir dir; dir.rename (high2.name(), - userDataDir + "hi_" + collection->prefix + ".dat", TRUE); + userDataDir + "hi_" + collection->prefix + ".dat", true); KGrMessage::information (view, i18n("Save High Score"), i18n("Your high score has been saved.")); @@ -1144,7 +1144,7 @@ void KGrGame::showHighScores() return; } - TQDialog * hs = new TQDialog (view, "hsDialog", TRUE, + TQDialog * hs = new TQDialog (view, "hsDialog", true, WStyle_Customize | WStyle_NormalBorder | WStyle_Title); int margin = 10; @@ -1164,8 +1164,8 @@ void KGrGame::showHighScores() #else TQFont f = TDEGlobalSettings::fixedFont(); // KDE version. #endif - f. setFixedPitch (TRUE); - f. setBold (TRUE); + f. setFixedPitch (true); + f. setBold (true); hsColHeader-> setFont (f); TQLabel * hsLine [10]; @@ -1182,7 +1182,7 @@ void KGrGame::showHighScores() OK-> setAccel (Key_Return); // Set up the format for the high-score lines. - f. setBold (FALSE); + f. setBold (false); TQString line; const char * hsFormat = "%2d. %-30.30s %3d %7ld %s"; @@ -1250,7 +1250,7 @@ void KGrGame::restart() temp = KGrObject::frozen; - KGrObject::frozen = FALSE; // Temporarily restart the game, by re-running + KGrObject::frozen = false; // Temporarily restart the game, by re-running // any timer events that have been blocked. readMousePos(); // Set hero's direction. @@ -1270,7 +1270,7 @@ void KGrGame::restart() ((KGrBrick *)playfield[i][j])->doStep(); } - KGrObject::frozen = temp; // If frozen was TRUE, halt again, which gives a + KGrObject::frozen = temp; // If frozen was true, halt again, which gives a // single-step effect, otherwise go on running. } @@ -1323,7 +1323,7 @@ void KGrGame::showObjectState() void KGrGame::bugFix() { if (KGrObject::frozen) { // Toggle a bug fix on/off dynamically. - KGrObject::bugFixed = (KGrObject::bugFixed) ? FALSE : TRUE; + KGrObject::bugFixed = (KGrObject::bugFixed) ? false : true; printf ("%s", (KGrObject::bugFixed) ? "\n" : ""); printf (">>> Bug fix is %s\n", (KGrObject::bugFixed) ? "ON" : "OFF\n"); } @@ -1332,7 +1332,7 @@ void KGrGame::bugFix() void KGrGame::startLogging() { if (KGrObject::frozen) { // Toggle logging on/off dynamically. - KGrObject::logging = (KGrObject::logging) ? FALSE : TRUE; + KGrObject::logging = (KGrObject::logging) ? false : true; printf ("%s", (KGrObject::logging) ? "\n" : ""); printf (">>> Logging is %s\n", (KGrObject::logging) ? "ON" : "OFF\n"); } @@ -1351,7 +1351,7 @@ void KGrGame::createLevel() { int i, j; - if (! saveOK (FALSE)) { // Check unsaved work. + if (! saveOK (false)) { // Check unsaved work. return; } @@ -1364,7 +1364,7 @@ void KGrGame::createLevel() } // Ignore player input from keyboard or mouse while the screen is set up. - loading = TRUE; + loading = true; level = 0; initEdit(); @@ -1392,7 +1392,7 @@ void KGrGame::createLevel() } // Re-enable player input. - loading = FALSE; + loading = false; view->updateCanvas(); // Show the edit area. view->update(); // Show the level name. @@ -1400,7 +1400,7 @@ void KGrGame::createLevel() void KGrGame::updateLevel() { - if (! saveOK (FALSE)) { // Check unsaved work. + if (! saveOK (false)) { // Check unsaved work. return; } @@ -1429,7 +1429,7 @@ void KGrGame::updateLevel() void KGrGame::updateNext() { - if (! saveOK (FALSE)) { // Check unsaved work. + if (! saveOK (false)) { // Check unsaved work. return; } level++; @@ -1445,7 +1445,7 @@ void KGrGame::loadEditLevel (int lev) return; // Ignore player input from keyboard or mouse while the screen is set up. - loading = TRUE; + loading = true; level = lev; initEdit(); @@ -1498,7 +1498,7 @@ void KGrGame::loadEditLevel (int lev) showEditLevel(); // Reconnect signals. // Re-enable player input. - loading = FALSE; + loading = false; } void KGrGame::editNameAndHint() @@ -1512,7 +1512,7 @@ void KGrGame::editNameAndHint() if (nh->exec() == TQDialog::Accepted) { levelName = nh->getName(); levelHint = nh->getHint(); - shouldSave = TRUE; + shouldSave = true; } delete nh; @@ -1530,7 +1530,7 @@ bool KGrGame::saveLevelFile() if (! editMode) { KGrMessage::information (view, i18n("Save Level"), i18n("Inappropriate action: you are not editing a level.")); - return (FALSE); + return (false); } // Save the current collection index. @@ -1548,7 +1548,7 @@ bool KGrGame::saveLevelFile() // Pop up dialog box, which could change the collection or level or both. selectedLevel = selectLevel (action, selectedLevel); if (selectedLevel == 0) - return (FALSE); + return (false); // Get the new collection (if changed). int n = collnIndex; @@ -1559,10 +1559,10 @@ bool KGrGame::saveLevelFile() if ((action == SL_SAVE) && (n == N) && (selectedLevel == level)) { // This is a normal edit: the old file is to be re-written. - isNew = FALSE; + isNew = false; } else { - isNew = TRUE; + isNew = true; // Check if the file is to be inserted in or appended to the collection. if (levelFile.exists()) { switch (KGrMessage::warning (view, i18n("Save Level"), @@ -1572,10 +1572,10 @@ bool KGrGame::saveLevelFile() case 0: if (! reNumberLevels (n, selectedLevel, collections.at(n)->nLevels, +1)) { - return (FALSE); + return (false); } break; - case 1: return (FALSE); + case 1: return (false); break; } } @@ -1585,7 +1585,7 @@ bool KGrGame::saveLevelFile() if (! levelFile.open (IO_WriteOnly)) { KGrMessage::information (view, i18n("Save Level"), i18n("Cannot open file '%1' for output.").arg(filePath)); - return (FALSE); + return (false); } // Save the level. @@ -1622,7 +1622,7 @@ bool KGrGame::saveLevelFile() } levelFile.close (); - shouldSave = FALSE; + shouldSave = false; if (isNew) { collections.at(n)->nLevels++; @@ -1633,7 +1633,7 @@ bool KGrGame::saveLevelFile() emit showLevel (level); view->setTitle (getTitle()); // Display new title. view->updateCanvas(); // Show the edit area. - return (TRUE); + return (true); } void KGrGame::moveLevelFile () @@ -1690,7 +1690,7 @@ void KGrGame::moveLevelFile () filePath1 = getFilePath (USER, collections.at(fromC), fromL); filePath2 = filePath1; filePath2 = filePath2.append (".tmp"); - dir.rename (filePath1, filePath2, TRUE); + dir.rename (filePath1, filePath2, true); if (toC == fromC) { // Same collection. if (toL < fromL) { // Decrease level. @@ -1725,7 +1725,7 @@ void KGrGame::moveLevelFile () // Rename the saved "fromL" file to become "toL". filePath1 = getFilePath (USER, collections.at(toC), toL); - dir.rename (filePath2, filePath1, TRUE); + dir.rename (filePath2, filePath1, true); level = toL; collection = collections.at(toC); @@ -1801,9 +1801,9 @@ void KGrGame::deleteLevelFile () enemyCount = 0; // Load level in play mode. enemies.clear(); view->deleteEnemySprites(); - newLevel = TRUE;; + newLevel = true;; loadLevel (level); - newLevel = FALSE; + newLevel = false; } else { createLevel(); // No levels left in collection. @@ -1855,10 +1855,10 @@ void KGrGame::editCollection (int action) continue; } - bool allAlpha = TRUE; + bool allAlpha = true; for (int i = 0; i < len; i++) { if (! isalpha(ecPrefix.myChar(i))) { - allAlpha = FALSE; + allAlpha = false; break; } } @@ -1869,13 +1869,13 @@ void KGrGame::editCollection (int action) continue; } - bool duplicatePrefix = FALSE; + bool duplicatePrefix = false; KGrCollection * c; int imax = collections.count(); for (int i = 0; i < imax; i++) { c = collections.at(i); if ((c->prefix == ecPrefix) && (i != n)) { - duplicatePrefix = TRUE; + duplicatePrefix = true; break; } } @@ -1921,7 +1921,7 @@ bool KGrGame::saveOK (bool exiting) bool result; TQString option2 = i18n("&Go on editing"); - result = TRUE; + result = true; if (editMode) { if (exiting) { // If window is closing, @@ -1930,14 +1930,14 @@ bool KGrGame::saveOK (bool exiting) for (j = 1; j <= FIELDHEIGHT; j++) for (i = 1; i <= FIELDWIDTH; i++) { // Check cell changes. if ((shouldSave) || (editObjArray[i][j] != lastSaveArray[i][j])) { - // If shouldSave == TRUE, level name or hint was edited. + // If shouldSave == true, level name or hint was edited. switch (KGrMessage::warning (view, i18n("Editor"), i18n("You have not saved your work. Do " "you want to save it now?"), i18n("&Save"), i18n("&Don't Save"), option2)) { case 0: result = saveLevelFile(); break;// Save and continue. - case 1: shouldSave = FALSE; break; // Continue: don't save. - case 2: result = FALSE; break; // Go back to editing. + case 1: shouldSave = false; break; // Continue: don't save. + case 2: result = false; break; // Go back to editing. } return (result); } @@ -1950,15 +1950,15 @@ void KGrGame::initEdit() { if (! editMode) { - editMode = TRUE; - emit setEditMenu (TRUE); // Enable edit menu items and toolbar. + editMode = true; + emit setEditMenu (true); // Enable edit menu items and toolbar. // We were previously in play mode: stop the hero running or falling. hero->init (1, 1); - view->setHeroVisible (FALSE); + view->setHeroVisible (false); } - paintEditObj = FALSE; + paintEditObj = false; // Set the default object and button. editObj = BRICK; @@ -1977,12 +1977,12 @@ void KGrGame::initEdit() emit showScore (0); deleteLevel(); - setBlankLevel(FALSE); // Fill playfield with Editable objects. + setBlankLevel(false); // Fill playfield with Editable objects. view->setTitle (getTitle());// Show title of level. view->updateCanvas(); // Show the edit area. - shouldSave = FALSE; // Used to flag editing of name or hint. + shouldSave = false; // Used to flag editing of name or hint. } void KGrGame::deleteLevel() @@ -2058,16 +2058,16 @@ bool KGrGame::reNumberLevels (int cIndex, int first, int last, int inc) while (i != n) { file1 = getFilePath (USER, collections.at(cIndex), i); file2 = getFilePath (USER, collections.at(cIndex), i - step); - if (! dir.rename (file1, file2, TRUE)) { // Allow absolute paths. + if (! dir.rename (file1, file2, true)) { // Allow absolute paths. KGrMessage::information (view, i18n("Save Level"), i18n("Cannot rename file '%1' to '%2'.") .arg(file1).arg(file2)); - return (FALSE); + return (false); } i = i + step; } - return (TRUE); + return (true); } void KGrGame::setLevel (int lev) @@ -2092,7 +2092,7 @@ void KGrGame::doEdit (int button) switch (button) { case TQt::LeftButton: case TQt::RightButton: - paintEditObj = TRUE; + paintEditObj = true; insertEditObj (i, j); view->updateCanvas(); oldI = i; @@ -2115,7 +2115,7 @@ void KGrGame::endEdit (int button) switch (button) { case TQt::LeftButton: case TQt::RightButton: - paintEditObj = FALSE; + paintEditObj = false; if ((i != oldI) || (j != oldJ)) { insertEditObj (i, j); view->updateCanvas(); @@ -2135,9 +2135,9 @@ int KGrGame::selectLevel (int action, int requestedLevel) int selectedLevel = 0; // 0 = no selection (Cancel) or invalid. // Halt the game during the dialog. - modalFreeze = FALSE; + modalFreeze = false; if (! KGrObject::frozen) { - modalFreeze = TRUE; + modalFreeze = true; freeze(); } @@ -2199,7 +2199,7 @@ int KGrGame::selectLevel (int action, int requestedLevel) // Unfreeze the game, but only if it was previously unfrozen. if (modalFreeze) { unfreeze(); - modalFreeze = FALSE; + modalFreeze = false; } delete sl; @@ -2210,11 +2210,11 @@ bool KGrGame::ownerOK (Owner o) { // Check that this owner has at least one collection. KGrCollection * c; - bool OK = FALSE; + bool OK = false; for (c = collections.first(); c != 0; c = collections.next()) { if (c->owner == o) { - OK = TRUE; + OK = true; break; } } @@ -2335,10 +2335,10 @@ void KGrThumbNail::drawContents (TQPainter * p) // Activated via "paintEvent". bool KGrGame::initCollections () { // Initialise the list of collections of levels (i.e. the list of games). - collections.setAutoDelete(TRUE); + collections.setAutoDelete(true); owner = SYSTEM; // Use system levels initially. if (! loadCollections (SYSTEM)) // Load system collections list. - return (FALSE); // If no collections, abort. + return (false); // If no collections, abort. loadCollections (USER); // Load user collections list. // If none, don't worry. @@ -2349,7 +2349,7 @@ bool KGrGame::initCollections () collection = collections.at (collnIndex); level = 1; // Default start is at level 1. - return (TRUE); + return (true); } void KGrGame::mapCollections() @@ -2401,7 +2401,7 @@ void KGrGame::mapCollections() // Get the name of the file found on disk. fileName1 = file->fileName(); - while (TRUE) { + while (true) { // Work out what the file name should be, based on the level no. fileName2.setNum (lev); // Convert to TQString. fileName2 = fileName2.rightJustify (3,'0'); // Add zeros. @@ -2459,13 +2459,13 @@ bool KGrGame::loadCollections (Owner o) i18n("Cannot find game info file '%1'.") .arg(filePath)); } - return (FALSE); + return (false); } if (! c.open (IO_ReadOnly)) { KGrMessage::information (view, i18n("Load Game Info"), i18n("Cannot open file '%1' for read-only.").arg(filePath)); - return (FALSE); + return (false); } TQCString line = ""; @@ -2515,14 +2515,14 @@ bool KGrGame::loadCollections (Owner o) i18n("Format error in game info file '%1'.") .arg(filePath)); c.close(); - return (FALSE); + return (false); } line = ""; } } c.close(); - return (TRUE); + return (true); } bool KGrGame::saveCollections (Owner o) @@ -2532,7 +2532,7 @@ bool KGrGame::saveCollections (Owner o) if (o != USER) { KGrMessage::information (view, i18n("Save Game Info"), i18n("You can only modify user games.")); - return (FALSE); + return (false); } filePath = ((o == SYSTEM)? systemDataDir : userDataDir) + "games.dat"; @@ -2543,7 +2543,7 @@ bool KGrGame::saveCollections (Owner o) if (! c.open (IO_WriteOnly)) { KGrMessage::information (view, i18n("Save Game Info"), i18n("Cannot open file '%1' for output.").arg(filePath)); - return (FALSE); + return (false); } // Save the collections. @@ -2581,7 +2581,7 @@ bool KGrGame::saveCollections (Owner o) } c.close(); - return (TRUE); + return (true); } /******************************************************************************/ @@ -2591,12 +2591,12 @@ bool KGrGame::saveCollections (Owner o) void KGrGame::myMessage (TQWidget * parent, TQString title, TQString contents) { // Halt the game while the message is displayed. - setMessageFreeze (TRUE); + setMessageFreeze (true); KGrMessage::wrapped (parent, title, contents); // Unfreeze the game, but only if it was previously unfrozen. - setMessageFreeze (FALSE); + setMessageFreeze (false); } /******************************************************************************/ |