summaryrefslogtreecommitdiffstats
path: root/kgoldrunner/src/kgrgame.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'kgoldrunner/src/kgrgame.cpp')
-rw-r--r--kgoldrunner/src/kgrgame.cpp50
1 files changed, 25 insertions, 25 deletions
diff --git a/kgoldrunner/src/kgrgame.cpp b/kgoldrunner/src/kgrgame.cpp
index ffe0987d..080f55e6 100644
--- a/kgoldrunner/src/kgrgame.cpp
+++ b/kgoldrunner/src/kgrgame.cpp
@@ -63,17 +63,17 @@ KGrGame::KGrGame (KGrCanvas * theView, TQString theSystemDir, TQString theUserDi
modalFreeze = FALSE;
messageFreeze = FALSE;
- connect (hero, TQT_SIGNAL (gotNugget(int)), TQT_SLOT (incScore(int)));
- connect (hero, TQT_SIGNAL (caughtHero()), TQT_SLOT (herosDead()));
- connect (hero, TQT_SIGNAL (haveAllNuggets()), TQT_SLOT (showHiddenLadders()));
- connect (hero, TQT_SIGNAL (leaveLevel()), TQT_SLOT (goUpOneLevel()));
+ connect (hero, TQ_SIGNAL (gotNugget(int)), TQ_SLOT (incScore(int)));
+ connect (hero, TQ_SIGNAL (caughtHero()), TQ_SLOT (herosDead()));
+ connect (hero, TQ_SIGNAL (haveAllNuggets()), TQ_SLOT (showHiddenLadders()));
+ connect (hero, TQ_SIGNAL (leaveLevel()), TQ_SLOT (goUpOneLevel()));
dyingTimer = new TQTimer (this);
- connect (dyingTimer, TQT_SIGNAL (timeout()), TQT_SLOT (finalBreath()));
+ connect (dyingTimer, TQ_SIGNAL (timeout()), TQ_SLOT (finalBreath()));
// Get the mouse position every 40 msec. It is used to steer the hero.
mouseSampler = new TQTimer (this);
- connect (mouseSampler, TQT_SIGNAL(timeout()), TQT_SLOT (readMousePos ()));
+ connect (mouseSampler, TQ_SIGNAL(timeout()), TQ_SLOT (readMousePos ()));
mouseSampler->start (40, FALSE);
srand(1); // initialisiere Random-Generator
@@ -456,8 +456,8 @@ int KGrGame::loadLevel (int levelNo)
levelHint = i18n((const char *) levelHintC.left(len-1));
// Disconnect edit-mode slots from signals from "view".
- disconnect (view, TQT_SIGNAL (mouseClick(int)), 0, 0);
- disconnect (view, TQT_SIGNAL (mouseLetGo(int)), 0, 0);
+ disconnect (view, TQ_SIGNAL (mouseClick(int)), 0, 0);
+ disconnect (view, TQ_SIGNAL (mouseLetGo(int)), 0, 0);
if (newLevel) {
hero->setEnemyList (&enemies);
@@ -491,7 +491,7 @@ int KGrGame::loadLevel (int levelNo)
view->setMousePos (startI, startJ);
// Connect play-mode slot to signal from "view".
- connect (view, TQT_SIGNAL(mouseClick(int)), TQT_SLOT(doDig(int)));
+ connect (view, TQ_SIGNAL(mouseClick(int)), TQ_SLOT(doDig(int)));
// Re-enable player input.
loading = FALSE;
@@ -554,9 +554,9 @@ void KGrGame::changeObject (unsigned char kind, int i, int j)
enemy->setPlayfield(&playfield);
enemy->enemyId = enemyCount++;
enemies.append(enemy);
- connect(enemy, TQT_SIGNAL(lostNugget()), TQT_SLOT(loseNugget()));
- connect(enemy, TQT_SIGNAL(trapped(int)), TQT_SLOT(incScore(int)));
- connect(enemy, TQT_SIGNAL(killed(int)), TQT_SLOT(incScore(int)));
+ connect(enemy, TQ_SIGNAL(lostNugget()), TQ_SLOT(loseNugget()));
+ connect(enemy, TQ_SIGNAL(trapped(int)), TQ_SLOT(incScore(int)));
+ connect(enemy, TQ_SIGNAL(killed(int)), TQ_SLOT(incScore(int)));
} else {
// Starting a level again after losing.
enemy=enemies.at(enemyCount);
@@ -741,8 +741,8 @@ void KGrGame::doDig (int button) {
startPlaying(); // If first player-input, start playing.
}
switch (button) {
- case Qt::LeftButton: hero->digLeft (); break;
- case Qt::RightButton: hero->digRight (); break;
+ case TQt::LeftButton: hero->digLeft (); break;
+ case TQt::RightButton: hero->digRight (); break;
default: break;
}
}
@@ -1020,8 +1020,8 @@ void KGrGame::checkHighScore()
OK-> setAccel (Key_Return);
hsnUser-> setFocus(); // Set the keyboard input on.
- connect (hsnUser, TQT_SIGNAL (returnPressed ()), hsn, TQT_SLOT (accept ()));
- connect (OK, TQT_SIGNAL (clicked ()), hsn, TQT_SLOT (accept ()));
+ connect (hsnUser, TQ_SIGNAL (returnPressed ()), hsn, TQ_SLOT (accept ()));
+ connect (OK, TQ_SIGNAL (clicked ()), hsn, TQ_SLOT (accept ()));
while (TRUE) {
hsn->exec();
@@ -1223,7 +1223,7 @@ void KGrGame::showHighScores()
hs-> move (p.x() + 50, p.y() + 50);
// Start up the dialog box.
- connect (OK, TQT_SIGNAL (clicked ()), hs, TQT_SLOT (accept ()));
+ connect (OK, TQ_SIGNAL (clicked ()), hs, TQ_SLOT (accept ()));
hs-> exec();
delete hs;
@@ -2030,12 +2030,12 @@ void KGrGame::setEditableCell (int i, int j, char type)
void KGrGame::showEditLevel()
{
// Disconnect play-mode slots from signals from "view".
- disconnect (view, TQT_SIGNAL(mouseClick(int)), 0, 0);
- disconnect (view, TQT_SIGNAL(mouseLetGo(int)), 0, 0);
+ disconnect (view, TQ_SIGNAL(mouseClick(int)), 0, 0);
+ disconnect (view, TQ_SIGNAL(mouseLetGo(int)), 0, 0);
// Connect edit-mode slots to signals from "view".
- connect (view, TQT_SIGNAL(mouseClick(int)), TQT_SLOT(doEdit(int)));
- connect (view, TQT_SIGNAL(mouseLetGo(int)), TQT_SLOT(endEdit(int)));
+ connect (view, TQ_SIGNAL(mouseClick(int)), TQ_SLOT(doEdit(int)));
+ connect (view, TQ_SIGNAL(mouseLetGo(int)), TQ_SLOT(endEdit(int)));
}
bool KGrGame::reNumberLevels (int cIndex, int first, int last, int inc)
@@ -2090,8 +2090,8 @@ void KGrGame::doEdit (int button)
i = p.x(); j = p.y();
switch (button) {
- case Qt::LeftButton:
- case Qt::RightButton:
+ case TQt::LeftButton:
+ case TQt::RightButton:
paintEditObj = TRUE;
insertEditObj (i, j);
view->updateCanvas();
@@ -2113,8 +2113,8 @@ void KGrGame::endEdit (int button)
i = p.x(); j = p.y();
switch (button) {
- case Qt::LeftButton:
- case Qt::RightButton:
+ case TQt::LeftButton:
+ case TQt::RightButton:
paintEditObj = FALSE;
if ((i != oldI) || (j != oldJ)) {
insertEditObj (i, j);