diff options
Diffstat (limited to 'kgoldrunner/src/kgrgame.cpp')
-rw-r--r-- | kgoldrunner/src/kgrgame.cpp | 50 |
1 files changed, 25 insertions, 25 deletions
diff --git a/kgoldrunner/src/kgrgame.cpp b/kgoldrunner/src/kgrgame.cpp index ffe0987d..080f55e6 100644 --- a/kgoldrunner/src/kgrgame.cpp +++ b/kgoldrunner/src/kgrgame.cpp @@ -63,17 +63,17 @@ KGrGame::KGrGame (KGrCanvas * theView, TQString theSystemDir, TQString theUserDi modalFreeze = FALSE; messageFreeze = FALSE; - connect (hero, TQT_SIGNAL (gotNugget(int)), TQT_SLOT (incScore(int))); - connect (hero, TQT_SIGNAL (caughtHero()), TQT_SLOT (herosDead())); - connect (hero, TQT_SIGNAL (haveAllNuggets()), TQT_SLOT (showHiddenLadders())); - connect (hero, TQT_SIGNAL (leaveLevel()), TQT_SLOT (goUpOneLevel())); + connect (hero, TQ_SIGNAL (gotNugget(int)), TQ_SLOT (incScore(int))); + connect (hero, TQ_SIGNAL (caughtHero()), TQ_SLOT (herosDead())); + connect (hero, TQ_SIGNAL (haveAllNuggets()), TQ_SLOT (showHiddenLadders())); + connect (hero, TQ_SIGNAL (leaveLevel()), TQ_SLOT (goUpOneLevel())); dyingTimer = new TQTimer (this); - connect (dyingTimer, TQT_SIGNAL (timeout()), TQT_SLOT (finalBreath())); + connect (dyingTimer, TQ_SIGNAL (timeout()), TQ_SLOT (finalBreath())); // Get the mouse position every 40 msec. It is used to steer the hero. mouseSampler = new TQTimer (this); - connect (mouseSampler, TQT_SIGNAL(timeout()), TQT_SLOT (readMousePos ())); + connect (mouseSampler, TQ_SIGNAL(timeout()), TQ_SLOT (readMousePos ())); mouseSampler->start (40, FALSE); srand(1); // initialisiere Random-Generator @@ -456,8 +456,8 @@ int KGrGame::loadLevel (int levelNo) levelHint = i18n((const char *) levelHintC.left(len-1)); // Disconnect edit-mode slots from signals from "view". - disconnect (view, TQT_SIGNAL (mouseClick(int)), 0, 0); - disconnect (view, TQT_SIGNAL (mouseLetGo(int)), 0, 0); + disconnect (view, TQ_SIGNAL (mouseClick(int)), 0, 0); + disconnect (view, TQ_SIGNAL (mouseLetGo(int)), 0, 0); if (newLevel) { hero->setEnemyList (&enemies); @@ -491,7 +491,7 @@ int KGrGame::loadLevel (int levelNo) view->setMousePos (startI, startJ); // Connect play-mode slot to signal from "view". - connect (view, TQT_SIGNAL(mouseClick(int)), TQT_SLOT(doDig(int))); + connect (view, TQ_SIGNAL(mouseClick(int)), TQ_SLOT(doDig(int))); // Re-enable player input. loading = FALSE; @@ -554,9 +554,9 @@ void KGrGame::changeObject (unsigned char kind, int i, int j) enemy->setPlayfield(&playfield); enemy->enemyId = enemyCount++; enemies.append(enemy); - connect(enemy, TQT_SIGNAL(lostNugget()), TQT_SLOT(loseNugget())); - connect(enemy, TQT_SIGNAL(trapped(int)), TQT_SLOT(incScore(int))); - connect(enemy, TQT_SIGNAL(killed(int)), TQT_SLOT(incScore(int))); + connect(enemy, TQ_SIGNAL(lostNugget()), TQ_SLOT(loseNugget())); + connect(enemy, TQ_SIGNAL(trapped(int)), TQ_SLOT(incScore(int))); + connect(enemy, TQ_SIGNAL(killed(int)), TQ_SLOT(incScore(int))); } else { // Starting a level again after losing. enemy=enemies.at(enemyCount); @@ -741,8 +741,8 @@ void KGrGame::doDig (int button) { startPlaying(); // If first player-input, start playing. } switch (button) { - case Qt::LeftButton: hero->digLeft (); break; - case Qt::RightButton: hero->digRight (); break; + case TQt::LeftButton: hero->digLeft (); break; + case TQt::RightButton: hero->digRight (); break; default: break; } } @@ -1020,8 +1020,8 @@ void KGrGame::checkHighScore() OK-> setAccel (Key_Return); hsnUser-> setFocus(); // Set the keyboard input on. - connect (hsnUser, TQT_SIGNAL (returnPressed ()), hsn, TQT_SLOT (accept ())); - connect (OK, TQT_SIGNAL (clicked ()), hsn, TQT_SLOT (accept ())); + connect (hsnUser, TQ_SIGNAL (returnPressed ()), hsn, TQ_SLOT (accept ())); + connect (OK, TQ_SIGNAL (clicked ()), hsn, TQ_SLOT (accept ())); while (TRUE) { hsn->exec(); @@ -1223,7 +1223,7 @@ void KGrGame::showHighScores() hs-> move (p.x() + 50, p.y() + 50); // Start up the dialog box. - connect (OK, TQT_SIGNAL (clicked ()), hs, TQT_SLOT (accept ())); + connect (OK, TQ_SIGNAL (clicked ()), hs, TQ_SLOT (accept ())); hs-> exec(); delete hs; @@ -2030,12 +2030,12 @@ void KGrGame::setEditableCell (int i, int j, char type) void KGrGame::showEditLevel() { // Disconnect play-mode slots from signals from "view". - disconnect (view, TQT_SIGNAL(mouseClick(int)), 0, 0); - disconnect (view, TQT_SIGNAL(mouseLetGo(int)), 0, 0); + disconnect (view, TQ_SIGNAL(mouseClick(int)), 0, 0); + disconnect (view, TQ_SIGNAL(mouseLetGo(int)), 0, 0); // Connect edit-mode slots to signals from "view". - connect (view, TQT_SIGNAL(mouseClick(int)), TQT_SLOT(doEdit(int))); - connect (view, TQT_SIGNAL(mouseLetGo(int)), TQT_SLOT(endEdit(int))); + connect (view, TQ_SIGNAL(mouseClick(int)), TQ_SLOT(doEdit(int))); + connect (view, TQ_SIGNAL(mouseLetGo(int)), TQ_SLOT(endEdit(int))); } bool KGrGame::reNumberLevels (int cIndex, int first, int last, int inc) @@ -2090,8 +2090,8 @@ void KGrGame::doEdit (int button) i = p.x(); j = p.y(); switch (button) { - case Qt::LeftButton: - case Qt::RightButton: + case TQt::LeftButton: + case TQt::RightButton: paintEditObj = TRUE; insertEditObj (i, j); view->updateCanvas(); @@ -2113,8 +2113,8 @@ void KGrGame::endEdit (int button) i = p.x(); j = p.y(); switch (button) { - case Qt::LeftButton: - case Qt::RightButton: + case TQt::LeftButton: + case TQt::RightButton: paintEditObj = FALSE; if ((i != oldI) || (j != oldJ)) { insertEditObj (i, j); |