diff options
Diffstat (limited to 'kgoldrunner/src/kgrobject.cpp')
-rw-r--r-- | kgoldrunner/src/kgrobject.cpp | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/kgoldrunner/src/kgrobject.cpp b/kgoldrunner/src/kgrobject.cpp index 277dbc6a..8b4e7229 100644 --- a/kgoldrunner/src/kgrobject.cpp +++ b/kgoldrunner/src/kgrobject.cpp @@ -26,18 +26,18 @@ KGrObject::KGrObject (char objType) { iamA = objType; searchValue = 0; - blocker = FALSE; + blocker = false; if ((objType == BRICK) || (objType == BETON) || (objType == FBRICK)) { - blocker = TRUE; + blocker = true; } xpos = 0; ypos = 0; objectView = NULL; } -bool KGrObject::frozen = FALSE; // Initialise game as running, not halted. -bool KGrObject::bugFixed = FALSE;// Initialise game with dynamic bug-fix OFF. -bool KGrObject::logging = FALSE;// Initialise game with log printing OFF. +bool KGrObject::frozen = false; // Initialise game as running, not halted. +bool KGrObject::bugFixed = false;// Initialise game with dynamic bug-fix OFF. +bool KGrObject::logging = false;// Initialise game with log printing OFF. char KGrObject::whatIam () { @@ -103,10 +103,10 @@ KGrBrick::KGrBrick (char objType, int i, int j, KGrCanvas * view) ypos = j; objectView = view; dig_counter = 0; - holeFrozen = FALSE; + holeFrozen = false; iamA = BRICK; timer = new TQTimer (this); - connect (timer, TQT_SIGNAL (timeout ()), TQT_SLOT (timeDone ())); + connect (timer, TQ_SIGNAL (timeout ()), TQ_SLOT (timeDone ())); } void KGrBrick::dig (void) @@ -116,12 +116,12 @@ void KGrBrick::dig (void) iamA = HOLE; objectView->paintCell (xpos, ypos, BRICK, dig_counter); objectView->updateCanvas(); - timer->start ((DIGDELAY * NSPEED) / speed, TRUE); + timer->start ((DIGDELAY * NSPEED) / speed, true); } void KGrBrick::doStep() { if (holeFrozen) { - holeFrozen = FALSE; + holeFrozen = false; timeDone(); } } @@ -137,19 +137,19 @@ void KGrBrick::showState (int i, int j) void KGrBrick::timeDone () { - if (KGrObject::frozen) {holeFrozen = TRUE; return;} + if (KGrObject::frozen) {holeFrozen = true; return;} // When the hole is complete, we need a longer delay. if (dig_counter == 5) { hole_counter--; if (hole_counter > 0) { - timer->start ((DIGDELAY * NSPEED) / speed, TRUE); + timer->start ((DIGDELAY * NSPEED) / speed, true); return; } } if (dig_counter < 9) { dig_counter++; - timer->start ((DIGDELAY * NSPEED) / speed, TRUE); + timer->start ((DIGDELAY * NSPEED) / speed, true); if (dig_counter >= 8) iamA = BRICK; } |