diff options
Diffstat (limited to 'kreversi')
-rw-r--r-- | kreversi/board.h | 2 | ||||
-rw-r--r-- | kreversi/kreversi.cpp | 4 | ||||
-rw-r--r-- | kreversi/kreversi.h | 2 | ||||
-rw-r--r-- | kreversi/qreversigame.h | 2 | ||||
-rw-r--r-- | kreversi/qreversigameview.h | 2 |
5 files changed, 6 insertions, 6 deletions
diff --git a/kreversi/board.h b/kreversi/board.h index bf87bdbc..68047178 100644 --- a/kreversi/board.h +++ b/kreversi/board.h @@ -80,7 +80,7 @@ public: void setShowLastMove(bool show); // View methods called from the outside. - void updateBoard(bool force = FALSE); + void updateBoard(bool force = false); void animateChanged(Move move); void setAnimationSpeed(uint); diff --git a/kreversi/kreversi.cpp b/kreversi/kreversi.cpp index 12668301..6aa0bce8 100644 --- a/kreversi/kreversi.cpp +++ b/kreversi/kreversi.cpp @@ -344,7 +344,7 @@ void KReversi::slotUndo() void KReversi::slotInterrupt() { - m_engine->setInterrupt(TRUE); + m_engine->setInterrupt(true); // Indicate that the computer was interrupted. showTurn(); @@ -706,7 +706,7 @@ bool KReversi::loadGame(TDEConfig *config) m_humanColor = (Color) config->readNumEntry("HumanColor"); m_competitiveGame = (bool) config->readNumEntry("Competitive"); - m_gameView->updateBoard(TRUE); + m_gameView->updateBoard(true); setState(State(config->readNumEntry("State"))); setStrength(config->readNumEntry("Strength", 1)); diff --git a/kreversi/kreversi.h b/kreversi/kreversi.h index 5d14a501..48d593e7 100644 --- a/kreversi/kreversi.h +++ b/kreversi/kreversi.h @@ -78,7 +78,7 @@ public: // Methods that deal with the engine. void setStrength(uint); uint strength() const { return m_engine->strength(); } - void interrupt() { m_engine->setInterrupt(TRUE); } + void interrupt() { m_engine->setInterrupt(true); } bool interrupted() const { return (m_game->toMove() == computerColor() && m_state == Ready); } diff --git a/kreversi/qreversigame.h b/kreversi/qreversigame.h index bbfb4467..3e7388e0 100644 --- a/kreversi/qreversigame.h +++ b/kreversi/qreversigame.h @@ -77,7 +77,7 @@ class QReversiGame : public TQObject, public Game { #if 0 void loadSettings(); - bool loadGame(TDEConfig *, bool noupdate = FALSE); + bool loadGame(TDEConfig *, bool noupdate = false); void saveGame(TDEConfig *); #endif diff --git a/kreversi/qreversigameview.h b/kreversi/qreversigameview.h index e7198d5c..3adc112c 100644 --- a/kreversi/qreversigameview.h +++ b/kreversi/qreversigameview.h @@ -130,7 +130,7 @@ public slots: void updateView(); // Update the entire view. void updateStatus(); // Update the status widgets (score) - void updateBoard(bool force = FALSE); // Update the board. + void updateBoard(bool force = false); // Update the board. void updateMovelist(); // Update the move list. signals: |