diff options
Diffstat (limited to 'kspaceduel/mainview.cpp')
-rw-r--r-- | kspaceduel/mainview.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/kspaceduel/mainview.cpp b/kspaceduel/mainview.cpp index a2645087..4050f5ef 100644 --- a/kspaceduel/mainview.cpp +++ b/kspaceduel/mainview.cpp @@ -8,7 +8,7 @@ #include <tdeapplication.h> #include <tdeaction.h> #include <tdelocale.h> -#include <kstandarddirs.h> +#include <tdestandarddirs.h> #include <tdeglobalsettings.h> #include <tdeconfig.h> #include <kiconloader.h> @@ -99,7 +99,7 @@ MyMainView::MyMainView(TQWidget *parent) MyMainView::~MyMainView() { - TQT_TQOBJECT(this)->killTimers(); + this->killTimers(); writeConfig(); } @@ -110,7 +110,7 @@ void MyMainView::setActionCollection(TDEActionCollection *a) void MyMainView::readConfig() { - TDEConfig *cfg = kapp->config(); + TDEConfig *cfg = tdeApp->config(); int i; cfg->setGroup("Game"); @@ -186,7 +186,7 @@ void MyMainView::readConfig() void MyMainView::writeConfig() { TDEConfig *cfg; - cfg=TDEApplication::kApplication()->config(); + cfg=tdeApp->config(); cfg->setGroup("Game"); cfg->writeEntry("gravity",customConfig.gravity); @@ -340,7 +340,7 @@ void MyMainView::pause() pauseAction->setChecked( true ); waitForStart=true; - TQT_TQOBJECT(this)->killTimers(); + this->killTimers(); emit setStatusText(i18n(" paused "), IDS_PAUSE); } } @@ -375,7 +375,7 @@ void MyMainView::stop() pauseAction->setEnabled( false ); pauseAction->setChecked( false ); - TQT_TQOBJECT(this)->killTimers(); + this->killTimers(); waitForStart = true; } @@ -444,7 +444,7 @@ void MyMainView::newRound() timeToNextPowerup=random.getDouble() * config.powerupRefreshTime; powerups.clear(); - TQT_TQOBJECT(this)->killTimers(); + this->killTimers(); mx=width()/2.0; my=height()/2.0; ship[0]->move(mx+config.startPosX,my+config.startPosY); @@ -517,7 +517,7 @@ void MyMainView::timerEvent(TQTimerEvent *event) if(event->timerId()==timerID) { - TQT_TQOBJECT(this)->killTimers(); + this->killTimers(); if(gameEnd>0.0) { gameEnd-=1.0; @@ -990,7 +990,7 @@ void MyMainView::gameSetup() return; SettingsDialog *settings=new SettingsDialog(&customConfig,this,"settings"); - connect(settings, TQT_SIGNAL(settingsUpdated()),this,TQT_SLOT(closeSettings())); + connect(settings, TQ_SIGNAL(settingsUpdated()),this,TQ_SLOT(closeSettings())); settings->show(); } |