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-rw-r--r--kspaceduel/ai.cpp10
-rw-r--r--kspaceduel/ai.h24
-rw-r--r--kspaceduel/defines.h2
-rw-r--r--kspaceduel/dialogs.cpp62
-rw-r--r--kspaceduel/dialogs.h12
-rw-r--r--kspaceduel/mainview.cpp80
-rw-r--r--kspaceduel/mainview.h52
-rw-r--r--kspaceduel/playerinfo.cpp30
-rw-r--r--kspaceduel/playerinfo.h16
-rw-r--r--kspaceduel/sprites.cpp32
-rw-r--r--kspaceduel/sprites.h20
-rw-r--r--kspaceduel/topwidget.cpp36
-rw-r--r--kspaceduel/topwidget.h2
13 files changed, 189 insertions, 189 deletions
diff --git a/kspaceduel/ai.cpp b/kspaceduel/ai.cpp
index 5a7bec20..828c5e35 100644
--- a/kspaceduel/ai.cpp
+++ b/kspaceduel/ai.cpp
@@ -10,8 +10,8 @@ int Ai::calcShotDirections[Options::EnumAiDifficulty::COUNT] = {4,7,10,12};
int Ai::calcCollisions[Options::EnumAiDifficulty::COUNT] = {30,15,10,10};
int Ai::calcNextShot[Options::EnumAiDifficulty::COUNT] = {300,200,90,60};
-Ai::Ai(int pn,ShipSprite* s[2],QPtrList<BulletSprite>* b[2],
- QPtrList<MineSprite>* m[2],SConfig *c)
+Ai::Ai(int pn,ShipSprite* s[2],TQPtrList<BulletSprite>* b[2],
+ TQPtrList<MineSprite>* m[2],SConfig *c)
{
int i;
@@ -24,9 +24,9 @@ Ai::Ai(int pn,ShipSprite* s[2],QPtrList<BulletSprite>* b[2],
ship[i]=s[i];
bullets[i]=b[i];
mines[i]=m[i];
- shipsNextPositions[i]=new QMemArray<AiSprite>
+ shipsNextPositions[i]=new TQMemArray<AiSprite>
((int)(calcPositionNumber[Options::aiDifficulty(playerNumber)]/cfg->gamespeed));
- aiMines[i]=new QMemArray<AiSprite>(cfg->maxMines);
+ aiMines[i]=new TQMemArray<AiSprite>(cfg->maxMines);
mineNumber[i]=0;
}
myShots.setAutoDelete(true);
@@ -158,7 +158,7 @@ AiSprite Ai::nextPosition(AiSprite sp,double mult)
return sp;
}
-void Ai::nextPositions(AiSprite sp,QMemArray<AiSprite> *a,int frames)
+void Ai::nextPositions(AiSprite sp,TQMemArray<AiSprite> *a,int frames)
{
int i,num;
double fmult=cfg->gamespeed*frames;
diff --git a/kspaceduel/ai.h b/kspaceduel/ai.h
index 0369ea02..8e258d6a 100644
--- a/kspaceduel/ai.h
+++ b/kspaceduel/ai.h
@@ -3,8 +3,8 @@
#include <krandomsequence.h>
-#include <qptrlist.h>
-#include <qmemarray.h>
+#include <tqptrlist.h>
+#include <tqmemarray.h>
#include "sprites.h"
#include "dialogs.h"
@@ -39,8 +39,8 @@ struct Shot
class Ai
{
public:
- Ai(int pn,ShipSprite* s[2],QPtrList<BulletSprite> *b[2],
- QPtrList<MineSprite> *m[2],SConfig *c);
+ Ai(int pn,ShipSprite* s[2],TQPtrList<BulletSprite> *b[2],
+ TQPtrList<MineSprite> *m[2],SConfig *c);
void newRound();
void think();
bool rotateLeft(){return rotation==RLEFT;}
@@ -50,7 +50,7 @@ public:
bool layMine(){return mine;}
private:
AiSprite nextPosition(AiSprite sp,double mult);
- void nextPositions(AiSprite sp,QMemArray<AiSprite> *a,int frames);
+ void nextPositions(AiSprite sp,TQMemArray<AiSprite> *a,int frames);
Hit firstObject(AiSprite shot,int shotframes,int frames);
void shotScores();
void calculateNextPositions();
@@ -74,15 +74,15 @@ private:
//sprites
int playerNumber,opponentNumber;
ShipSprite *ship[2];
- QPtrList<BulletSprite> *bullets[2];
- QPtrList<MineSprite> *mines[2];
- QMemArray<AiSprite> *shipsNextPositions[2];
- QMemArray<AiSprite> *aiMines[2];
+ TQPtrList<BulletSprite> *bullets[2];
+ TQPtrList<MineSprite> *mines[2];
+ TQMemArray<AiSprite> *shipsNextPositions[2];
+ TQMemArray<AiSprite> *aiMines[2];
int mineNumber[2];
//possible Hits
- QPtrList<Shot> myShots;
- QPtrList<Hit> objectsHitByShip;
- QPtrList<Hit> minesHitByShot;
+ TQPtrList<Shot> myShots;
+ TQPtrList<Hit> objectsHitByShip;
+ TQPtrList<Hit> minesHitByShot;
int borderTime;
int sunTime;
//SpriteField width and height
diff --git a/kspaceduel/defines.h b/kspaceduel/defines.h
index 81162d77..edd4835e 100644
--- a/kspaceduel/defines.h
+++ b/kspaceduel/defines.h
@@ -1,4 +1,4 @@
-#include <qnamespace.h>
+#include <tqnamespace.h>
#define IDS_PAUSE 1
diff --git a/kspaceduel/dialogs.cpp b/kspaceduel/dialogs.cpp
index 9e5b4b7a..c8ec2632 100644
--- a/kspaceduel/dialogs.cpp
+++ b/kspaceduel/dialogs.cpp
@@ -1,9 +1,9 @@
-#include <qlabel.h>
-#include <qcombobox.h>
-#include <qtabwidget.h>
-#include <qslider.h>
-#include <qlcdnumber.h>
-#include <qlayout.h>
+#include <tqlabel.h>
+#include <tqcombobox.h>
+#include <tqtabwidget.h>
+#include <tqslider.h>
+#include <tqlcdnumber.h>
+#include <tqlayout.h>
#include <klocale.h>
@@ -113,13 +113,13 @@ int ConfigSetup::Position[EditNum]=
const int LCDLen=6;
-ConfigSetup::ConfigSetup(SConfig *custom,QWidget *parent,const char *name)
- :QWidget( parent, name )
+ConfigSetup::ConfigSetup(SConfig *custom,TQWidget *parent,const char *name)
+ :TQWidget( parent, name )
{
- QLabel *label[EditNum];
- QGridLayout *stacklayout[TabNum];
- QWidget *configWidgets[TabNum];
- //QGroupBox *box;
+ TQLabel *label[EditNum];
+ TQGridLayout *stacklayout[TabNum];
+ TQWidget *configWidgets[TabNum];
+ //TQGroupBox *box;
int i;
@@ -128,31 +128,31 @@ ConfigSetup::ConfigSetup(SConfig *custom,QWidget *parent,const char *name)
//setHelp( "OptionsConfigurations" );
- //box=new QGroupBox(i18n("Config"),this);
+ //box=new TQGroupBox(i18n("Config"),this);
//setMainWidget( box );
- QVBoxLayout *boxlayout = new QVBoxLayout( this, 6 );
+ TQVBoxLayout *boxlayout = new TQVBoxLayout( this, 6 );
- tabs=new QTabWidget(this);
+ tabs=new TQTabWidget(this);
for(i=0;i<TabNum;i++)
{
- configWidgets[i]=new QWidget(tabs);
- stacklayout[i]=new QGridLayout(configWidgets[i],6,3,10);
+ configWidgets[i]=new TQWidget(tabs);
+ stacklayout[i]=new TQGridLayout(configWidgets[i],6,3,10);
}
for(i=0;i<EditNum;i++)
{
- label[i]=new QLabel(i18n(LabelName[i]),configWidgets[Parent[i]]);
- slider[i]=new QSlider(EditVal[i][0]*EditDiv[i],EditVal[i][1]*EditDiv[i],
+ label[i]=new TQLabel(i18n(LabelName[i]),configWidgets[Parent[i]]);
+ slider[i]=new TQSlider(EditVal[i][0]*EditDiv[i],EditVal[i][1]*EditDiv[i],
(EditVal[i][1]-EditVal[i][0])/10,
EditVal[i][2]*EditDiv[i],
- QSlider::Horizontal,configWidgets[Parent[i]]);
- connect(slider[i],SIGNAL(valueChanged(int)),SLOT(sliderChanged(int)));
- value[i]=new QLCDNumber(LCDLen,configWidgets[Parent[i]]);
- value[i]->setFrameStyle(QFrame::NoFrame);
+ TQSlider::Horizontal,configWidgets[Parent[i]]);
+ connect(slider[i],TQT_SIGNAL(valueChanged(int)),TQT_SLOT(sliderChanged(int)));
+ value[i]=new TQLCDNumber(LCDLen,configWidgets[Parent[i]]);
+ value[i]->setFrameStyle(TQFrame::NoFrame);
}
- configCombo=new QComboBox(false,this);
- connect(configCombo,SIGNAL(activated(int)),SLOT(configSelected(int)));
+ configCombo=new TQComboBox(false,this);
+ connect(configCombo,TQT_SIGNAL(activated(int)),TQT_SLOT(configSelected(int)));
for(i=0;i<predefinedConfigNum;i++)
configCombo->insertItem(i18n(predefinedConfigName[i]));
configCombo->insertItem(i18n("Custom"));
@@ -329,7 +329,7 @@ void ConfigSetup::displayConfig(SConfig cfg)
void ConfigSetup::setValue(int ednum,int val)
{
- QString str;
+ TQString str;
str.sprintf("%*i",LCDLen,val);
value[ednum]->display(str);
slider[ednum]->setValue(val);
@@ -337,7 +337,7 @@ void ConfigSetup::setValue(int ednum,int val)
void ConfigSetup::setValue(int ednum,double val)
{
- QString str;
+ TQString str;
int hval=(int)(val*EditDiv[ednum]+0.5);
int n,h;
@@ -356,7 +356,7 @@ void ConfigSetup::setValue(int ednum,double val)
void ConfigSetup::setValue(int ednum,unsigned val)
{
- QString str;
+ TQString str;
str.sprintf("%*i",LCDLen,(int)val);
value[ednum]->display(str);
slider[ednum]->setValue((int)val);
@@ -365,7 +365,7 @@ void ConfigSetup::setValue(int ednum,unsigned val)
void ConfigSetup::sliderChanged(int val)
{
int i,n,h;
- QString str;
+ TQString str;
for(i=0;(i<EditNum)&&(slider[i]!=sender());i++);
if(i<EditNum)
@@ -388,7 +388,7 @@ void ConfigSetup::sliderChanged(int val)
}
-SettingsDialog::SettingsDialog(SConfig *customConfig, QWidget *parent, const char *name)
+SettingsDialog::SettingsDialog(SConfig *customConfig, TQWidget *parent, const char *name)
: KConfigDialog( parent, name, Options::self())
{
General *general = new General();
@@ -396,7 +396,7 @@ SettingsDialog::SettingsDialog(SConfig *customConfig, QWidget *parent, const cha
cs = new ConfigSetup(customConfig);
addPage(cs, i18n("Game"), "kspaceduel", i18n("Game Settings"));
- connect(cs, SIGNAL(changed()), this, SLOT(updateButtons()));
+ connect(cs, TQT_SIGNAL(changed()), this, TQT_SLOT(updateButtons()));
// resize(600,400);
}
diff --git a/kspaceduel/dialogs.h b/kspaceduel/dialogs.h
index 1a1ef6d2..2cfe08ba 100644
--- a/kspaceduel/dialogs.h
+++ b/kspaceduel/dialogs.h
@@ -19,7 +19,7 @@ class ConfigSetup:public QWidget
{
Q_OBJECT
public:
- ConfigSetup(SConfig *custom,QWidget *parent=0,const char* name=0);
+ ConfigSetup(SConfig *custom,TQWidget *parent=0,const char* name=0);
bool hasChanged();
bool isDefault();
@@ -65,12 +65,12 @@ private:
static int EditDiv[EditNum];
static Type VarType[EditNum];
- QTabWidget *tabs;
+ TQTabWidget *tabs;
- QSlider *slider[EditNum];
- QLCDNumber *value[EditNum];
+ TQSlider *slider[EditNum];
+ TQLCDNumber *value[EditNum];
- QComboBox *configCombo;
+ TQComboBox *configCombo;
SConfig *customConfig,config;
int selectedConfig;
@@ -80,7 +80,7 @@ class SettingsDialog : public KConfigDialog
{
Q_OBJECT
public:
- SettingsDialog(SConfig *customConfig, QWidget *parent=0, const char *name=0);
+ SettingsDialog(SConfig *customConfig, TQWidget *parent=0, const char *name=0);
~SettingsDialog();
signals:
diff --git a/kspaceduel/mainview.cpp b/kspaceduel/mainview.cpp
index 0d385a49..5448c1a3 100644
--- a/kspaceduel/mainview.cpp
+++ b/kspaceduel/mainview.cpp
@@ -1,9 +1,9 @@
#include "mainview.h"
#include <math.h>
-#include <qbitmap.h>
-#include <qfile.h>
-#include <qvbox.h>
+#include <tqbitmap.h>
+#include <tqfile.h>
+#include <tqvbox.h>
#include <kapplication.h>
#include <kaction.h>
@@ -18,20 +18,20 @@
KToggleAction *MyMainView::pauseAction = 0;
-MyMainView::MyMainView(QWidget *parent)
- :QWidget(parent),
+MyMainView::MyMainView(TQWidget *parent)
+ :TQWidget(parent),
field(DEF_WIDTH,DEF_HEIGHT),
view(&field,this)
{
int i,p;
setMinimumSize(600,400);
random.setSeed(0);
- QPixmap backgr(locate("appdata", MV_BACKGROUND));
+ TQPixmap backgr(locate("appdata", MV_BACKGROUND));
field.setBackgroundPixmap(backgr);
- view.setResizePolicy(QScrollView::AutoOne);
- view.setHScrollBarMode(QScrollView::AlwaysOff);
- view.setVScrollBarMode(QScrollView::AlwaysOff);
+ view.setResizePolicy(TQScrollView::AutoOne);
+ view.setHScrollBarMode(TQScrollView::AlwaysOff);
+ view.setVScrollBarMode(TQScrollView::AlwaysOff);
for(p=0;p<2;p++)
{
@@ -41,9 +41,9 @@ MyMainView::MyMainView(QWidget *parent)
minePut[p]=false;
}
- QString tmp = KGlobal::dirs()->findResourceDir("appdata", (QString)MV_BACKGROUND);
+ TQString tmp = KGlobal::dirs()->findResourceDir("appdata", (TQString)MV_BACKGROUND);
- QCanvasPixmapArray *sunsequence
+ TQCanvasPixmapArray *sunsequence
= loadOldPixmapSequence( tmp + MV_SUN_PPM, tmp + MV_SUN_PBM );
sun=new SunSprite(sunsequence, &field);
sun->move(width()/2-1,height()/2-1);
@@ -82,9 +82,9 @@ MyMainView::MyMainView(QWidget *parent)
{
// ship[i]->setBoundsAction(QwRealMobileSprite::Wrap);
ship[i]->hide();
- bullets[i]=new QPtrList<BulletSprite>;
+ bullets[i]=new TQPtrList<BulletSprite>;
bullets[i]->setAutoDelete(true);
- mines[i]=new QPtrList<MineSprite>;
+ mines[i]=new TQPtrList<MineSprite>;
mines[i]->setAutoDelete(true);
}
@@ -233,7 +233,7 @@ SConfig MyMainView::modifyConfig(SConfig conf)
return newConfig;
}
-void MyMainView::keyPressEvent(QKeyEvent *ev)
+void MyMainView::keyPressEvent(TQKeyEvent *ev)
{
if((gameEnd<=0.0)&&(gameEnd>-2.0))
{
@@ -297,7 +297,7 @@ void MyMainView::keyPressEvent(QKeyEvent *ev)
}
}
-void MyMainView::keyReleaseEvent(QKeyEvent *ev)
+void MyMainView::keyReleaseEvent(TQKeyEvent *ev)
{
KKey key(ev);
bool accept=true;
@@ -387,7 +387,7 @@ void MyMainView::togglePause( )
pause( );
}
-void MyMainView::resizeEvent(QResizeEvent *event)
+void MyMainView::resizeEvent(TQResizeEvent *event)
{
double mx,my;
MineSprite *mine;
@@ -397,7 +397,7 @@ void MyMainView::resizeEvent(QResizeEvent *event)
mx=(event->size().width()-event->oldSize().width())/2.0;
my=(event->size().height()-event->oldSize().height())/2.0;
- QWidget::resizeEvent(event);
+ TQWidget::resizeEvent(event);
view.resize(width(),height());
field.resize(width(),height());
@@ -491,7 +491,7 @@ void MyMainView::newRound()
}
field.update();
- QString str = i18n("Press %1 to start")
+ TQString str = i18n("Press %1 to start")
.arg(KShortcut(GAME_START_SHORTCUT).toString());
emit(setStatusText(str,IDS_MAIN));
emit( setStatusText( "", IDS_PAUSE ) );
@@ -509,7 +509,7 @@ void MyMainView::newGame()
newRound();
}
-void MyMainView::timerEvent(QTimerEvent *event)
+void MyMainView::timerEvent(TQTimerEvent *event)
{
unsigned w;
int i;
@@ -531,11 +531,11 @@ void MyMainView::timerEvent(QTimerEvent *event)
textSprite=0;
}
- textSprite=new QCanvasText(&field);
+ textSprite=new TQCanvasText(&field);
textSprite->move(width()/2,height()/2-90);
textSprite->setTextFlags(AlignCenter);
textSprite->setColor(qRgb(255,160,0));
- textSprite->setFont(QFont(KGlobalSettings::generalFont().family(),14));
+ textSprite->setFont(TQFont(KGlobalSettings::generalFont().family(),14));
textSprite->show( );
if(ship[0]->getHitPoints()==0)
{
@@ -556,7 +556,7 @@ void MyMainView::timerEvent(QTimerEvent *event)
ship[0]->setWins(w);
emit(wins(0,w));
}
- QString str = i18n("Press %1 for new round")
+ TQString str = i18n("Press %1 for new round")
.arg(KShortcut(GAME_START_SHORTCUT).toString());
emit(setStatusText(str,IDS_MAIN));
stop( );
@@ -789,17 +789,17 @@ void MyMainView::calculatePowerups()
void MyMainView::collisions()
{
int pl,hp,op,oldhp[2],ohp;
- QCanvasItemList unexact;
- QCanvasItem *sprite;
+ TQCanvasItemList unexact;
+ TQCanvasItem *sprite;
BulletSprite *bullet;
MineSprite *mine;
ExplosionSprite *expl;
ShipSprite *s;
PowerupSprite *power;
- QCanvasItemList hitlist;
+ TQCanvasItemList hitlist;
double ndx[2],ndy[2];
double en;
- QCanvasItemList::Iterator it;
+ TQCanvasItemList::Iterator it;
for(pl=0;pl<2;pl++)
{
@@ -990,7 +990,7 @@ void MyMainView::gameSetup()
return;
SettingsDialog *settings=new SettingsDialog(&customConfig,this,"settings");
- connect(settings, SIGNAL(settingsUpdated()),this,SLOT(closeSettings()));
+ connect(settings, TQT_SIGNAL(settingsUpdated()),this,TQT_SLOT(closeSettings()));
settings->show();
}
@@ -1001,17 +1001,17 @@ void MyMainView::closeSettings(){
config=modifyConfig(customConfig);
}
-QCanvasPixmapArray* MyMainView::loadOldPixmapSequence(const QString& datapattern,
- const QString& maskpattern, int framecount)
+TQCanvasPixmapArray* MyMainView::loadOldPixmapSequence(const TQString& datapattern,
+ const TQString& maskpattern, int framecount)
{
int image;
- QPtrList<QPixmap> pixmaplist;
- QPtrList<QPoint> pointlist;
- QString dataname, maskname;
- QPixmap *pix;
- QBitmap *bitmap;
+ TQPtrList<TQPixmap> pixmaplist;
+ TQPtrList<TQPoint> pointlist;
+ TQString dataname, maskname;
+ TQPixmap *pix;
+ TQBitmap *bitmap;
int hotx=0, hoty=0;
- QPoint *point;
+ TQPoint *point;
for( image=0; image < framecount; image++ )
{
@@ -1019,7 +1019,7 @@ QCanvasPixmapArray* MyMainView::loadOldPixmapSequence(const QString& datapattern
dataname.sprintf( datapattern.ascii(), image );
maskname.sprintf( maskpattern.ascii(), image );
- QFile file(dataname);
+ TQFile file(dataname);
if( file.open( IO_ReadOnly ) )
{
char line[128];
@@ -1034,18 +1034,18 @@ QCanvasPixmapArray* MyMainView::loadOldPixmapSequence(const QString& datapattern
file.readLine( line, 128 );
}
- point = new QPoint( hotx, hoty );
+ point = new TQPoint( hotx, hoty );
pointlist.append( point );
}
- pix = new QPixmap( dataname );
- bitmap = new QBitmap( maskname );
+ pix = new TQPixmap( dataname );
+ bitmap = new TQBitmap( maskname );
pix->setMask( *bitmap );
pixmaplist.append( pix );
}
- QCanvasPixmapArray* newarray = new QCanvasPixmapArray( pixmaplist, pointlist );
+ TQCanvasPixmapArray* newarray = new TQCanvasPixmapArray( pixmaplist, pointlist );
return newarray;
}
diff --git a/kspaceduel/mainview.h b/kspaceduel/mainview.h
index 98dd8e15..c56a4f12 100644
--- a/kspaceduel/mainview.h
+++ b/kspaceduel/mainview.h
@@ -1,8 +1,8 @@
#ifndef __MY_MAIN_VIEW_H
#define __MY_MAIN_VIEW_H
-#include <qwidget.h>
-#include <qimage.h>
+#include <tqwidget.h>
+#include <tqimage.h>
class KToggleAction;
class KActionCollection;
@@ -20,7 +20,7 @@ class MyMainView:public QWidget
{
Q_OBJECT
public:
- MyMainView(QWidget *parent=0);
+ MyMainView(TQWidget *parent=0);
~MyMainView();
static KToggleAction *pauseAction;
@@ -42,16 +42,16 @@ signals:
void hitPoints(int pn,int hp);
void energy(int pn,int en);
void wins(int pn,int w);
- void setStatusText(const QString & str,int id);
+ void setStatusText(const TQString & str,int id);
protected:
- virtual void resizeEvent(QResizeEvent *event);
- virtual void timerEvent(QTimerEvent *event);
- virtual void keyPressEvent(QKeyEvent *event);
- virtual void keyReleaseEvent(QKeyEvent *event);
+ virtual void resizeEvent(TQResizeEvent *event);
+ virtual void timerEvent(TQTimerEvent *event);
+ virtual void keyPressEvent(TQKeyEvent *event);
+ virtual void keyReleaseEvent(TQKeyEvent *event);
SConfig modifyConfig(SConfig conf);
- QCanvasPixmapArray* loadOldPixmapSequence(const QString& datapattern,
- const QString& maskpattern, int framecount=1);
+ TQCanvasPixmapArray* loadOldPixmapSequence(const TQString& datapattern,
+ const TQString& maskpattern, int framecount=1);
void moveShips();
void moveBullets();
void moveMines();
@@ -61,8 +61,8 @@ protected:
private:
KActionCollection *actionCollection;
- QCanvas field;
- QCanvasView view;
+ TQCanvas field;
+ TQCanvasView view;
SConfig customConfig,config;
@@ -75,24 +75,24 @@ private:
double timeToNextPowerup;
// sprites
- QPtrList<QImage> shipImages;
- QPtrList<QPoint> points;
- QImage bulletImage;
- QCanvasPixmapArray *bulletsequence[2];
- QCanvasPixmapArray *shipsequence[2];
- QCanvasPixmapArray *explosionsequence;
- QCanvasPixmapArray *minesequence[2];
- QCanvasPixmapArray *mineexplosionsequence;
- QCanvasPixmapArray *powerupsequence[PowerupSprite::PowerupNum];
+ TQPtrList<TQImage> shipImages;
+ TQPtrList<TQPoint> points;
+ TQImage bulletImage;
+ TQCanvasPixmapArray *bulletsequence[2];
+ TQCanvasPixmapArray *shipsequence[2];
+ TQCanvasPixmapArray *explosionsequence;
+ TQCanvasPixmapArray *minesequence[2];
+ TQCanvasPixmapArray *mineexplosionsequence;
+ TQCanvasPixmapArray *powerupsequence[PowerupSprite::PowerupNum];
ShipSprite *ship[2];
SunSprite *sun;
- QCanvasText *textSprite;
- QPtrList<BulletSprite> *bullets[2];
- QPtrList<MineSprite> *mines[2];
- QPtrList<ExplosionSprite> explosions;
- QPtrList<PowerupSprite> powerups;
+ TQCanvasText *textSprite;
+ TQPtrList<BulletSprite> *bullets[2];
+ TQPtrList<MineSprite> *mines[2];
+ TQPtrList<ExplosionSprite> explosions;
+ TQPtrList<PowerupSprite> powerups;
KRandomSequence random;
diff --git a/kspaceduel/playerinfo.cpp b/kspaceduel/playerinfo.cpp
index 1cd2cd31..2e1ef91d 100644
--- a/kspaceduel/playerinfo.cpp
+++ b/kspaceduel/playerinfo.cpp
@@ -1,29 +1,29 @@
#include "playerinfo.h"
-#include <qpixmap.h>
-#include <qtooltip.h>
+#include <tqpixmap.h>
+#include <tqtooltip.h>
#include <klocale.h>
#include <kstandarddirs.h>
-PlayerInfo::PlayerInfo(int pnr,QWidget *parent,const char *name)
- :QFrame(parent,name),
+PlayerInfo::PlayerInfo(int pnr,TQWidget *parent,const char *name)
+ :TQFrame(parent,name),
lplayer(this),lenergy(this),lwins(this),
hitpoints(2,this),energy(2,this),wins(2,this)
{
setFixedWidth(45);
setFrameStyle(Panel|Raised);
- QString str;
+ TQString str;
int i;
lplayer.setFrameStyle(Panel|Sunken);
lplayer.setMargin(0);
- QToolTip::add(&lplayer,i18n("Hit points"));
+ TQToolTip::add(&lplayer,i18n("Hit points"));
lenergy.setFrameStyle(Panel|Sunken);
lenergy.setMargin(0);
- QToolTip::add(&lenergy,i18n("Energy"));
+ TQToolTip::add(&lenergy,i18n("Energy"));
lwins.setFrameStyle(Panel|Sunken);
lwins.setMargin(0);
- QToolTip::add(&lwins,i18n("Wins"));
+ TQToolTip::add(&lwins,i18n("Wins"));
lplayer.setGeometry(5,5,35,35);
lplayer.setIndent(0);
@@ -34,26 +34,26 @@ PlayerInfo::PlayerInfo(int pnr,QWidget *parent,const char *name)
for(i=0;i<4;i++)
{
- str = QString::fromLatin1("sprites/playerinfo/ship%1%2.pnm")
+ str = TQString::fromLatin1("sprites/playerinfo/ship%1%2.pnm")
.arg(pnr+1)
.arg(i);
- pix[i]=new QPixmap(locate("appdata", str));
+ pix[i]=new TQPixmap(locate("appdata", str));
}
lplayer.setPixmap(*pix[0]);
currentPixmap=0;
- lenergy.setPixmap(QPixmap(locate("appdata", "sprites/playerinfo/energy.pnm")));
- lwins.setPixmap(QPixmap(locate("appdata", "sprites/playerinfo/win.pnm")));
+ lenergy.setPixmap(TQPixmap(locate("appdata", "sprites/playerinfo/energy.pnm")));
+ lwins.setPixmap(TQPixmap(locate("appdata", "sprites/playerinfo/win.pnm")));
hitpoints.setGeometry(9,45,26,26);
energy.setGeometry(9,120,26,26);
wins.setGeometry(9,195,26,26);
hitpoints.setFrameStyle(NoFrame);
- QToolTip::add(&hitpoints,i18n("Hit points"));
+ TQToolTip::add(&hitpoints,i18n("Hit points"));
energy.setFrameStyle(NoFrame);
- QToolTip::add(&energy,i18n("Energy"));
+ TQToolTip::add(&energy,i18n("Energy"));
wins.setFrameStyle(NoFrame);
- QToolTip::add(&wins,i18n("Wins"));
+ TQToolTip::add(&wins,i18n("Wins"));
}
void PlayerInfo::setHitpoints(int h)
diff --git a/kspaceduel/playerinfo.h b/kspaceduel/playerinfo.h
index e172c982..42fc8158 100644
--- a/kspaceduel/playerinfo.h
+++ b/kspaceduel/playerinfo.h
@@ -1,26 +1,26 @@
#ifndef __PLAYER_INFO_H
#define __PLAYER_INFO_H
-#include <qframe.h>
-#include <qlabel.h>
+#include <tqframe.h>
+#include <tqlabel.h>
class QPixmap;
-#include <qlcdnumber.h>
-#include <qcolor.h>
+#include <tqlcdnumber.h>
+#include <tqcolor.h>
class PlayerInfo:public QFrame
{
Q_OBJECT
public:
- PlayerInfo(int pnr,QWidget *parent=0,const char *name=0);
+ PlayerInfo(int pnr,TQWidget *parent=0,const char *name=0);
public slots:
void setHitpoints(int h);
void setEnergy(int e);
void setWins(int w);
private:
- QPixmap* pix[4];
+ TQPixmap* pix[4];
int currentPixmap;
- QLabel lplayer,lenergy,lwins;
- QLCDNumber hitpoints,energy,wins;
+ TQLabel lplayer,lenergy,lwins;
+ TQLCDNumber hitpoints,energy,wins;
};
#endif
diff --git a/kspaceduel/sprites.cpp b/kspaceduel/sprites.cpp
index 08eab3c7..ba163429 100644
--- a/kspaceduel/sprites.cpp
+++ b/kspaceduel/sprites.cpp
@@ -3,25 +3,25 @@
#include <math.h>
-SunSprite::SunSprite(QCanvasPixmapArray *seq, QCanvas* canvas)
- :QCanvasSprite(seq, canvas)
+SunSprite::SunSprite(TQCanvasPixmapArray *seq, TQCanvas* canvas)
+ :TQCanvasSprite(seq, canvas)
{
// doesn't work with Qt 2.2.2 anymore
// setZ(0);
}
-PowerupSprite::PowerupSprite(QCanvasPixmapArray* seq, QCanvas* canvas, int t,
+PowerupSprite::PowerupSprite(TQCanvasPixmapArray* seq, TQCanvas* canvas, int t,
double lifetime)
- :QCanvasSprite(seq, canvas)
+ :TQCanvasSprite(seq, canvas)
{
time=lifetime;
type=t;
}
-MobileSprite::MobileSprite(QCanvasPixmapArray* seq, QCanvas* canvas, int pn)
- :QCanvasSprite(seq, canvas)
+MobileSprite::MobileSprite(TQCanvasPixmapArray* seq, TQCanvas* canvas, int pn)
+ :TQCanvasSprite(seq, canvas)
{
stopped=false;
playerNumber=pn;
@@ -31,7 +31,7 @@ void MobileSprite::forward(double mult, int fr)
{
if(!stopped)
{
- QCanvasSprite::moveBy(xVelocity()*mult,yVelocity()*mult);
+ TQCanvasSprite::moveBy(xVelocity()*mult,yVelocity()*mult);
checkBounds();
setFrame(fr);
}
@@ -43,7 +43,7 @@ void MobileSprite::forward(double mult)
{
if(!stopped)
{
- QCanvasSprite::moveBy(xVelocity()*mult,yVelocity()*mult);
+ TQCanvasSprite::moveBy(xVelocity()*mult,yVelocity()*mult);
checkBounds();
}
}
@@ -107,7 +107,7 @@ AiSprite MobileSprite::toAiSprite()
return as;
}
-ShipSprite::ShipSprite(QCanvasPixmapArray* seq, QCanvas* canvas, int pn)
+ShipSprite::ShipSprite(TQCanvasPixmapArray* seq, TQCanvas* canvas, int pn)
:MobileSprite(seq,canvas,pn)
{
hitpoints=99;
@@ -215,7 +215,7 @@ void ShipSprite::rotateLeft(double rotationEnergyNeed,double rotationSpeed)
}
}
-BulletSprite::BulletSprite(QCanvasPixmapArray* seq,QCanvas* canvas, int pn,double lifetime)
+BulletSprite::BulletSprite(TQCanvasPixmapArray* seq,TQCanvas* canvas, int pn,double lifetime)
:MobileSprite(seq,canvas,pn)
{
setZ(-10);
@@ -234,7 +234,7 @@ void BulletSprite::forward(double mult,int fr)
time-=mult;
}
-MineSprite::MineSprite(QCanvasPixmapArray* seq, QCanvas* canvas, int pn,double atime,double f)
+MineSprite::MineSprite(TQCanvasPixmapArray* seq, TQCanvas* canvas, int pn,double atime,double f)
:MobileSprite(seq,canvas,pn)
{
activateTime=atime;
@@ -246,7 +246,7 @@ MineSprite::MineSprite(QCanvasPixmapArray* seq, QCanvas* canvas, int pn,double a
active=false;
}
-void MineSprite::explode(QCanvasPixmapArray *seq)
+void MineSprite::explode(TQCanvasPixmapArray *seq)
{
setSequence(seq);
timeToGo=seq->count();
@@ -304,8 +304,8 @@ void MineSprite::calculateGravity(double gravity,double mult)
}
}
-ExplosionSprite::ExplosionSprite(QCanvasPixmapArray* seq, QCanvas* canvas, MobileSprite *sp)
- :QCanvasSprite(seq, canvas)
+ExplosionSprite::ExplosionSprite(TQCanvasPixmapArray* seq, TQCanvas* canvas, MobileSprite *sp)
+ :TQCanvasSprite(seq, canvas)
{
over=false;
setZ(-5);
@@ -333,8 +333,8 @@ void ExplosionSprite::forward(double mult)
}
-void ExplosionSprite::setSequence(QCanvasPixmapArray *seq)
+void ExplosionSprite::setSequence(TQCanvasPixmapArray *seq)
{
timeToGo=seq->count();
- QCanvasSprite::setSequence(seq);
+ TQCanvasSprite::setSequence(seq);
}
diff --git a/kspaceduel/sprites.h b/kspaceduel/sprites.h
index 0d0b1fb3..8011301e 100644
--- a/kspaceduel/sprites.h
+++ b/kspaceduel/sprites.h
@@ -1,7 +1,7 @@
#ifndef __SPRITE_OBJECTS_H
#define __SPRITE_OBJECTS_H
-#include <qcanvas.h>
+#include <tqcanvas.h>
#include "defines.h"
#ifdef sun
@@ -17,7 +17,7 @@ struct AiSprite
class SunSprite:public QCanvasSprite
{
public:
- SunSprite(QCanvasPixmapArray* seq, QCanvas* canvas);
+ SunSprite(TQCanvasPixmapArray* seq, TQCanvas* canvas);
virtual int rtti() const {return S_SUN;}
};
@@ -27,7 +27,7 @@ class PowerupSprite:public QCanvasSprite
public:
enum {PowerupMine=0, PowerupBullet, PowerupShield, PowerupEnergy,
PowerupNum};
- PowerupSprite(QCanvasPixmapArray* seq, QCanvas* canvas, int t, double lifetime);
+ PowerupSprite(TQCanvasPixmapArray* seq, TQCanvas* canvas, int t, double lifetime);
virtual int rtti() const {return S_POWERUP;}
double getLifetime() {return time;}
@@ -41,7 +41,7 @@ private:
class MobileSprite:public QCanvasSprite
{
public:
- MobileSprite(QCanvasPixmapArray* array, QCanvas* canvas, int pn);
+ MobileSprite(TQCanvasPixmapArray* array, TQCanvas* canvas, int pn);
virtual void forward(double mult,int frame);
virtual void forward(double mult);
@@ -63,7 +63,7 @@ protected:
class ShipSprite:public MobileSprite
{
public:
- ShipSprite(QCanvasPixmapArray* seq, QCanvas* canvas, int pn);
+ ShipSprite(TQCanvasPixmapArray* seq, TQCanvas* canvas, int pn);
virtual int rtti() const {return S_SHIP;}
int getHitPoints() {return hitpoints;}
void setHitPoints(int hp) {hitpoints=(hp<0?0:hp);}
@@ -99,7 +99,7 @@ private:
class BulletSprite:public MobileSprite
{
public:
- BulletSprite(QCanvasPixmapArray* seq, QCanvas* canvas, int pn,double lifetime);
+ BulletSprite(TQCanvasPixmapArray* seq, TQCanvas* canvas, int pn,double lifetime);
virtual int rtti() const {return S_BULLET;}
virtual void forward(double mult);
virtual void forward(double mult,int fr);
@@ -111,13 +111,13 @@ private:
class MineSprite:public MobileSprite
{
public:
- MineSprite(QCanvasPixmapArray* seq, QCanvas* canvas, int pn,double atime,double f);
+ MineSprite(TQCanvasPixmapArray* seq, TQCanvas* canvas, int pn,double atime,double f);
virtual int rtti() const {return S_MINE;}
bool isActive() {return active;}
double getFuel() {return fuel;}
void setFuel(double f) {fuel=(f<0.0?0.0:f);}
virtual void forward(double mult);
- void explode(QCanvasPixmapArray* s);
+ void explode(TQCanvasPixmapArray* s);
bool explodes() {return expl;}
bool over() {return (expl&&(explosiontime>(timeToGo-0.1)));}
virtual void calculateGravity(double gravity,double mult);
@@ -129,11 +129,11 @@ private:
class ExplosionSprite:public QCanvasSprite
{
public:
- ExplosionSprite(QCanvasPixmapArray *seq, QCanvas* field, MobileSprite *sp);
+ ExplosionSprite(TQCanvasPixmapArray *seq, TQCanvas* field, MobileSprite *sp);
virtual int rtti() const {return S_EXPLOSION;}
bool isOver() {return over;}
virtual void forward(double mult);
- void setSequence(QCanvasPixmapArray *seq);
+ void setSequence(TQCanvasPixmapArray *seq);
private:
double timeToGo,time;
bool over;
diff --git a/kspaceduel/topwidget.cpp b/kspaceduel/topwidget.cpp
index 9f275848..510da675 100644
--- a/kspaceduel/topwidget.cpp
+++ b/kspaceduel/topwidget.cpp
@@ -3,7 +3,7 @@
#include <kkeydialog.h>
#include <kaction.h>
#include <kstdgameaction.h>
-#include <qlayout.h>
+#include <tqlayout.h>
#include <kstatusbar.h>
#include "topwidget.h"
@@ -19,28 +19,28 @@ MyTopLevelWidget::MyTopLevelWidget()
}
void MyTopLevelWidget::initGameWidgets( ){
- QWidget *w = new QWidget(this);
+ TQWidget *w = new TQWidget(this);
playerinfo[0]=new PlayerInfo(0,w);
playerinfo[1]=new PlayerInfo(1,w);
playfield=new MyMainView(w);
- QBoxLayout *toplayout=new QHBoxLayout(w);
+ TQBoxLayout *toplayout=new TQHBoxLayout(w);
toplayout->addWidget(playerinfo[0]);
toplayout->addWidget(playfield);
toplayout->addWidget(playerinfo[1]);
toplayout->activate();
- playfield->setFocusPolicy(QWidget::StrongFocus);
+ playfield->setFocusPolicy(TQWidget::StrongFocus);
playfield->setFocus();
- QObject::connect(playfield,SIGNAL(energy(int,int)),
- SLOT(energy(int,int)));
- QObject::connect(playfield,SIGNAL(hitPoints(int,int)),
- SLOT(hitPoints(int,int)));
- QObject::connect(playfield,SIGNAL(wins(int,int)),SLOT(wins(int,int)));
- QObject::connect(playfield,SIGNAL(setStatusText(const QString &,int)),
- SLOT(setStatusText(const QString &,int)));
+ TQObject::connect(playfield,TQT_SIGNAL(energy(int,int)),
+ TQT_SLOT(energy(int,int)));
+ TQObject::connect(playfield,TQT_SIGNAL(hitPoints(int,int)),
+ TQT_SLOT(hitPoints(int,int)));
+ TQObject::connect(playfield,TQT_SIGNAL(wins(int,int)),TQT_SLOT(wins(int,int)));
+ TQObject::connect(playfield,TQT_SIGNAL(setStatusText(const TQString &,int)),
+ TQT_SLOT(setStatusText(const TQString &,int)));
setCentralWidget(w);
}
@@ -62,18 +62,18 @@ void MyTopLevelWidget::wins(int pn,int w)
void MyTopLevelWidget::initActions( )
{
- KStdGameAction::quit(this, SLOT(close()), actionCollection());
- KStdGameAction::gameNew(playfield, SLOT(newGame()), actionCollection());
+ KStdGameAction::quit(this, TQT_SLOT(close()), actionCollection());
+ KStdGameAction::gameNew(playfield, TQT_SLOT(newGame()), actionCollection());
( void )new KAction( i18n( "&New Round" ), "spnewround",
- CTRL + Key_R, playfield, SLOT( newRound( ) ),
+ CTRL + Key_R, playfield, TQT_SLOT( newRound( ) ),
actionCollection( ), "new_round" );
MyMainView::pauseAction =
- KStdGameAction::pause(playfield, SLOT(togglePause()), actionCollection());
+ KStdGameAction::pause(playfield, TQT_SLOT(togglePause()), actionCollection());
MyMainView::pauseAction->setChecked( false );
KAction* gameStart = new KAction( i18n( "Start" ), GAME_START_SHORTCUT,
- playfield, SLOT( start( ) ), actionCollection( ), "game_start" );
+ playfield, TQT_SLOT( start( ) ), actionCollection( ), "game_start" );
- KStdAction::preferences(playfield, SLOT(gameSetup()), actionCollection());
+ KStdAction::preferences(playfield, TQT_SLOT(gameSetup()), actionCollection());
KAccel* acc = new KAccel(this);
gameStart->plugAccel(acc);
@@ -130,7 +130,7 @@ void MyTopLevelWidget::start()
playfield->newRound();
}
-void MyTopLevelWidget::setStatusText(const QString & str,int id)
+void MyTopLevelWidget::setStatusText(const TQString & str,int id)
{
statusBar( )->changeItem(str,id);
}
diff --git a/kspaceduel/topwidget.h b/kspaceduel/topwidget.h
index 39c0f5d3..7c86a39c 100644
--- a/kspaceduel/topwidget.h
+++ b/kspaceduel/topwidget.h
@@ -14,7 +14,7 @@ public:
void start();
private slots:
- void setStatusText(const QString & text,int id);
+ void setStatusText(const TQString & text,int id);
void keySetup();
void energy(int pn,int en);
void hitPoints(int pn,int hp);