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-rw-r--r--libtdegames/kgame/dialogs/kgameconnectdialog.cpp8
-rw-r--r--libtdegames/kgame/dialogs/kgamedebugdialog.cpp16
-rw-r--r--libtdegames/kgame/dialogs/kgamedialog.cpp8
-rw-r--r--libtdegames/kgame/dialogs/kgamedialogconfig.cpp42
-rw-r--r--libtdegames/kgame/dialogs/kgameerrordialog.cpp14
5 files changed, 44 insertions, 44 deletions
diff --git a/libtdegames/kgame/dialogs/kgameconnectdialog.cpp b/libtdegames/kgame/dialogs/kgameconnectdialog.cpp
index 2de27a0e..86d32ac2 100644
--- a/libtdegames/kgame/dialogs/kgameconnectdialog.cpp
+++ b/libtdegames/kgame/dialogs/kgameconnectdialog.cpp
@@ -63,7 +63,7 @@ KGameConnectWidget::KGameConnectWidget(TQWidget* parent) : TQWidget(parent)
TQVBoxLayout* vb = new TQVBoxLayout(this, KDialog::spacingHint());
d->mButtonGroup = new TQVButtonGroup(this);
vb->addWidget(d->mButtonGroup);
- connect(d->mButtonGroup, TQT_SIGNAL(clicked(int)), this, TQT_SLOT(slotTypeChanged(int)));
+ connect(d->mButtonGroup, TQ_SIGNAL(clicked(int)), this, TQ_SLOT(slotTypeChanged(int)));
(void)new TQRadioButton(i18n("Create a network game"), d->mButtonGroup);
(void)new TQRadioButton(i18n("Join a network game"), d->mButtonGroup);
@@ -74,14 +74,14 @@ KGameConnectWidget::KGameConnectWidget(TQWidget* parent) : TQWidget(parent)
d->mServerName = new TQLineEdit(g);
d->mClientNameLabel = new TQLabel(i18n("Network games:"), g);
d->mClientName = new TQComboBox(g);
- connect(d->mClientName,TQT_SIGNAL(activated(int)),TQT_SLOT(slotGameSelected(int)));
+ connect(d->mClientName,TQ_SIGNAL(activated(int)),TQ_SLOT(slotGameSelected(int)));
(void)new TQLabel(i18n("Port to connect to:"), g);
d->mPort = new KIntNumInput(g);
(void)new TQLabel(i18n("Host to connect to:"), g);
d->mHost = new TQLineEdit(g);
TQPushButton *button=new TQPushButton(i18n("&Start Network"), this);
- connect(button, TQT_SIGNAL(clicked()), this, TQT_SIGNAL(signalNetworkSetup()));
+ connect(button, TQ_SIGNAL(clicked()), this, TQ_SIGNAL(signalNetworkSetup()));
vb->addWidget(button);
// Hide until type is set
d->mClientName->hide();
@@ -112,7 +112,7 @@ void KGameConnectWidget::setType(const TQString& type)
d->mType = type;
delete d->mBrowser;
d->mBrowser = new DNSSD::ServiceBrowser(type);
- connect(d->mBrowser,TQT_SIGNAL(finished()),TQT_SLOT(slotGamesFound()));
+ connect(d->mBrowser,TQ_SIGNAL(finished()),TQ_SLOT(slotGamesFound()));
d->mBrowser->startBrowse();
showDnssdControls();
}
diff --git a/libtdegames/kgame/dialogs/kgamedebugdialog.cpp b/libtdegames/kgame/dialogs/kgamedebugdialog.cpp
index 1b172cf2..7b82c909 100644
--- a/libtdegames/kgame/dialogs/kgamedebugdialog.cpp
+++ b/libtdegames/kgame/dialogs/kgamedebugdialog.cpp
@@ -156,7 +156,7 @@ void KGameDebugDialog::initGamePage()
layout->addWidget(d->mGameProperties);
TQPushButton* b = new TQPushButton(i18n("Update"), d->mGamePage);
- connect(b, TQT_SIGNAL(pressed()), this, TQT_SLOT(slotUpdateGameData()));
+ connect(b, TQ_SIGNAL(pressed()), this, TQ_SLOT(slotUpdateGameData()));
topLayout->addWidget(b);
// game data
@@ -184,7 +184,7 @@ void KGameDebugDialog::initPlayerPage()
TQLabel* listLabel = new TQLabel(i18n("Available Players"), d->mPlayerPage);
listLayout->addWidget(listLabel);
d->mPlayerList = new TDEListBox(d->mPlayerPage);
- connect(d->mPlayerList, TQT_SIGNAL(executed(TQListBoxItem*)), this, TQT_SLOT(slotUpdatePlayerData(TQListBoxItem*)));
+ connect(d->mPlayerList, TQ_SIGNAL(executed(TQListBoxItem*)), this, TQ_SLOT(slotUpdatePlayerData(TQListBoxItem*)));
listLayout->addWidget(d->mPlayerList);
d->mPlayerList->setSizePolicy(TQSizePolicy(TQSizePolicy::Preferred, TQSizePolicy::Expanding));
@@ -200,7 +200,7 @@ void KGameDebugDialog::initPlayerPage()
layout->addWidget(d->mPlayerProperties);
TQPushButton* b = new TQPushButton(i18n("Update"), d->mPlayerPage);
- connect(b, TQT_SIGNAL(pressed()), this, TQT_SLOT(slotUpdatePlayerList()));
+ connect(b, TQ_SIGNAL(pressed()), this, TQ_SLOT(slotUpdatePlayerList()));
topLayout->addWidget(b);
d->mPlayerAddress = new TQListViewItem(v, i18n("Player Pointer"));
@@ -230,11 +230,11 @@ void KGameDebugDialog::initMessagePage()
d->mMessageList->addColumn(i18n("ID - Text"));
TQPushButton* hide = new TQPushButton(i18n("&>>"), d->mMessagePage);
- connect(hide, TQT_SIGNAL(pressed()), this, TQT_SLOT(slotHideId()));
+ connect(hide, TQ_SIGNAL(pressed()), this, TQ_SLOT(slotHideId()));
layout->addWidget(hide, 4, 4);
TQPushButton* show = new TQPushButton(i18n("&<<"), d->mMessagePage);
- connect(show, TQT_SIGNAL(pressed()), this, TQT_SLOT(slotShowId()));
+ connect(show, TQ_SIGNAL(pressed()), this, TQ_SLOT(slotShowId()));
layout->addWidget(show, 6, 4);
TQLabel* l = new TQLabel(i18n("Do not show IDs:"), d->mMessagePage);
@@ -243,7 +243,7 @@ void KGameDebugDialog::initMessagePage()
layout->addMultiCellWidget(d->mHideIdList, 1, 8, 5, 6);
TQPushButton* clear = new KPushButton(KStdGuiItem::clear(), d->mMessagePage);
- connect(clear, TQT_SIGNAL(pressed()), this, TQT_SLOT(slotClearMessages()));
+ connect(clear, TQ_SIGNAL(pressed()), this, TQ_SLOT(slotClearMessages()));
layout->addMultiCellWidget(clear, 10, 10, 0, 6);
//TODO: "show all but..." and "show nothing but..."
}
@@ -431,7 +431,7 @@ void KGameDebugDialog::setKGame(const KGame* g)
d->mGame = g;
if (g) {
//TODO: connect to the KGame signals for joined/removed players!!!
- connect(d->mGame, TQT_SIGNAL(destroyed()), this, TQT_SLOT(slotUnsetKGame()));
+ connect(d->mGame, TQ_SIGNAL(destroyed()), this, TQ_SLOT(slotUnsetKGame()));
// connect();
TQPtrList<KPlayer> list = *d->mGame->playerList();
@@ -441,7 +441,7 @@ void KGameDebugDialog::setKGame(const KGame* g)
slotUpdateGameData();
- connect(d->mGame, TQT_SIGNAL(signalMessageUpdate(int, TQ_UINT32, TQ_UINT32)), this, TQT_SLOT(slotMessageUpdate(int, TQ_UINT32, TQ_UINT32)));
+ connect(d->mGame, TQ_SIGNAL(signalMessageUpdate(int, TQ_UINT32, TQ_UINT32)), this, TQ_SLOT(slotMessageUpdate(int, TQ_UINT32, TQ_UINT32)));
}
}
diff --git a/libtdegames/kgame/dialogs/kgamedialog.cpp b/libtdegames/kgame/dialogs/kgamedialog.cpp
index a2440355..077d7f32 100644
--- a/libtdegames/kgame/dialogs/kgamedialog.cpp
+++ b/libtdegames/kgame/dialogs/kgamedialog.cpp
@@ -239,7 +239,7 @@ void KGameDialog::addConfigWidget(KGameDialogConfig* widget, TQWidget* parent)
// kdDebug(11001) << "reparenting widget" << endl;
widget->reparent(parent, TQPoint(0,0));
d->mConfigWidgets.append(widget);
- connect(widget, TQT_SIGNAL(destroyed(TQObject*)), this, TQT_SLOT(slotRemoveConfigWidget(TQObject*)));
+ connect(widget, TQ_SIGNAL(destroyed(TQObject*)), this, TQ_SLOT(slotRemoveConfigWidget(TQObject*)));
if (!d->mGame) {
kdWarning(11001) << "No game has been set!" << endl;
} else {
@@ -306,9 +306,9 @@ void KGameDialog::setKGame(KGame* g)
}
if (d->mGame) {
setAdmin(d->mGame->isAdmin());
- connect(d->mGame, TQT_SIGNAL(destroyed()), this, TQT_SLOT(slotUnsetKGame()));
- connect(d->mGame, TQT_SIGNAL(signalAdminStatusChanged(bool)),
- this, TQT_SLOT(setAdmin(bool)));
+ connect(d->mGame, TQ_SIGNAL(destroyed()), this, TQ_SLOT(slotUnsetKGame()));
+ connect(d->mGame, TQ_SIGNAL(signalAdminStatusChanged(bool)),
+ this, TQ_SLOT(setAdmin(bool)));
}
}
diff --git a/libtdegames/kgame/dialogs/kgamedialogconfig.cpp b/libtdegames/kgame/dialogs/kgamedialogconfig.cpp
index a14abe73..646e8e41 100644
--- a/libtdegames/kgame/dialogs/kgamedialogconfig.cpp
+++ b/libtdegames/kgame/dialogs/kgamedialogconfig.cpp
@@ -130,16 +130,16 @@ KGameDialogNetworkConfig::KGameDialogNetworkConfig(TQWidget* parent)
hb->addWidget(d->mNetworkLabel);
d->mDisconnectButton=new TQPushButton(i18n("Disconnect"),this);
- connect(d->mDisconnectButton, TQT_SIGNAL(clicked()), this, TQT_SLOT(slotExitConnection()));
+ connect(d->mDisconnectButton, TQ_SIGNAL(clicked()), this, TQ_SLOT(slotExitConnection()));
hb->addWidget(d->mDisconnectButton);
d->mInitConnection = new TQHGroupBox(i18n("Network Configuration"), this);
topLayout->addWidget(d->mInitConnection);
d->mConnect = new KGameConnectWidget(d->mInitConnection);
- connect(d->mConnect, TQT_SIGNAL(signalNetworkSetup()), this, TQT_SLOT(slotInitConnection()));
- connect(d->mConnect, TQT_SIGNAL(signalServerTypeChanged(int)),
- this, TQT_SIGNAL(signalServerTypeChanged(int)));
+ connect(d->mConnect, TQ_SIGNAL(signalNetworkSetup()), this, TQ_SLOT(slotInitConnection()));
+ connect(d->mConnect, TQ_SIGNAL(signalServerTypeChanged(int)),
+ this, TQ_SIGNAL(signalServerTypeChanged(int)));
// Needs to be AFTER the creation of the dialogs
setConnected(false);
@@ -180,8 +180,8 @@ void KGameDialogNetworkConfig::slotInitConnection()
}
// We need to learn about failed connections
if (game()) {
- connect(game(), TQT_SIGNAL(signalConnectionBroken()),
- this, TQT_SLOT(slotConnectionBroken()));
+ connect(game(), TQ_SIGNAL(signalConnectionBroken()),
+ this, TQ_SLOT(slotConnectionBroken()));
}
}
setConnected(connected, master);
@@ -309,8 +309,8 @@ void KGameDialogGeneralConfig::setOwner(KPlayer* p)
// maybe call hide()
return;
}
- connect(owner(), TQT_SIGNAL(signalPropertyChanged(KGamePropertyBase*, KPlayer*)),
- this, TQT_SLOT(slotPropertyChanged(KGamePropertyBase*, KPlayer*)));
+ connect(owner(), TQ_SIGNAL(signalPropertyChanged(KGamePropertyBase*, KPlayer*)),
+ this, TQ_SLOT(slotPropertyChanged(KGamePropertyBase*, KPlayer*)));
setPlayerName(p->name());
//TODO: connect signalPropertyChanged and check for playername changes!
}
@@ -408,7 +408,7 @@ void KGameDialogMsgServerConfig::setKGame(KGame* g)
{
KGameDialogConfig::setKGame(g);
//TODO display the ID of the admin if we aren't
- // connect(g, TQT_SIGNAL(signalAdminChanged(int)), this, TQT_SLOT(slotChangeIsAdmin(int)));//TODO
+ // connect(g, TQ_SIGNAL(signalAdminChanged(int)), this, TQ_SLOT(slotChangeIsAdmin(int)));//TODO
if (!game()) {
// we cannot do anything without a KGame object!
setAdmin(false);
@@ -488,11 +488,11 @@ void KGameDialogMsgServerConfig::setAdmin(bool a)
d->noAdmin = 0;
}
d->changeMaxClients = new TQPushButton(i18n("Change Maximal Number of Clients"), this);
- connect(d->changeMaxClients, TQT_SIGNAL(pressed()), this, TQT_SLOT(slotChangeMaxClients()));
+ connect(d->changeMaxClients, TQ_SIGNAL(pressed()), this, TQ_SLOT(slotChangeMaxClients()));
d->changeAdmin = new TQPushButton(i18n("Change Admin"), this);
- connect(d->changeAdmin, TQT_SIGNAL(pressed()), this, TQT_SLOT(slotChangeAdmin()));
+ connect(d->changeAdmin, TQ_SIGNAL(pressed()), this, TQ_SLOT(slotChangeAdmin()));
d->removeClient = new TQPushButton(i18n("Remove Client with All Players"), this);
- connect(d->removeClient, TQT_SIGNAL(pressed()), this, TQT_SLOT(slotRemoveClient()));
+ connect(d->removeClient, TQ_SIGNAL(pressed()), this, TQ_SLOT(slotRemoveClient()));
d->senderLayout->addWidget(d->changeMaxClients);
d->senderLayout->addWidget(d->changeAdmin);
d->senderLayout->addWidget(d->removeClient);
@@ -627,10 +627,10 @@ void KGameDialogConnectionConfig::setKGame(KGame* g)
slotClearPlayers();
if (game()) {
// react to changes in KGame::playerList()
- connect(game(), TQT_SIGNAL(signalPlayerJoinedGame(KPlayer*)),
- this, TQT_SLOT(slotPlayerJoinedGame(KPlayer*)));
- connect(game(), TQT_SIGNAL(signalPlayerLeftGame(KPlayer*)),
- this, TQT_SLOT(slotPlayerLeftGame(KPlayer*)));
+ connect(game(), TQ_SIGNAL(signalPlayerJoinedGame(KPlayer*)),
+ this, TQ_SLOT(slotPlayerJoinedGame(KPlayer*)));
+ connect(game(), TQ_SIGNAL(signalPlayerLeftGame(KPlayer*)),
+ this, TQ_SLOT(slotPlayerLeftGame(KPlayer*)));
KGame::KGamePlayerList l = *game()->playerList();
for (KPlayer* p = l.first(); p; p = l.next()) {
@@ -650,12 +650,12 @@ void KGameDialogConnectionConfig::setAdmin(bool a)
return;
}
if (admin()) {
- disconnect(game(), TQT_SIGNAL(executed(TQListBoxItem*)), this, 0);
+ disconnect(game(), TQ_SIGNAL(executed(TQListBoxItem*)), this, 0);
}
KGameDialogConfig::setAdmin(a);
if (admin()) {
- connect(d->mPlayerBox, TQT_SIGNAL(executed(TQListBoxItem*)), this,
- TQT_SLOT(slotKickPlayerOut(TQListBoxItem*)));
+ connect(d->mPlayerBox, TQ_SIGNAL(executed(TQListBoxItem*)), this,
+ TQ_SLOT(slotKickPlayerOut(TQListBoxItem*)));
}
}
@@ -704,8 +704,8 @@ void KGameDialogConnectionConfig::slotPlayerJoinedGame(KPlayer* p)
d->mItem2Player.insert(t, p);
d->mPlayerBox->insertItem(t);
- connect(p, TQT_SIGNAL(signalPropertyChanged(KGamePropertyBase*, KPlayer*)),
- this, TQT_SLOT(slotPropertyChanged(KGamePropertyBase*, KPlayer*)));
+ connect(p, TQ_SIGNAL(signalPropertyChanged(KGamePropertyBase*, KPlayer*)),
+ this, TQ_SLOT(slotPropertyChanged(KGamePropertyBase*, KPlayer*)));
}
diff --git a/libtdegames/kgame/dialogs/kgameerrordialog.cpp b/libtdegames/kgame/dialogs/kgameerrordialog.cpp
index 468ca7c8..574d4545 100644
--- a/libtdegames/kgame/dialogs/kgameerrordialog.cpp
+++ b/libtdegames/kgame/dialogs/kgameerrordialog.cpp
@@ -52,15 +52,15 @@ void KGameErrorDialog::setKGame(const KGame* g)
slotUnsetKGame();
d->mGame = g;
- connect(d->mGame, TQT_SIGNAL(destroyed()), this, TQT_SLOT(slotUnsetKGame()));
+ connect(d->mGame, TQ_SIGNAL(destroyed()), this, TQ_SLOT(slotUnsetKGame()));
// the error signals:
- connect(d->mGame, TQT_SIGNAL(signalNetworkErrorMessage(int, TQString)),
- this, TQT_SLOT(slotError(int, TQString)));
- connect(d->mGame, TQT_SIGNAL(signalConnectionBroken()),
- this, TQT_SLOT(slotServerConnectionLost()));
- connect(d->mGame, TQT_SIGNAL(signalClientDisconnected(TQ_UINT32,bool)),
- this, TQT_SLOT(slotClientConnectionLost(TQ_UINT32,bool)));
+ connect(d->mGame, TQ_SIGNAL(signalNetworkErrorMessage(int, TQString)),
+ this, TQ_SLOT(slotError(int, TQString)));
+ connect(d->mGame, TQ_SIGNAL(signalConnectionBroken()),
+ this, TQ_SLOT(slotServerConnectionLost()));
+ connect(d->mGame, TQ_SIGNAL(signalClientDisconnected(TQ_UINT32,bool)),
+ this, TQ_SLOT(slotClientConnectionLost(TQ_UINT32,bool)));
}
void KGameErrorDialog::slotUnsetKGame()