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-rw-r--r--libtdegames/kgame/kgamenetwork.cpp34
1 files changed, 17 insertions, 17 deletions
diff --git a/libtdegames/kgame/kgamenetwork.cpp b/libtdegames/kgame/kgamenetwork.cpp
index b51b5ae0..94badd88 100644
--- a/libtdegames/kgame/kgamenetwork.cpp
+++ b/libtdegames/kgame/kgamenetwork.cpp
@@ -120,25 +120,25 @@ void KGameNetwork::setMaster()
}
if (!d->mMessageClient) {
d->mMessageClient = new KMessageClient (this);
- connect (d->mMessageClient, TQT_SIGNAL(broadcastReceived(const TQByteArray&, TQ_UINT32)),
- this, TQT_SLOT(receiveNetworkTransmission(const TQByteArray&, TQ_UINT32)));
- connect (d->mMessageClient, TQT_SIGNAL(connectionBroken()),
- this, TQT_SIGNAL(signalConnectionBroken()));
- connect (d->mMessageClient, TQT_SIGNAL(aboutToDisconnect(TQ_UINT32)),
- this, TQT_SLOT(aboutToLoseConnection(TQ_UINT32)));
- connect (d->mMessageClient, TQT_SIGNAL(connectionBroken()),
- this, TQT_SLOT(slotResetConnection()));
-
- connect (d->mMessageClient, TQT_SIGNAL(adminStatusChanged(bool)),
- this, TQT_SLOT(slotAdminStatusChanged(bool)));
- connect (d->mMessageClient, TQT_SIGNAL(eventClientConnected(TQ_UINT32)),
- this, TQT_SIGNAL(signalClientConnected(TQ_UINT32)));
- connect (d->mMessageClient, TQT_SIGNAL(eventClientDisconnected(TQ_UINT32, bool)),
- this, TQT_SIGNAL(signalClientDisconnected(TQ_UINT32, bool)));
+ connect (d->mMessageClient, TQ_SIGNAL(broadcastReceived(const TQByteArray&, TQ_UINT32)),
+ this, TQ_SLOT(receiveNetworkTransmission(const TQByteArray&, TQ_UINT32)));
+ connect (d->mMessageClient, TQ_SIGNAL(connectionBroken()),
+ this, TQ_SIGNAL(signalConnectionBroken()));
+ connect (d->mMessageClient, TQ_SIGNAL(aboutToDisconnect(TQ_UINT32)),
+ this, TQ_SLOT(aboutToLoseConnection(TQ_UINT32)));
+ connect (d->mMessageClient, TQ_SIGNAL(connectionBroken()),
+ this, TQ_SLOT(slotResetConnection()));
+
+ connect (d->mMessageClient, TQ_SIGNAL(adminStatusChanged(bool)),
+ this, TQ_SLOT(slotAdminStatusChanged(bool)));
+ connect (d->mMessageClient, TQ_SIGNAL(eventClientConnected(TQ_UINT32)),
+ this, TQ_SIGNAL(signalClientConnected(TQ_UINT32)));
+ connect (d->mMessageClient, TQ_SIGNAL(eventClientDisconnected(TQ_UINT32, bool)),
+ this, TQ_SIGNAL(signalClientDisconnected(TQ_UINT32, bool)));
// broacast and direct messages are treated equally on receive.
- connect (d->mMessageClient, TQT_SIGNAL(forwardReceived(const TQByteArray&, TQ_UINT32, const TQValueList<TQ_UINT32>&)),
- d->mMessageClient, TQT_SIGNAL(broadcastReceived(const TQByteArray&, TQ_UINT32)));
+ connect (d->mMessageClient, TQ_SIGNAL(forwardReceived(const TQByteArray&, TQ_UINT32, const TQValueList<TQ_UINT32>&)),
+ d->mMessageClient, TQ_SIGNAL(broadcastReceived(const TQByteArray&, TQ_UINT32)));
} else {
// should be no problem but still has to be tested