diff options
Diffstat (limited to 'lskat/lskat/KEInput.cpp')
-rw-r--r-- | lskat/lskat/KEInput.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/lskat/lskat/KEInput.cpp b/lskat/lskat/KEInput.cpp index 091bf4e1..91377f38 100644 --- a/lskat/lskat/KEInput.cpp +++ b/lskat/lskat/KEInput.cpp @@ -127,22 +127,22 @@ bool KEInput::SetInputDevice(int no, KG_INPUTTYPE type,KEMessage *msg) switch(QueryType(no)) { case KG_INPUTTYPE_INTERACTIVE: - connect(playerArray[no].QueryInteractiveConnect(),TQT_SIGNAL(signalReceiveMsg(KEMessage *,int )), - this,TQT_SLOT(slotSetInput(KEMessage *,int ))); - connect(playerArray[no].QueryInteractiveConnect(),TQT_SIGNAL(signalPrepareMove(KEMessage *,KG_INPUTTYPE)), - this,TQT_SLOT(slotPrepareMove(KEMessage *,KG_INPUTTYPE))); + connect(playerArray[no].QueryInteractiveConnect(),TQ_SIGNAL(signalReceiveMsg(KEMessage *,int )), + this,TQ_SLOT(slotSetInput(KEMessage *,int ))); + connect(playerArray[no].QueryInteractiveConnect(),TQ_SIGNAL(signalPrepareMove(KEMessage *,KG_INPUTTYPE)), + this,TQ_SLOT(slotPrepareMove(KEMessage *,KG_INPUTTYPE))); break; case KG_INPUTTYPE_REMOTE: - connect(playerArray[no].QueryRemoteConnect(),TQT_SIGNAL(signalReceiveMsg(KEMessage *,int )), - this,TQT_SLOT(slotSetInput(KEMessage *,int ))); - connect(playerArray[no].QueryRemoteConnect(),TQT_SIGNAL(signalPrepareMove(KEMessage *,KG_INPUTTYPE)), - this,TQT_SLOT(slotPrepareMove(KEMessage *,KG_INPUTTYPE))); + connect(playerArray[no].QueryRemoteConnect(),TQ_SIGNAL(signalReceiveMsg(KEMessage *,int )), + this,TQ_SLOT(slotSetInput(KEMessage *,int ))); + connect(playerArray[no].QueryRemoteConnect(),TQ_SIGNAL(signalPrepareMove(KEMessage *,KG_INPUTTYPE)), + this,TQ_SLOT(slotPrepareMove(KEMessage *,KG_INPUTTYPE))); break; case KG_INPUTTYPE_PROCESS: - connect(playerArray[no].QueryProcessConnect(),TQT_SIGNAL(signalReceiveMsg(KEMessage *,int )), - this,TQT_SLOT(slotSetInput(KEMessage *,int ))); - connect(playerArray[no].QueryProcessConnect(),TQT_SIGNAL(signalPrepareMove(KEMessage *,KG_INPUTTYPE)), - this,TQT_SLOT(slotPrepareMove(KEMessage *,KG_INPUTTYPE))); + connect(playerArray[no].QueryProcessConnect(),TQ_SIGNAL(signalReceiveMsg(KEMessage *,int )), + this,TQ_SLOT(slotSetInput(KEMessage *,int ))); + connect(playerArray[no].QueryProcessConnect(),TQ_SIGNAL(signalPrepareMove(KEMessage *,KG_INPUTTYPE)), + this,TQ_SLOT(slotPrepareMove(KEMessage *,KG_INPUTTYPE))); break; default: break; @@ -190,7 +190,7 @@ bool KEInput::Next(int number, bool force) // delay non interactive move to allow interactive inout if (cTimer) delete cTimer; // Ouch... cTimer=new TQTimer(this); - connect(cTimer,TQT_SIGNAL(timeout()),this,TQT_SLOT(slotTimerNextRemote())); + connect(cTimer,TQ_SIGNAL(timeout()),this,TQ_SLOT(slotTimerNextRemote())); cTimer->start(K_INPUT_DELAY,TRUE); } else @@ -204,7 +204,7 @@ bool KEInput::Next(int number, bool force) { // delay non interactive move to allow interactive inout cTimer=new TQTimer(this); - connect(cTimer,TQT_SIGNAL(timeout()),this,TQT_SLOT(slotTimerNextProcess())); + connect(cTimer,TQ_SIGNAL(timeout()),this,TQ_SLOT(slotTimerNextProcess())); cTimer->start(K_INPUT_DELAY,TRUE); } else |