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#ifndef __SP_DIALOG_H
#define __SP_DIALOG_H

class TQPushButton;
class TQLabel;
class TQComboBox;
class TQTabWidget;
class TQSlider;
class TQLCDNumber;
class TQCheckBox;

#include <tdeconfigdialog.h>

#include "defines.h"
#include "structs.h"


class ConfigSetup:public TQWidget
{
   Q_OBJECT
  
public:
   ConfigSetup(SConfig *custom,TQWidget *parent=0,const char* name=0);

   bool hasChanged();
   bool isDefault();
   void updateSettings();
   void updateWidgets();
   void updateWidgetsDefault();

signals:
   void changed();

protected slots:
   void configSelected(int num);
   void sliderChanged(int val);
protected:   
   void valueChanged(int ednum,int val);
   void valueChanged(int ednum,double val);
   void displayConfig(SConfig cfg);
   void setValue(int ednum,int val);
   void setValue(int ednum,double val);
   void setValue(int ednum,unsigned val);
private:
   enum {EditGamespeed=0,
         EditShotSpeed,EditShotEnergyNeed,EditMaxBullets,EditBulletDamage,
         EditBulletLifeTime,EditBulletReloadTime,
         EditMineFuel,EditMineEnergyNeed,EditMineActivateTime,
         EditMineDamage,EditMaxMines,EditMineReloadTime,
         EditAcc,EditEnergyNeed,EditRotationSpeed,
         EditRotationEnergyNeed,EditShipDamage,
         EditSunEnergy,EditGravity,
         EditPosX,EditPosY,EditVelX,EditVelY,
         EditPowerupRefreshTime,EditPowerupLifeTime,
         EditPowerupEnergyAmount,EditPowerupShieldAmount,
         EditNum};
   enum {TabGeneral=0,TabBullet,TabMine,
         TabShip,TabSun,TabStart,TabPowerups,TabNum};
   enum Type {VarInt,VarFloat};
   
   static char LabelName[EditNum][25];
   static int Parent[EditNum];
   static int Position[EditNum];
   static const char *TabName[TabNum];
   static double EditVal[EditNum][3];
   static int EditDiv[EditNum];
   static Type VarType[EditNum];
 
   TQTabWidget *tabs;

   TQSlider *slider[EditNum];
   TQLCDNumber *value[EditNum];
   
   TQComboBox *configCombo;
   SConfig *customConfig,config;
   
   int selectedConfig;
};

class SettingsDialog : public TDEConfigDialog
{
        Q_OBJECT
  
public:
        SettingsDialog(SConfig *customConfig, TQWidget *parent=0, const char *name=0);
        ~SettingsDialog();

signals:
        void settingsUpdated();

private slots:
        void updateWidgets();
        void updateWidgetsDefault();
        void updateSettings();
                                        
private:
        bool hasChanged();
        bool isDefault();

private:
        ConfigSetup* cs;
};

#endif