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authortoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
committertoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
commit47d455dd55be855e4cc691c32f687f723d9247ee (patch)
tree52e236aaa2576bdb3840ebede26619692fed6d7d /ksvg/dom/SVGPathSegCurvetoCubicSmooth.cc
downloadtdegraphics-47d455dd55be855e4cc691c32f687f723d9247ee.tar.gz
tdegraphics-47d455dd55be855e4cc691c32f687f723d9247ee.zip
Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923 git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegraphics@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'ksvg/dom/SVGPathSegCurvetoCubicSmooth.cc')
-rw-r--r--ksvg/dom/SVGPathSegCurvetoCubicSmooth.cc166
1 files changed, 166 insertions, 0 deletions
diff --git a/ksvg/dom/SVGPathSegCurvetoCubicSmooth.cc b/ksvg/dom/SVGPathSegCurvetoCubicSmooth.cc
new file mode 100644
index 00000000..5bb9df25
--- /dev/null
+++ b/ksvg/dom/SVGPathSegCurvetoCubicSmooth.cc
@@ -0,0 +1,166 @@
+/*
+ Copyright (C) 2001-2003 KSVG Team
+ This file is part of the KDE project
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public License
+ along with this library; see the file COPYING.LIB. If not, write to
+ the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ Boston, MA 02110-1301, USA.
+*/
+
+#include "SVGPathSegCurvetoCubicSmooth.h"
+#include "SVGPathSegCurvetoCubicSmoothImpl.h"
+
+using namespace KSVG;
+
+SVGPathSegCurvetoCubicSmoothAbs::SVGPathSegCurvetoCubicSmoothAbs() : SVGPathSeg()
+{
+ impl = new SVGPathSegCurvetoCubicSmoothAbsImpl();
+}
+
+SVGPathSegCurvetoCubicSmoothAbs::SVGPathSegCurvetoCubicSmoothAbs(const SVGPathSegCurvetoCubicSmoothAbs &other) : SVGPathSeg(other)
+{
+ impl = other.impl;
+}
+
+SVGPathSegCurvetoCubicSmoothAbs::SVGPathSegCurvetoCubicSmoothAbs(SVGPathSegCurvetoCubicSmoothAbsImpl *other) : SVGPathSeg(other)
+{
+ impl = other;
+}
+
+SVGPathSegCurvetoCubicSmoothAbs::~SVGPathSegCurvetoCubicSmoothAbs()
+{
+ delete impl;
+}
+
+void SVGPathSegCurvetoCubicSmoothAbs::setX(const float &x)
+{
+ if(impl)
+ impl->setX(x);
+}
+
+float SVGPathSegCurvetoCubicSmoothAbs::x() const
+{
+ if(!impl) return -1;
+ return impl->x();
+}
+
+void SVGPathSegCurvetoCubicSmoothAbs::setY(const float &y)
+{
+ if(impl)
+ impl->setY(y);
+}
+
+float SVGPathSegCurvetoCubicSmoothAbs::y() const
+{
+ if(!impl) return -1;
+ return impl->y();
+}
+
+void SVGPathSegCurvetoCubicSmoothAbs::setX2(const float &x2)
+{
+ if(impl)
+ impl->setX2(x2);
+}
+
+float SVGPathSegCurvetoCubicSmoothAbs::x2() const
+{
+ if(!impl) return -1;
+ return impl->x2();
+}
+
+void SVGPathSegCurvetoCubicSmoothAbs::setY2(const float &y2)
+{
+ if(impl)
+ impl->setY2(y2);
+}
+
+float SVGPathSegCurvetoCubicSmoothAbs::y2() const
+{
+ if(!impl) return -1;
+ return impl->y2();
+}
+
+
+
+
+
+SVGPathSegCurvetoCubicSmoothRel::SVGPathSegCurvetoCubicSmoothRel() : SVGPathSeg()
+{
+ impl = new SVGPathSegCurvetoCubicSmoothRelImpl();
+}
+
+SVGPathSegCurvetoCubicSmoothRel::SVGPathSegCurvetoCubicSmoothRel(const SVGPathSegCurvetoCubicSmoothRel &other) : SVGPathSeg(other)
+{
+ impl = other.impl;
+}
+
+SVGPathSegCurvetoCubicSmoothRel::SVGPathSegCurvetoCubicSmoothRel(SVGPathSegCurvetoCubicSmoothRelImpl *other) : SVGPathSeg(other)
+{
+ impl = other;
+}
+
+SVGPathSegCurvetoCubicSmoothRel::~SVGPathSegCurvetoCubicSmoothRel()
+{
+ delete impl;
+}
+
+void SVGPathSegCurvetoCubicSmoothRel::setX(const float &x)
+{
+ if(impl)
+ impl->setX(x);
+}
+
+float SVGPathSegCurvetoCubicSmoothRel::x() const
+{
+ if(!impl) return -1;
+ return impl->x();
+}
+
+void SVGPathSegCurvetoCubicSmoothRel::setY(const float &y)
+{
+ if(impl)
+ impl->setY(y);
+}
+
+float SVGPathSegCurvetoCubicSmoothRel::y() const
+{
+ if(!impl) return -1;
+ return impl->y();
+}
+
+void SVGPathSegCurvetoCubicSmoothRel::setX2(const float &x2)
+{
+ if(impl)
+ impl->setX2(x2);
+}
+
+float SVGPathSegCurvetoCubicSmoothRel::x2() const
+{
+ if(!impl) return -1;
+ return impl->x2();
+}
+
+void SVGPathSegCurvetoCubicSmoothRel::setY2(const float &y2)
+{
+ if(impl)
+ impl->setY2(y2);
+}
+
+float SVGPathSegCurvetoCubicSmoothRel::y2() const
+{
+ if(!impl) return -1;
+ return impl->y2();
+}
+
+// vim:ts=4:noet