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+/* This file is part of the KDE libraries
+ Copyright (C) 1999 Daniel M. Duley <mosfet@kde.org>
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License version 2 as published by the Free Software Foundation.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public License
+ along with this library; see the file COPYING.LIB. If not, write to
+ the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ Boston, MA 02110-1301, USA.
+*/
+#ifndef __KDRAWUTIL_H
+#define __KDRAWUTIL_H
+
+#include <tqnamespace.h>
+#include <tqpainter.h>
+#include <tqbitmap.h>
+#include <tqpalette.h>
+
+#include <kdelibs_export.h>
+
+/*
+ * Various drawing routines. Also see Qt's tqdrawutil.h for some more routines
+ * contained in Qt.
+ *
+ * (C) Daniel M. Duley <mosfet@kde.org>
+ */
+
+/**
+ * @relates KStyle
+ * @c \#include @c <kdrawutil.h>
+ *
+ * Draws a Next-style button (solid black shadow with light and midlight highlight).
+ *
+ * @param p The painter to use for drawing the button.
+ * @param r Specifies the rect in which to draw the button.
+ * @param g Specifies the shading colors.
+ * @param sunken Whether to draw the button as sunken (pressed) or not.
+ * @param fill The brush to use for filling the interior of the button.
+ * Pass @a null to prevent the button from being filled.
+ */
+KDEFX_EXPORT void kDrawNextButton(TQPainter *p, const TQRect &r, const TQColorGroup &g,
+ bool sunken=false, const TQBrush *fill=0);
+
+/**
+ * @relates KStyle
+ * @overload
+ */
+KDEFX_EXPORT void kDrawNextButton(TQPainter *p, int x, int y, int w, int h,
+ const TQColorGroup &g, bool sunken=false,
+ const TQBrush *fill=0);
+
+/**
+ * @relates KStyle
+ * @c \#include @c <kdrawutil.h>
+ *
+ * Draws a Be-style button.
+ *
+ * @param p The painter to use for drawing the button.
+ * @param r Specifies the rect in which to draw the button.
+ * @param g Specifies the shading colors.
+ * @param sunken Whether to draw the button as sunken (pressed) or not.
+ * @param fill The brush to use for filling the interior of the button.
+ * Pass @a null to prevent the button from being filled.
+ */
+KDEFX_EXPORT void kDrawBeButton(TQPainter *p, TQRect &r, const TQColorGroup &g,
+ bool sunken=false, const TQBrush *fill=0);
+
+/**
+ * @relates KStyle
+ * @c \#include @c <kdrawutil.h>
+ * @overload
+ */
+KDEFX_EXPORT void kDrawBeButton(TQPainter *p, int x, int y, int w, int h,
+ const TQColorGroup &g, bool sunken=false,
+ const TQBrush *fill=0);
+
+/**
+ * @relates KStyle
+ * @c \#include @c <kdrawutil.h>
+ *
+ * Draws a rounded oval button. This function doesn't fill the button.
+ * See kRoundMaskRegion() for setting masks for fills.
+ *
+ * @param p The painter to use for drawing the button.
+ * @param r Specifies the rect in which to draw the button.
+ * @param g Specifies the shading colors.
+ * @param sunken Whether to draw the button as sunken (pressed) or not.
+ */
+KDEFX_EXPORT void kDrawRoundButton(TQPainter *p, const TQRect &r, const TQColorGroup &g,
+ bool sunken=false);
+
+/**
+ * @relates KStyle
+ * @overload
+ */
+KDEFX_EXPORT void kDrawRoundButton(TQPainter *p, int x, int y, int w, int h,
+ const TQColorGroup &g, bool sunken=false);
+
+/**
+ * @relates KStyle
+ * @c \#include @c <kdrawutil.h>
+ *
+ * Sets a region to the pixels covered by a round button of the given
+ * size. You can use this to set clipping regions.
+ *
+ * @param r Reference to the region to set.
+ * @param x The X coordinate of the button.
+ * @param y The Y coordinate of the button.
+ * @param w The width of the button.
+ * @param h The height of the button.
+ *
+ * @see kDrawRoundButton() and kDrawRoundMask()
+ */
+KDEFX_EXPORT void kRoundMaskRegion(TQRegion &r, int x, int y, int w, int h);
+
+/**
+ * @relates KStyle
+ * @c \#include @c <kdrawutil.h>
+ *
+ * Paints the pixels covered by a round button of the given size with
+ * Qt::color1. This function is useful in TQStyle::tqdrawControlMask().
+ *
+ * @param p The painter to use for drawing the button.
+ * @param x The X coordinate of the button.
+ * @param y The Y coordinate of the button.
+ * @param w The width of the button.
+ * @param h The height of the button.
+ * @param clear Whether to clear the rectangle specified by @p (x, y, w, h) to
+ * Qt::color0 before drawing the mask.
+ */
+KDEFX_EXPORT void kDrawRoundMask(TQPainter *p, int x, int y, int w, int h, bool clear=false);
+
+/**
+ * @relates KStyle
+ * @c \#include @c <kdrawutil.h>
+ *
+ * Paints the provided bitmaps in the painter, using the supplied colorgroup for
+ * the foreground colors. There's one bitmap for each color. If you want to skip
+ * a color, pass @a null for the corresponding bitmap.
+ *
+ * @note The bitmaps will be self-masked automatically if not masked
+ * prior to calling this routine.
+ *
+ * @param p The painter to use for drawing the bitmaps.
+ * @param g Specifies the shading colors.
+ * @param x The X coordinate at which to draw the bitmaps.
+ * @param y The Y coordinate at which to draw the bitmaps.
+ * @param lightColor The bitmap to use for the light part.
+ * @param midColor The bitmap to use for the mid part.
+ * @param midlightColor The bitmap to use for the midlight part.
+ * @param darkColor The bitmap to use for the dark part.
+ * @param blackColor The bitmap to use for the black part.
+ * @param whiteColor The bitmap to use for the white part.
+ *
+ * @see QColorGroup
+ */
+KDEFX_EXPORT void kColorBitmaps(TQPainter *p, const TQColorGroup &g, int x, int y,
+ TQBitmap *lightColor=0, TQBitmap *midColor=0,
+ TQBitmap *midlightColor=0, TQBitmap *darkColor=0,
+ TQBitmap *blackColor=0, TQBitmap *whiteColor=0);
+
+/**
+ * @relates KStyle
+ * @c \#include @c <kdrawutil.h>
+ * @overload
+ */
+ KDEFX_EXPORT void kColorBitmaps(TQPainter *p, const TQColorGroup &g, int x, int y, int w,
+ int h, bool isXBitmaps=true, const uchar *lightColor = 0,
+ const uchar *midColor=0, const uchar *midlightColor=0,
+ const uchar *darkColor=0, const uchar *blackColor=0,
+ const uchar *whiteColor=0);
+
+#endif