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-rw-r--r--doc/api/HowToAddPlugins.dox6
-rw-r--r--doc/api/HowToAddProgrammingLanguages.dox8
-rw-r--r--doc/api/PropEditor.dox4
3 files changed, 9 insertions, 9 deletions
diff --git a/doc/api/HowToAddPlugins.dox b/doc/api/HowToAddPlugins.dox
index 3f9d1b20..e40840a8 100644
--- a/doc/api/HowToAddPlugins.dox
+++ b/doc/api/HowToAddPlugins.dox
@@ -85,7 +85,7 @@ Your part must be derived from <code>KDevPlugin</code>.
- KDevPlugin takes two arguments:
- 1) A <i>parent</i> argument. This also comes from
<code>createPartObject()</code>.
- - 2) A <i>name</i>, which in turn is given to the <code>QObject</code>
+ - 2) A <i>name</i>, which in turn is given to the <code>TQObject</code>
constructor.
.
.
@@ -134,7 +134,7 @@ rooted in the <code>dom</code> document node.
For example, the <code>autoproject</code> part uses the statement
<code><pre>
- QString cflags = DomUtil::readEntry( *part->document(),
+ TQString cflags = DomUtil::readEntry( *part->document(),
"/kdevautoproject/cflags" );
</pre></code>
@@ -181,7 +181,7 @@ void GDBBreakpointWidget::savePartialProjectSession(QDomElement* el)
{
BreakpointTableRow* btr = (BreakpointTableRow *) m_table->item(row, Control);
Breakpoint* bp = btr->breakpoint();
- QDomElement breakpointEl = domDoc.createElement("breakpoint"+QString::number(row));
+ QDomElement breakpointEl = domDoc.createElement("breakpoint"+TQString::number(row));
breakpointEl.setAttribute("type", bp->type());
breakpointEl.setAttribute("location", bp->location(false));
breakpointEl.setAttribute("enabled", bp->isEnabled());
diff --git a/doc/api/HowToAddProgrammingLanguages.dox b/doc/api/HowToAddProgrammingLanguages.dox
index 9ef228e2..78091009 100644
--- a/doc/api/HowToAddProgrammingLanguages.dox
+++ b/doc/api/HowToAddProgrammingLanguages.dox
@@ -71,10 +71,10 @@ Language support can offer additional features:
\subsection sectionAttributeMethodWizard Attribute/Method wizard
- add method dialog: (See <code>cpp</code> or <code>java</code>)
- - <code>virtual void addMethod(const QString &className);</code>
+ - <code>virtual void addMethod(const TQString &className);</code>
.
- add attribute dialog: (See <code>cpp</code> or <code>java</code>)
- - <code>virtual void addAttribute(const QString &className);</code>
+ - <code>virtual void addAttribute(const TQString &className);</code>
.
.
@@ -82,8 +82,8 @@ Language support can offer additional features:
If there is a Qt bindings for your language and there is a possibility
to use QtDesigner ui files, you could implement ui subclassing feature:
- - <code>virtual QStringList subclassWidget(const QString& formName);</code>
- - <code>virtual QStringList updateWidget(const QString& formName, const QString&
+ - <code>virtual QStringList subclassWidget(const TQString& formName);</code>
+ - <code>virtual QStringList updateWidget(const TQString& formName, const TQString&
fileName);</code>
.
diff --git a/doc/api/PropEditor.dox b/doc/api/PropEditor.dox
index 40ce4261..a0bd38a5 100644
--- a/doc/api/PropEditor.dox
+++ b/doc/api/PropEditor.dox
@@ -73,7 +73,7 @@ A simple example on how to create a property editor and use it with one property
list->addProperty("My Group", new Property(String, "Second Property",
"This is my second property", "Hello"));
list->addProperty(new Property(Color, "Third Property",
- "This is my third property", QColor("green")));
+ "This is my third property", TQColor("green")));
m_editor->populateProperties(*list);
\endcode
@@ -88,7 +88,7 @@ More advanced example with property accessors and list intersection:
list->addProperty("My Group", new Property(String, "Second Property",
"This is my second property", "Hello"));
list->addProperty(new Property(Color, "Third Property",
- "This is my third property", QColor("green")));
+ "This is my third property", TQColor("green")));
PropertyList *list2 = new PropertyList;
list2->addProperty("My Group", new Property(Integer, "First Property",