summaryrefslogtreecommitdiffstats
path: root/akode/lib/buffered_decoder.h
diff options
context:
space:
mode:
Diffstat (limited to 'akode/lib/buffered_decoder.h')
-rw-r--r--akode/lib/buffered_decoder.h78
1 files changed, 78 insertions, 0 deletions
diff --git a/akode/lib/buffered_decoder.h b/akode/lib/buffered_decoder.h
new file mode 100644
index 0000000..374057f
--- /dev/null
+++ b/akode/lib/buffered_decoder.h
@@ -0,0 +1,78 @@
+/* aKode: Buffered Decoder
+
+ Copyright (C) 2005 Allan Sandfeld Jensen <kde@carewolf.com>
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public License
+ along with this library; see the file COPYING.LIB. If not, write to
+ the Free Software Foundation, Inc., 51 Franklin Steet, Fifth Floor,
+ Boston, MA 02110-1301, USA.
+*/
+
+#ifndef _AKODE_BUFFERED_DECODER_H
+#define _AKODE_BUFFERED_DECODER_H
+
+#include "decoder.h"
+#include "akode_export.h"
+
+namespace aKode {
+
+class AudioBuffer;
+class AudioConfiguration;
+
+class AKODE_EXPORT BufferedDecoder : public Decoder {
+public:
+ BufferedDecoder();
+ virtual ~BufferedDecoder();
+
+ void openDecoder(Decoder*);
+ void closeDecoder();
+
+ void start();
+ void stop();
+
+ void pause();
+ void resume();
+
+ virtual bool readFrame(AudioFrame*);
+ virtual bool seek(long pos);
+
+ virtual long length();
+ virtual long position();
+ virtual bool seekable();
+
+ virtual bool eof();
+ virtual bool error();
+
+ void setBlockingRead(bool block);
+
+ void setBufferSize(int size);
+ void setFadingTime(int time);
+
+// void setFadeInSeek(bool fade);
+// void setFadeToStop(bool fade);
+
+ AudioBuffer* buffer() const;
+
+ virtual const AudioConfiguration* audioConfiguration();
+
+ struct private_data;
+private:
+ private_data *d;
+
+protected:
+ void fillFader();
+};
+
+} // namespace
+
+#endif