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+/* aKode: Resampler (Secret Rabbit Code)
+
+ Copyright (C) 2004 Allan Sandfeld Jensen <kde@carewolf.com>
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin Steet, Fifth Floor, Boston,
+ MA 02110-1301, USA.
+*/
+#ifndef _AKODE_SRC_RESAMPLER_H
+#define _AKODE_SRC_RESAMPLER_H
+
+#include "akodelib.h"
+
+#include "resampler.h"
+
+namespace aKode {
+
+class AudioFrame;
+
+//! High quality resampler using the Secret Rabbit Code library also known as libsamplerate
+
+/*!
+ * This is the high quality resampler. Compared to the default resampler, it is
+ * lot slower, uses primarely float point, and is GPL.
+ */
+class SRCResampler : public Resampler {
+public:
+ SRCResampler();
+ bool doFrame(AudioFrame* in, AudioFrame* out);
+ void setSampleRate(unsigned int rate);
+ void setSpeed(float speed);
+
+ float speed;
+ unsigned int sample_rate;
+};
+
+class SRCResamplerPlugin : public ResamplerPlugin {
+public:
+ virtual SRCResampler* openResampler();
+};
+
+extern "C" SRCResamplerPlugin src_resampler;
+
+} // namespace
+
+#endif