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/* aKode: JACK-Sink
Copyright (C) 2004 Allan Sandfeld Jensen <kde@carewolf.com>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Steet, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#ifndef _AKODE_JACK_SINK_H
#define _AKODE_JACK_SINK_H
#include "sink.h"
#include "akode_export.h"
namespace aKode {
class AudioConfiguration;
class AudioFrame;
class JACKSink : public Sink {
public:
JACKSink();
~JACKSink();
bool open();
int setAudioConfiguration(const AudioConfiguration *config);
const AudioConfiguration* audioConfiguration() const;
// Writes blocking
bool writeFrame(AudioFrame *frame);
struct private_data;
private:
template<class T> void convertFrame(AudioFrame *in, AudioFrame *out);
private_data *m_data;
};
class JACKSinkPlugin : public SinkPlugin {
public:
virtual JACKSink* openSink() {
return new JACKSink();
}
};
extern "C" AKODE_EXPORT JACKSinkPlugin jack_sink;
} // namespace
#endif
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