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| author | Michele Calgaro <michele.calgaro@yahoo.it> | 2020-12-06 19:28:06 +0900 |
|---|---|---|
| committer | Michele Calgaro <michele.calgaro@yahoo.it> | 2020-12-06 19:28:49 +0900 |
| commit | 247750abcbf6760bbc52aa5d64fc375d6fbee8a3 (patch) | |
| tree | 86e029a960ddd599edbeee8dddf70e87ee314e23 /examples/playtofile_impl.cpp | |
| parent | 595ad58e25c5d0f0c512194f66708f99e5bc1527 (diff) | |
| download | arts-247750ab.tar.gz arts-247750ab.zip | |
Renaming of files in preparation for code style tools.
Signed-off-by: Michele Calgaro <michele.calgaro@yahoo.it>
(cherry picked from commit 00d4f92b717fbcbed6f9eee361975d6ee5380d59)
Diffstat (limited to 'examples/playtofile_impl.cpp')
| -rw-r--r-- | examples/playtofile_impl.cpp | 99 |
1 files changed, 99 insertions, 0 deletions
diff --git a/examples/playtofile_impl.cpp b/examples/playtofile_impl.cpp new file mode 100644 index 0000000..ff7602a --- /dev/null +++ b/examples/playtofile_impl.cpp @@ -0,0 +1,99 @@ + /* + + Copyright (C) 2000 Stefan Westerfeld + stefan@space.twc.de + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Library General Public + License as published by the Free Software Foundation; either + version 2 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Library General Public License for more details. + + You should have received a copy of the GNU Library General Public License + along with this library; see the file COPYING.LIB. If not, write to + the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + Boston, MA 02110-1301, USA. + + */ + +#include "playtofile.h" +#include "flowsystem.h" +#include "stdsynthmodule.h" +#include "convert.h" +#include "stdio.h" + +using namespace Arts; +using namespace std; + +namespace Arts { + class PlayToFile_impl : virtual public PlayToFile_skel, + virtual public StdSynthModule + { + typedef unsigned char uchar; + unsigned char *outblock; + unsigned long maxsamples; + string _filename; + FILE *out; + public: + PlayToFile_impl() : _filename("-") + { + } + void filename(const string& newfilename) { + _filename = newfilename; + filename_changed(_filename); + } + + string filename() { return _filename; } + + void streamInit() { + maxsamples = 0; + outblock = 0; + if(_filename == "-") + out = stdout; + else + out = fopen(_filename.c_str(),"w"); + } + void streamEnd() { + if(outblock) + { + delete[] outblock; + outblock = 0; + } + if(out != stdout) + { + fclose(out); + } + } + + void calculateBlock(unsigned long samples) + { + if(samples > maxsamples) + { + maxsamples = samples; + + if(outblock) delete[] outblock; + outblock = new uchar[maxsamples * 4]; // 2 channels, 16 bit + } + + convert_stereo_2float_i16le(samples,left,right, outblock); + fwrite(outblock, 1, 4 * samples,out); + } + + /* + * this is the most tricky part here - since we will run in a context + * where no audio hardware will play the "give me more data role", + * we'll have to request things ourselves (requireFlow() tells the + * flowsystem that more signal flow should happen, so that + * calculateBlock will get called + */ + void goOn() + { + _node()->requireFlow(); + } + }; + REGISTER_IMPLEMENTATION(PlayToFile_impl); +}; |
