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+ /*
+
+ Copyright (C) 2000 Stefan Westerfeld
+ stefan@space.twc.de
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public License
+ along with this library; see the file COPYING.LIB. If not, write to
+ the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ Boston, MA 02111-1307, USA.
+
+ */
+
+/*
+ * BC - Status (2002-03-08): UnixServer
+ *
+ * Not part of the public API. Do NOT use it in your apps. Can change, even
+ * binary incompatible.
+ */
+
+#ifndef UNIXSERVER_H
+#define UNIXSERVER_H
+
+#include <string>
+#include "iomanager.h"
+
+namespace Arts {
+
+class Dispatcher;
+
+class UnixServer :public IONotify {
+protected:
+ Dispatcher *dispatcher;
+
+ std::string xserverpath;
+ int theSocket;
+ bool socketOk;
+ bool initSocket(const std::string& serverID);
+
+public:
+ UnixServer(Dispatcher *dispatcher, const std::string& serverID);
+ virtual ~UnixServer();
+ bool running();
+ std::string url();
+
+ void notifyIO(int fd, int types);
+};
+
+}
+#endif /* UNIXSERVER_H */