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+ /*
+
+ Copyright (C) 2000 Stefan Westerfeld
+ stefan@space.twc.de
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public License
+ along with this library; see the file COPYING.LIB. If not, write to
+ the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ Boston, MA 02111-1307, USA.
+
+ */
+
+#include "config.h"
+
+#ifdef HAVE_LIBAUDIOFILE
+
+#include "soundserver.h"
+#include "cachedwav.h"
+#include "stdsynthmodule.h"
+#include "convert.h"
+#include "debug.h"
+#include <math.h>
+
+using namespace std;
+using namespace Arts;
+
+class WavPlayObject_impl :public WavPlayObject_skel, public StdSynthModule {
+protected:
+ CachedWav *wav;
+ double flpos;
+ poState _state;
+
+ int sampleCount()
+ {
+ if(!wav) return 0;
+ return wav->bufferSize / wav->channelCount / (wav->sampleWidth/8);
+ }
+public:
+ /*
+ * construction, destruction
+ */
+ WavPlayObject_impl() :wav(0), flpos(0.0), _state(posIdle)
+ {
+ arts_debug("WavPlayObject_impl");
+ }
+
+ virtual ~WavPlayObject_impl()
+ {
+ arts_debug("~WavPlayObject_impl");
+ if(wav) wav->decRef();
+ }
+
+ /*
+ * KMedia2 private interface
+ */
+
+ bool loadMedia(const string &filename) {
+ arts_debug("Wav: loadMedia %s", filename.c_str());
+ wav = CachedWav::load(Cache::the(), filename);
+ return (wav != 0);
+ }
+
+ /*
+ * KMedia2 interface
+ */
+ string description() {
+ return "no description (see "__FILE__")";
+ }
+
+ poTime currentTime() {
+ if(!wav) return poTime(0,0,0,"samples");
+
+ float timesec = flpos / (float)wav->samplingRate;
+ float timems = (timesec - floor(timesec)) * 1000.0;
+
+ return poTime( int( timesec ), int( timems ), (int)flpos, "samples" );
+ }
+
+ poTime overallTime() {
+ float timesec = (float)sampleCount() / (float)wav->samplingRate;
+ float timems = (timesec - floor(timesec)) * 1000.0;
+
+ return poTime( int( timesec ), int( timems ), sampleCount(), "samples" );
+ }
+
+ poCapabilities capabilities() {
+ return static_cast<poCapabilities>(capPause+capSeek);
+ }
+
+ string mediaName() {
+ return wav ? wav->mediaName() : "";
+ }
+
+ poState state() {
+ return _state;
+ }
+
+ void play() {
+ _state = posPlaying;
+ }
+
+ void halt() {
+ _state = posIdle;
+ flpos = 0.0;
+ }
+
+ void seek(const class poTime &newTime) {
+ if(!wav) return;
+
+ float fnewsamples = -1;
+ if(newTime.seconds != -1 && newTime.ms != -1)
+ {
+ float flnewtime = (float)newTime.seconds+((float)newTime.ms/1000.0);
+ fnewsamples = flnewtime * (float)wav->samplingRate;
+ }
+ else if(newTime.custom >= 0 && newTime.customUnit == "samples")
+ {
+ fnewsamples = newTime.custom;
+ }
+
+ if(fnewsamples > (float)sampleCount())
+ fnewsamples = (float)sampleCount();
+
+ if(fnewsamples >= 0) flpos = fnewsamples;
+ }
+
+ void pause() {
+ arts_debug("pause");
+ _state = posPaused;
+ }
+
+ void calculateBlock(unsigned long samples) {
+ unsigned long haveSamples = 0;
+
+ if(wav && _state == posPlaying)
+ {
+ double speed = wav->samplingRate / samplingRateFloat;
+
+ haveSamples = uni_convert_stereo_2float(samples, wav->buffer,
+ wav->bufferSize,wav->channelCount,wav->sampleWidth,
+ left,right,speed,flpos);
+
+ flpos += (double)haveSamples * speed;
+ }
+
+ if(haveSamples != samples)
+ {
+ unsigned long i;
+
+ for(i=haveSamples;i<samples;i++)
+ left[i] = right[i] = 0.0;
+
+ if(_state == posPlaying) {
+ _state = posIdle;
+ flpos = 0.0;
+ }
+ }
+ }
+};
+
+REGISTER_IMPLEMENTATION(WavPlayObject_impl);
+#endif