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-rw-r--r--tqtinterface/qt4/src/3rdparty/libmng/libmng_hlapi.c1814
1 files changed, 1814 insertions, 0 deletions
diff --git a/tqtinterface/qt4/src/3rdparty/libmng/libmng_hlapi.c b/tqtinterface/qt4/src/3rdparty/libmng/libmng_hlapi.c
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index 0000000..22c113f
--- /dev/null
+++ b/tqtinterface/qt4/src/3rdparty/libmng/libmng_hlapi.c
@@ -0,0 +1,1814 @@
+/* ************************************************************************** */
+/* * For conditions of distribution and use, * */
+/* * see copyright notice in libmng.h * */
+/* ************************************************************************** */
+/* * * */
+/* * project : libmng * */
+/* * file : libmng_hlapi.c copyright (c) 2000 G.Juyn * */
+/* * version : 1.0.2 * */
+/* * * */
+/* * purpose : high-level application API (implementation) * */
+/* * * */
+/* * author : G.Juyn * */
+/* * web : http://www.3-t.com * */
+/* * email : mailto:info@3-t.com * */
+/* * * */
+/* * comment : implementation of the high-level function interface * */
+/* * for applications. * */
+/* * * */
+/* * changes : 0.5.1 - 05/06/2000 - G.Juyn * */
+/* * - added init of iPLTEcount * */
+/* * 0.5.1 - 05/08/2000 - G.Juyn * */
+/* * - changed calling-convention definition * */
+/* * - changed status-handling of display-routines * */
+/* * - added versioning-control routines * */
+/* * - filled the write routine * */
+/* * - changed strict-ANSI stuff * */
+/* * 0.5.1 - 05/11/2000 - G.Juyn * */
+/* * - added callback error-reporting support * */
+/* * 0.5.1 - 05/12/2000 - G.Juyn * */
+/* * - changed trace to macro for callback error-reporting * */
+/* * 0.5.1 - 05/13/2000 - G.Juyn * */
+/* * - added eMNGma hack (will be removed in 1.0.0 !!!) * */
+/* * - added TERM animation object pointer (easier reference) * */
+/* * 0.5.1 - 05/14/2000 - G.Juyn * */
+/* * - added cleanup of saved-data (SAVE/SEEK processing) * */
+/* * 0.5.1 - 05/16/2000 - G.Juyn * */
+/* * - moved the actual write_graphic functionality from here * */
+/* * to it's appropriate function in the mng_write module * */
+/* * * */
+/* * 0.5.2 - 05/19/2000 - G.Juyn * */
+/* * - cleaned up some code regarding mixed support * */
+/* * - added JNG support * */
+/* * 0.5.2 - 05/24/2000 - G.Juyn * */
+/* * - moved init of default zlib parms here from "mng_zlib.c" * */
+/* * - added init of default IJG parms * */
+/* * 0.5.2 - 05/29/2000 - G.Juyn * */
+/* * - fixed inconsistancy with freeing global iCCP profile * */
+/* * 0.5.2 - 05/30/2000 - G.Juyn * */
+/* * - added delta-image field initialization * */
+/* * 0.5.2 - 06/06/2000 - G.Juyn * */
+/* * - added initialization of the buffer-suspend parameter * */
+/* * * */
+/* * 0.5.3 - 06/16/2000 - G.Juyn * */
+/* * - added initialization of update-region for refresh * */
+/* * - added initialization of Needrefresh parameter * */
+/* * 0.5.3 - 06/17/2000 - G.Juyn * */
+/* * - added initialization of Deltaimmediate * */
+/* * 0.5.3 - 06/21/2000 - G.Juyn * */
+/* * - added initialization of Speed * */
+/* * - added initialization of Imagelevel * */
+/* * 0.5.3 - 06/26/2000 - G.Juyn * */
+/* * - changed userdata variable to mng_ptr * */
+/* * 0.5.3 - 06/29/2000 - G.Juyn * */
+/* * - fixed initialization routine for new mng_handle type * */
+/* * * */
+/* * 0.9.1 - 07/06/2000 - G.Juyn * */
+/* * - changed mng_display_resume to allow to be called after * */
+/* * a suspension return with MNG_NEEDMOREDATA * */
+/* * - added returncode MNG_NEEDTIMERWAIT for timer breaks * */
+/* * 0.9.1 - 07/07/2000 - G.Juyn * */
+/* * - implemented support for freeze/reset/resume & go_xxxx * */
+/* * 0.9.1 - 07/08/2000 - G.Juyn * */
+/* * - added support for improved timing * */
+/* * - added support for improved I/O-suspension * */
+/* * 0.9.1 - 07/14/2000 - G.Juyn * */
+/* * - changed EOF processing behavior * */
+/* * 0.9.1 - 07/15/2000 - G.Juyn * */
+/* * - added callbacks for SAVE/SEEK processing * */
+/* * - added variable for NEEDSECTIONWAIT breaks * */
+/* * - added variable for freeze & reset processing * */
+/* * 0.9.1 - 07/17/2000 - G.Juyn * */
+/* * - added error cleanup processing * */
+/* * - fixed support for mng_display_reset() * */
+/* * - fixed suspension-buffering for 32K+ chunks * */
+/* * * */
+/* * 0.9.2 - 07/29/2000 - G.Juyn * */
+/* * - fixed small bugs in display processing * */
+/* * 0.9.2 - 07/31/2000 - G.Juyn * */
+/* * - fixed wrapping of suspension parameters * */
+/* * 0.9.2 - 08/04/2000 - G.Juyn * */
+/* * - B111096 - fixed large-buffer read-suspension * */
+/* * 0.9.2 - 08/05/2000 - G.Juyn * */
+/* * - changed file-prefixes * */
+/* * * */
+/* * 0.9.3 - 09/07/2000 - G.Juyn * */
+/* * - added support for new filter_types * */
+/* * 0.9.3 - 09/10/2000 - G.Juyn * */
+/* * - fixed DEFI behavior * */
+/* * 0.9.3 - 10/11/2000 - G.Juyn * */
+/* * - added support for nEED * */
+/* * 0.9.3 - 10/16/2000 - G.Juyn * */
+/* * - added optional support for bKGD for PNG images * */
+/* * - raised initial maximum canvas size * */
+/* * - added support for JDAA * */
+/* * 0.9.3 - 10/17/2000 - G.Juyn * */
+/* * - added callback to process non-critical unknown chunks * */
+/* * - fixed support for delta-images during read() / display() * */
+/* * 0.9.3 - 10/18/2000 - G.Juyn * */
+/* * - added closestream() processing for mng_cleanup() * */
+/* * 0.9.3 - 10/27/2000 - G.Juyn * */
+/* * - fixed seperate read() & display() processing * */
+/* * * */
+/* * 0.9.4 - 11/20/2000 - G.Juyn * */
+/* * - fixed unwanted repetition in mng_readdisplay() * */
+/* * 0.9.4 - 11/24/2000 - G.Juyn * */
+/* * - moved restore of object 0 to libmng_display * */
+/* * * */
+/* * 1.0.1 - 02/08/2001 - G.Juyn * */
+/* * - added MEND processing callback * */
+/* * 1.0.1 - 02/13/2001 - G.Juyn * */
+/* * - fixed first FRAM_MODE=4 timing problem * */
+/* * 1.0.1 - 04/21/2001 - G.Juyn * */
+/* * - fixed bug with display_reset/display_resume (Thanks G!) * */
+/* * 1.0.1 - 04/22/2001 - G.Juyn * */
+/* * - fixed memory-leak (Thanks Gregg!) * */
+/* * 1.0.1 - 04/23/2001 - G.Juyn * */
+/* * - fixed reset_rundata to drop all objects * */
+/* * 1.0.1 - 04/25/2001 - G.Juyn * */
+/* * - moved mng_clear_cms to libmng_cms * */
+/* * * */
+/* * 1.0.2 - 06/23/2001 - G.Juyn * */
+/* * - added optimization option for MNG-video playback * */
+/* * - added processterm callback * */
+/* * 1.0.2 - 06/25/2001 - G.Juyn * */
+/* * - added option to turn off progressive refresh * */
+/* * * */
+/* ************************************************************************** */
+
+#include "libmng.h"
+#include "libmng_data.h"
+#include "libmng_error.h"
+#include "libmng_trace.h"
+#ifdef __BORLANDC__
+#pragma hdrstop
+#endif
+#include "libmng_objects.h"
+#include "libmng_object_prc.h"
+#include "libmng_chunks.h"
+#include "libmng_memory.h"
+#include "libmng_read.h"
+#include "libmng_write.h"
+#include "libmng_display.h"
+#include "libmng_zlib.h"
+#include "libmng_jpeg.h"
+#include "libmng_cms.h"
+#include "libmng_pixels.h"
+
+#if defined(__BORLANDC__) && defined(MNG_STRICT_ANSI)
+#pragma option -A /* force ANSI-C */
+#endif
+
+/* ************************************************************************** */
+/* * * */
+/* * local routines * */
+/* * * */
+/* ************************************************************************** */
+
+#if defined(MNG_SUPPORT_READ) || defined(MNG_SUPPORT_WRITE)
+mng_retcode mng_drop_chunks (mng_datap pData)
+{
+ mng_chunkp pChunk;
+ mng_chunkp pNext;
+ mng_cleanupchunk fCleanup;
+
+#ifdef MNG_SUPPORT_TRACE
+ MNG_TRACE (pData, MNG_FN_DROP_CHUNKS, MNG_LC_START)
+#endif
+
+ pChunk = pData->pFirstchunk; /* and get first stored chunk (if any) */
+
+ while (pChunk) /* more chunks to discard ? */
+ {
+ pNext = ((mng_chunk_headerp)pChunk)->pNext;
+ /* call appropriate cleanup */
+ fCleanup = ((mng_chunk_headerp)pChunk)->fCleanup;
+ fCleanup (pData, pChunk);
+
+ pChunk = pNext; /* neeeext */
+ }
+
+#ifdef MNG_SUPPORT_TRACE
+ MNG_TRACE (pData, MNG_FN_DROP_CHUNKS, MNG_LC_END)
+#endif
+
+ return MNG_NOERROR;
+}
+#endif /* MNG_SUPPORT_READ || MNG_SUPPORT_WRITE */
+
+/* ************************************************************************** */
+
+#ifdef MNG_SUPPORT_DISPLAY
+mng_retcode mng_drop_objects (mng_datap pData,
+ mng_bool bDropaniobj)
+{
+ mng_objectp pObject;
+ mng_objectp pNext;
+ mng_cleanupobject fCleanup;
+
+#ifdef MNG_SUPPORT_TRACE
+ MNG_TRACE (pData, MNG_FN_DROP_OBJECTS, MNG_LC_START)
+#endif
+
+ pObject = pData->pFirstimgobj; /* get first stored image-object (if any) */
+
+ while (pObject) /* more objects to discard ? */
+ {
+ pNext = ((mng_object_headerp)pObject)->pNext;
+ /* call appropriate cleanup */
+ fCleanup = ((mng_object_headerp)pObject)->fCleanup;
+ fCleanup (pData, pObject);
+
+ pObject = pNext; /* neeeext */
+ }
+
+ pData->pFirstimgobj = MNG_NULL; /* clean this up!!! */
+
+ if (bDropaniobj) /* drop animation objects ? */
+ {
+ pObject = pData->pFirstaniobj; /* get first stored animation-object (if any) */
+
+ while (pObject) /* more objects to discard ? */
+ {
+ pNext = ((mng_object_headerp)pObject)->pNext;
+ /* call appropriate cleanup */
+ fCleanup = ((mng_object_headerp)pObject)->fCleanup;
+ fCleanup (pData, pObject);
+
+ pObject = pNext; /* neeeext */
+ }
+
+ pData->pFirstaniobj = MNG_NULL; /* clean this up!!! */
+ }
+
+#ifdef MNG_SUPPORT_TRACE
+ MNG_TRACE (pData, MNG_FN_DROP_OBJECTS, MNG_LC_END)
+#endif
+
+ return MNG_NOERROR;
+}
+#endif /* MNG_SUPPORT_DISPLAY */
+
+/* ************************************************************************** */
+
+#ifdef MNG_SUPPORT_DISPLAY
+mng_retcode mng_drop_savedata (mng_datap pData)
+{
+#ifdef MNG_SUPPORT_TRACE
+ MNG_TRACE (pData, MNG_FN_DROP_SAVEDATA, MNG_LC_START)
+#endif
+
+ if (pData->pSavedata) /* sanity check */
+ { /* address it more directly */
+ mng_savedatap pSave = pData->pSavedata;
+
+ if (pSave->iGlobalProfilesize) /* cleanup the profile ? */
+ MNG_FREEX (pData, pSave->pGlobalProfile, pSave->iGlobalProfilesize)
+ /* cleanup the save structure */
+ MNG_FREE (pData, pData->pSavedata, sizeof (mng_savedata))
+ }
+
+#ifdef MNG_SUPPORT_TRACE
+ MNG_TRACE (pData, MNG_FN_DROP_SAVEDATA, MNG_LC_END)
+#endif
+
+ return MNG_NOERROR;
+}
+#endif /* MNG_SUPPORT_DISPLAY */
+
+/* ************************************************************************** */
+
+#ifdef MNG_SUPPORT_DISPLAY
+mng_retcode mng_reset_rundata (mng_datap pData)
+{
+ drop_invalid_objects (pData); /* drop invalidly stored objects */
+ mng_drop_savedata (pData); /* drop stored savedata */
+ mng_reset_objzero (pData); /* reset object 0 */
+ /* drop stored objects (if any) */
+ mng_drop_objects (pData, MNG_FALSE);
+
+ pData->bFramedone = MNG_FALSE;
+ pData->iFrameseq = 0; /* reset counters & stuff */
+ pData->iLayerseq = 0;
+ pData->iFrametime = 0;
+ pData->iRequestframe = 0;
+ pData->iRequestlayer = 0;
+ pData->iRequesttime = 0;
+ pData->bSearching = MNG_FALSE;
+
+ pData->iRuntime = 0;
+ pData->iSynctime = 0;
+ pData->iStarttime = 0;
+ pData->iEndtime = 0;
+ pData->bRunning = MNG_FALSE;
+ pData->bTimerset = MNG_FALSE;
+ pData->iBreakpoint = 0;
+ pData->bSectionwait = MNG_FALSE;
+ pData->bFreezing = MNG_FALSE;
+ pData->bResetting = MNG_FALSE;
+ pData->bNeedrefresh = MNG_FALSE;
+
+ pData->iIterations = 0;
+ /* start of animation objects! */
+ pData->pCurraniobj = MNG_NULL;
+
+ pData->iUpdateleft = 0; /* reset region */
+ pData->iUpdateright = 0;
+ pData->iUpdatetop = 0;
+ pData->iUpdatebottom = 0;
+ pData->iPLTEcount = 0; /* reset PLTE data */
+
+ pData->iDEFIobjectid = 0; /* reset DEFI data */
+ pData->bDEFIhasdonotshow = MNG_FALSE;
+ pData->iDEFIdonotshow = 0;
+ pData->bDEFIhasconcrete = MNG_FALSE;
+ pData->iDEFIconcrete = 0;
+ pData->bDEFIhasloca = MNG_FALSE;
+ pData->iDEFIlocax = 0;
+ pData->iDEFIlocay = 0;
+ pData->bDEFIhasclip = MNG_FALSE;
+ pData->iDEFIclipl = 0;
+ pData->iDEFIclipr = 0;
+ pData->iDEFIclipt = 0;
+ pData->iDEFIclipb = 0;
+
+ pData->iBACKred = 0; /* reset BACK data */
+ pData->iBACKgreen = 0;
+ pData->iBACKblue = 0;
+ pData->iBACKmandatory = 0;
+ pData->iBACKimageid = 0;
+ pData->iBACKtile = 0;
+
+ pData->iFRAMmode = 1; /* default global FRAM variables */
+ pData->iFRAMdelay = 1;
+ pData->iFRAMtimeout = 0x7fffffffl;
+ pData->bFRAMclipping = MNG_FALSE;
+ pData->iFRAMclipl = 0;
+ pData->iFRAMclipr = 0;
+ pData->iFRAMclipt = 0;
+ pData->iFRAMclipb = 0;
+
+ pData->iFramemode = 1; /* again for the current frame */
+ pData->iFramedelay = 1;
+ pData->iFrametimeout = 0x7fffffffl;
+ pData->bFrameclipping = MNG_FALSE;
+ pData->iFrameclipl = 0;
+ pData->iFrameclipr = 0;
+ pData->iFrameclipt = 0;
+ pData->iFrameclipb = 0;
+
+ pData->iNextdelay = 1;
+
+ pData->iSHOWmode = 0; /* reset SHOW data */
+ pData->iSHOWfromid = 0;
+ pData->iSHOWtoid = 0;
+ pData->iSHOWnextid = 0;
+ pData->iSHOWskip = 0;
+
+ pData->iGlobalPLTEcount = 0; /* reset global PLTE data */
+
+ pData->iGlobalTRNSrawlen = 0; /* reset global tRNS data */
+
+ pData->iGlobalGamma = 0; /* reset global gAMA data */
+
+ pData->iGlobalWhitepointx = 0; /* reset global cHRM data */
+ pData->iGlobalWhitepointy = 0;
+ pData->iGlobalPrimaryredx = 0;
+ pData->iGlobalPrimaryredy = 0;
+ pData->iGlobalPrimarygreenx = 0;
+ pData->iGlobalPrimarygreeny = 0;
+ pData->iGlobalPrimarybluex = 0;
+ pData->iGlobalPrimarybluey = 0;
+
+ pData->iGlobalRendintent = 0; /* reset global sRGB data */
+
+ if (pData->iGlobalProfilesize) /* drop global profile (if any) */
+ MNG_FREE (pData, pData->pGlobalProfile, pData->iGlobalProfilesize)
+
+ pData->iGlobalProfilesize = 0;
+
+ pData->iGlobalBKGDred = 0; /* reset global bKGD data */
+ pData->iGlobalBKGDgreen = 0;
+ pData->iGlobalBKGDblue = 0;
+ /* reset delta-image */
+ pData->pDeltaImage = MNG_NULL;
+ pData->iDeltaImagetype = 0;
+ pData->iDeltatype = 0;
+ pData->iDeltaBlockwidth = 0;
+ pData->iDeltaBlockheight = 0;
+ pData->iDeltaBlockx = 0;
+ pData->iDeltaBlocky = 0;
+ pData->bDeltaimmediate = MNG_FALSE;
+
+ return MNG_NOERROR;
+}
+#endif /* MNG_SUPPORT_DISPLAY */
+
+/* ************************************************************************** */
+
+void cleanup_errors (mng_datap pData)
+{
+ pData->iErrorcode = MNG_NOERROR;
+ pData->iSeverity = 0;
+ pData->iErrorx1 = 0;
+ pData->iErrorx2 = 0;
+ pData->zErrortext = MNG_NULL;
+
+ return;
+}
+
+/* ************************************************************************** */
+/* * * */
+/* * Versioning control * */
+/* * * */
+/* ************************************************************************** */
+
+mng_pchar MNG_DECL mng_version_text (void)
+{
+ return MNG_VERSION_TEXT;
+}
+
+/* ************************************************************************** */
+
+mng_uint8 MNG_DECL mng_version_so (void)
+{
+ return MNG_VERSION_SO;
+}
+
+/* ************************************************************************** */
+
+mng_uint8 MNG_DECL mng_version_dll (void)
+{
+ return MNG_VERSION_DLL;
+}
+
+/* ************************************************************************** */
+
+mng_uint8 MNG_DECL mng_version_major (void)
+{
+ return MNG_VERSION_MAJOR;
+}
+
+/* ************************************************************************** */
+
+mng_uint8 MNG_DECL mng_version_minor (void)
+{
+ return MNG_VERSION_MINOR;
+}
+
+/* ************************************************************************** */
+
+mng_uint8 MNG_DECL mng_version_release (void)
+{
+ return MNG_VERSION_RELEASE;
+}
+
+/* ************************************************************************** */
+/* * * */
+/* * HLAPI routines * */
+/* * * */
+/* ************************************************************************** */
+
+mng_handle MNG_DECL mng_initialize (mng_ptr pUserdata,
+ mng_memalloc fMemalloc,
+ mng_memfree fMemfree,
+ mng_traceproc fTraceproc)
+{
+ mng_datap pData;
+#ifdef MNG_SUPPORT_DISPLAY
+ mng_retcode iRetcode;
+ mng_imagep pImage;
+#endif
+
+#ifdef MNG_INTERNAL_MEMMNGMT /* allocate the main datastruc */
+ pData = (mng_datap)calloc (1, sizeof (mng_data));
+#else
+ pData = (mng_datap)fMemalloc (sizeof (mng_data));
+#endif
+
+ if (!pData)
+ return MNG_NULL; /* error: out of memory?? */
+ /* validate the structure */
+ pData->iMagic = MNG_MAGIC;
+ /* save userdata field */
+ pData->pUserdata = pUserdata;
+ /* remember trace callback */
+ pData->fTraceproc = fTraceproc;
+
+#ifdef MNG_SUPPORT_TRACE
+ if (mng_trace (pData, MNG_FN_INITIALIZE, MNG_LC_INITIALIZE))
+ {
+ MNG_FREEX (pData, pData, sizeof (mng_data))
+ return MNG_NULL;
+ }
+#endif
+ /* default canvas styles are 8-bit RGB */
+ pData->iCanvasstyle = MNG_CANVAS_RGB8;
+ pData->iBkgdstyle = MNG_CANVAS_RGB8;
+
+ pData->iBGred = 0; /* black */
+ pData->iBGgreen = 0;
+ pData->iBGblue = 0;
+
+ pData->bUseBKGD = MNG_TRUE;
+
+#ifdef MNG_FULL_CMS
+ pData->bIssRGB = MNG_TRUE;
+ pData->hProf1 = 0; /* no profiles yet */
+ pData->hProf2 = 0;
+ pData->hProf3 = 0;
+ pData->hTrans = 0;
+#endif
+
+ pData->dViewgamma = 1.0;
+ pData->dDisplaygamma = 2.2;
+ pData->dDfltimggamma = 0.45455;
+ /* initially remember chunks */
+ pData->bStorechunks = MNG_TRUE;
+ /* no breaks at section-borders */
+ pData->bSectionbreaks = MNG_FALSE;
+ /* initially cache playback info */
+ pData->bCacheplayback = MNG_TRUE;
+ /* progressive refresh for large images */
+ pData->bDoProgressive = MNG_TRUE;
+ /* normal animation-speed ! */
+ pData->iSpeed = mng_st_normal;
+ /* initial image limits */
+ pData->iMaxwidth = 10000;
+ pData->iMaxheight = 10000;
+
+#ifdef MNG_INTERNAL_MEMMNGMT /* internal management */
+ pData->fMemalloc = MNG_NULL;
+ pData->fMemfree = MNG_NULL;
+#else /* keep callbacks */
+ pData->fMemalloc = fMemalloc;
+ pData->fMemfree = fMemfree;
+#endif
+ /* no value (yet) */
+ pData->fOpenstream = MNG_NULL;
+ pData->fClosestream = MNG_NULL;
+ pData->fReaddata = MNG_NULL;
+ pData->fWritedata = MNG_NULL;
+ pData->fErrorproc = MNG_NULL;
+ pData->fProcessheader = MNG_NULL;
+ pData->fProcesstext = MNG_NULL;
+ pData->fProcesssave = MNG_NULL;
+ pData->fProcessseek = MNG_NULL;
+ pData->fProcessneed = MNG_NULL;
+ pData->fProcessmend = MNG_NULL;
+ pData->fProcessunknown = MNG_NULL;
+ pData->fProcessterm = MNG_NULL;
+ pData->fGetcanvasline = MNG_NULL;
+ pData->fGetbkgdline = MNG_NULL;
+ pData->fGetalphaline = MNG_NULL;
+ pData->fRefresh = MNG_NULL;
+ pData->fGettickcount = MNG_NULL;
+ pData->fSettimer = MNG_NULL;
+ pData->fProcessgamma = MNG_NULL;
+ pData->fProcesschroma = MNG_NULL;
+ pData->fProcesssrgb = MNG_NULL;
+ pData->fProcessiccp = MNG_NULL;
+ pData->fProcessarow = MNG_NULL;
+
+#if defined(MNG_SUPPORT_DISPLAY) && (defined(MNG_GAMMA_ONLY) || defined(MNG_FULL_CMS))
+ pData->dLastgamma = 0; /* lookup table needs first-time calc */
+#endif
+
+#ifdef MNG_SUPPORT_DISPLAY /* create object 0 */
+ iRetcode = create_imageobject (pData, 0, MNG_TRUE, MNG_TRUE, MNG_TRUE,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, MNG_FALSE,
+ 0, 0, 0, 0, &pImage);
+
+ if (iRetcode) /* on error drop out */
+ {
+ MNG_FREEX (pData, pData, sizeof (mng_data))
+ return MNG_NULL;
+ }
+
+ pData->pObjzero = pImage;
+#endif
+
+#if defined(MNG_SUPPORT_DISPLAY) && defined(MNG_INCLUDE_LCMS)
+ mnglcms_initlibrary (); /* init lcms particulairs */
+#endif
+
+#ifdef MNG_SUPPORT_READ
+ pData->bSuspensionmode = MNG_FALSE;
+ pData->iSuspendbufsize = 0;
+ pData->pSuspendbuf = MNG_NULL;
+ pData->pSuspendbufnext = MNG_NULL;
+ pData->iSuspendbufleft = 0;
+ pData->iChunklen = 0;
+ pData->pReadbufnext = MNG_NULL;
+#endif
+
+#ifdef MNG_INCLUDE_ZLIB
+ mngzlib_initialize (pData); /* initialize zlib structures and such */
+ /* default zlib compression parameters */
+ pData->iZlevel = MNG_ZLIB_LEVEL;
+ pData->iZmethod = MNG_ZLIB_METHOD;
+ pData->iZwindowbits = MNG_ZLIB_WINDOWBITS;
+ pData->iZmemlevel = MNG_ZLIB_MEMLEVEL;
+ pData->iZstrategy = MNG_ZLIB_STRATEGY;
+ /* default maximum IDAT data size */
+ pData->iMaxIDAT = MNG_MAX_IDAT_SIZE;
+#endif
+
+#ifdef MNG_INCLUDE_JNG /* default IJG compression parameters */
+ pData->eJPEGdctmethod = MNG_JPEG_DCT;
+ pData->iJPEGquality = MNG_JPEG_TQUALITY;
+ pData->iJPEGsmoothing = MNG_JPEG_SMOOTHING;
+ pData->bJPEGcompressprogr = MNG_JPEG_PROGRESSIVE;
+ pData->bJPEGcompressopt = MNG_JPEG_OPTIMIZED;
+ /* default maximum JDAT data size */
+ pData->iMaxJDAT = MNG_MAX_JDAT_SIZE;
+#endif
+
+ mng_reset ((mng_handle)pData);
+
+#ifdef MNG_SUPPORT_TRACE
+ if (mng_trace (pData, MNG_FN_INITIALIZE, MNG_LC_END))
+ {
+ MNG_FREEX (pData, pData, sizeof (mng_data))
+ return MNG_NULL;
+ }
+#endif
+
+ return (mng_handle)pData; /* if we get here, we're in business */
+}
+
+/* ************************************************************************** */
+
+mng_retcode MNG_DECL mng_reset (mng_handle hHandle)
+{
+ mng_datap pData;
+
+#ifdef MNG_SUPPORT_TRACE
+ MNG_TRACE (((mng_datap)hHandle), MNG_FN_RESET, MNG_LC_START)
+#endif
+
+ MNG_VALIDHANDLE (hHandle) /* check validity handle */
+ pData = ((mng_datap)(hHandle)); /* address main structure */
+
+#ifdef MNG_SUPPORT_DISPLAY
+ mng_drop_savedata (pData); /* cleanup saved-data from SAVE/SEEK */
+#endif
+
+#if defined(MNG_SUPPORT_DISPLAY) && defined(MNG_FULL_CMS)
+ mng_clear_cms (pData); /* cleanup left-over cms stuff if any */
+#endif
+
+#ifdef MNG_INCLUDE_JNG
+ mngjpeg_cleanup (pData); /* cleanup jpeg stuff */
+#endif
+
+#ifdef MNG_INCLUDE_ZLIB
+ if (pData->bInflating) /* if we've been inflating */
+ {
+#ifdef MNG_INCLUDE_DISPLAY_PROCS
+ cleanup_rowproc (pData); /* cleanup row-processing, */
+#endif
+ mngzlib_inflatefree (pData); /* cleanup inflate! */
+ }
+#endif /* MNG_INCLUDE_ZLIB */
+
+#ifdef MNG_SUPPORT_READ
+ if ((pData->bReading) && (!pData->bEOF))
+ process_eof (pData); /* cleanup app streaming */
+ /* cleanup default read buffers */
+ MNG_FREE (pData, pData->pReadbuf, pData->iReadbufsize)
+ MNG_FREE (pData, pData->pLargebuf, pData->iLargebufsize)
+ MNG_FREE (pData, pData->pSuspendbuf, pData->iSuspendbufsize)
+#endif
+
+#ifdef MNG_SUPPORT_WRITE /* cleanup default write buffer */
+ MNG_FREE (pData, pData->pWritebuf, pData->iWritebufsize)
+#endif
+
+#if defined(MNG_SUPPORT_READ) || defined(MNG_SUPPORT_WRITE)
+ mng_drop_chunks (pData); /* drop stored chunks (if any) */
+#endif
+
+#ifdef MNG_SUPPORT_DISPLAY
+ mng_drop_objects (pData, MNG_TRUE); /* drop stored objects (if any) */
+
+ if (pData->iGlobalProfilesize) /* drop global profile (if any) */
+ MNG_FREEX (pData, pData->pGlobalProfile, pData->iGlobalProfilesize)
+#endif
+
+ pData->eSigtype = mng_it_unknown;
+ pData->eImagetype = mng_it_unknown;
+ pData->iWidth = 0; /* these are unknown yet */
+ pData->iHeight = 0;
+ pData->iTicks = 0;
+ pData->iLayercount = 0;
+ pData->iFramecount = 0;
+ pData->iPlaytime = 0;
+ pData->iSimplicity = 0;
+ pData->iAlphadepth = 16; /* assume the worst! */
+
+ pData->iImagelevel = 0; /* no image encountered */
+
+ pData->iMagnify = 0; /* 1-to-1 display */
+ pData->iOffsetx = 0; /* no offsets */
+ pData->iOffsety = 0;
+ pData->iCanvaswidth = 0; /* let the app decide during processheader */
+ pData->iCanvasheight = 0;
+ /* so far, so good */
+ pData->iErrorcode = MNG_NOERROR;
+ pData->iSeverity = 0;
+ pData->iErrorx1 = 0;
+ pData->iErrorx2 = 0;
+ pData->zErrortext = MNG_NULL;
+
+#if defined(MNG_SUPPORT_READ) || defined(MNG_SUPPORT_WRITE)
+ /* let's assume the best scenario */
+ pData->bPreDraft48 = MNG_FALSE;
+ /* the unknown chunk */
+ pData->iChunkname = MNG_UINT_HUH;
+ pData->iChunkseq = 0;
+ pData->pFirstchunk = MNG_NULL;
+ pData->pLastchunk = MNG_NULL;
+ /* nothing processed yet */
+ pData->bHasheader = MNG_FALSE;
+ pData->bHasMHDR = MNG_FALSE;
+ pData->bHasIHDR = MNG_FALSE;
+ pData->bHasBASI = MNG_FALSE;
+ pData->bHasDHDR = MNG_FALSE;
+#ifdef MNG_INCLUDE_JNG
+ pData->bHasJHDR = MNG_FALSE;
+ pData->bHasJSEP = MNG_FALSE;
+ pData->bHasJDAA = MNG_FALSE;
+ pData->bHasJDAT = MNG_FALSE;
+#endif
+ pData->bHasPLTE = MNG_FALSE;
+ pData->bHasTRNS = MNG_FALSE;
+ pData->bHasGAMA = MNG_FALSE;
+ pData->bHasCHRM = MNG_FALSE;
+ pData->bHasSRGB = MNG_FALSE;
+ pData->bHasICCP = MNG_FALSE;
+ pData->bHasBKGD = MNG_FALSE;
+ pData->bHasIDAT = MNG_FALSE;
+
+ pData->bHasSAVE = MNG_FALSE;
+ pData->bHasBACK = MNG_FALSE;
+ pData->bHasFRAM = MNG_FALSE;
+ pData->bHasTERM = MNG_FALSE;
+ pData->bHasLOOP = MNG_FALSE;
+ /* there's no global stuff yet either */
+ pData->bHasglobalPLTE = MNG_FALSE;
+ pData->bHasglobalTRNS = MNG_FALSE;
+ pData->bHasglobalGAMA = MNG_FALSE;
+ pData->bHasglobalCHRM = MNG_FALSE;
+ pData->bHasglobalSRGB = MNG_FALSE;
+ pData->bHasglobalICCP = MNG_FALSE;
+
+ pData->iDatawidth = 0; /* no IHDR/BASI/DHDR done yet */
+ pData->iDataheight = 0;
+ pData->iBitdepth = 0;
+ pData->iColortype = 0;
+ pData->iCompression = 0;
+ pData->iFilter = 0;
+ pData->iInterlace = 0;
+
+#ifdef MNG_INCLUDE_JNG
+ pData->iJHDRcolortype = 0; /* no JHDR data */
+ pData->iJHDRimgbitdepth = 0;
+ pData->iJHDRimgcompression = 0;
+ pData->iJHDRimginterlace = 0;
+ pData->iJHDRalphabitdepth = 0;
+ pData->iJHDRalphacompression = 0;
+ pData->iJHDRalphafilter = 0;
+ pData->iJHDRalphainterlace = 0;
+#endif
+
+#endif /* MNG_SUPPORT_READ || MNG_SUPPORT_WRITE */
+
+#ifdef MNG_SUPPORT_READ /* no reading done */
+ pData->bReading = MNG_FALSE;
+ pData->bHavesig = MNG_FALSE;
+ pData->bEOF = MNG_FALSE;
+ pData->iReadbufsize = 0;
+ pData->pReadbuf = MNG_NULL;
+
+ pData->iLargebufsize = 0;
+ pData->pLargebuf = MNG_NULL;
+
+ pData->iSuspendtime = 0;
+ pData->bSuspended = MNG_FALSE;
+ pData->iSuspendpoint = 0;
+
+ pData->pSuspendbufnext = pData->pSuspendbuf;
+ pData->iSuspendbufleft = 0;
+#endif /* MNG_SUPPORT_READ */
+
+#ifdef MNG_SUPPORT_WRITE /* no creating/writing done */
+ pData->bCreating = MNG_FALSE;
+ pData->bWriting = MNG_FALSE;
+ pData->iFirstchunkadded = 0;
+ pData->iWritebufsize = 0;
+ pData->pWritebuf = MNG_NULL;
+#endif /* MNG_SUPPORT_WRITE */
+
+#ifdef MNG_SUPPORT_DISPLAY /* done nuttin' yet */
+ pData->bDisplaying = MNG_FALSE;
+ pData->iFrameseq = 0;
+ pData->iLayerseq = 0;
+ pData->iFrametime = 0;
+
+ pData->iRequestframe = 0;
+ pData->iRequestlayer = 0;
+ pData->iRequesttime = 0;
+ pData->bSearching = MNG_FALSE;
+
+ pData->bRestorebkgd = MNG_FALSE;
+
+ pData->iRuntime = 0;
+ pData->iSynctime = 0;
+ pData->iStarttime = 0;
+ pData->iEndtime = 0;
+ pData->bRunning = MNG_FALSE;
+ pData->bTimerset = MNG_FALSE;
+ pData->iBreakpoint = 0;
+ pData->bSectionwait = MNG_FALSE;
+ pData->bFreezing = MNG_FALSE;
+ pData->bResetting = MNG_FALSE;
+ pData->bNeedrefresh = MNG_FALSE;
+ /* these don't exist yet */
+ pData->pCurrentobj = MNG_NULL;
+ pData->pCurraniobj = MNG_NULL;
+ pData->pTermaniobj = MNG_NULL;
+ pData->pLastclone = MNG_NULL;
+ pData->pStoreobj = MNG_NULL;
+ pData->pStorebuf = MNG_NULL;
+ pData->pRetrieveobj = MNG_NULL;
+ /* no saved data ! */
+ pData->pSavedata = MNG_NULL;
+ /* TODO: remove in 1.0.0 !!! */
+ pData->bEMNGMAhack = MNG_FALSE;
+
+ pData->iUpdateleft = 0; /* no region updated yet */
+ pData->iUpdateright = 0;
+ pData->iUpdatetop = 0;
+ pData->iUpdatebottom = 0;
+
+ pData->iPass = -1; /* interlacing stuff and temp buffers */
+ pData->iRow = 0;
+ pData->iRowinc = 1;
+ pData->iCol = 0;
+ pData->iColinc = 1;
+ pData->iRowsamples = 0;
+ pData->iSamplemul = 0;
+ pData->iSampleofs = 0;
+ pData->iSamplediv = 0;
+ pData->iRowsize = 0;
+ pData->iRowmax = 0;
+ pData->iFilterofs = 0;
+ pData->iPixelofs = 1;
+ pData->iLevel0 = 0;
+ pData->iLevel1 = 0;
+ pData->iLevel2 = 0;
+ pData->iLevel3 = 0;
+ pData->pWorkrow = MNG_NULL;
+ pData->pPrevrow = MNG_NULL;
+ pData->pRGBArow = 0;
+ pData->bIsRGBA16 = MNG_TRUE;
+ pData->bIsOpaque = MNG_TRUE;
+ pData->iFilterbpp = 1;
+
+ pData->iSourcel = 0; /* always initialized just before */
+ pData->iSourcer = 0; /* compositing the next layer */
+ pData->iSourcet = 0;
+ pData->iSourceb = 0;
+ pData->iDestl = 0;
+ pData->iDestr = 0;
+ pData->iDestt = 0;
+ pData->iDestb = 0;
+ /* lists are empty */
+ pData->pFirstimgobj = MNG_NULL;
+ pData->pLastimgobj = MNG_NULL;
+ pData->pFirstaniobj = MNG_NULL;
+ pData->pLastaniobj = MNG_NULL;
+ /* no processing callbacks */
+ pData->fDisplayrow = MNG_NULL;
+ pData->fRestbkgdrow = MNG_NULL;
+ pData->fCorrectrow = MNG_NULL;
+ pData->fRetrieverow = MNG_NULL;
+ pData->fStorerow = MNG_NULL;
+ pData->fProcessrow = MNG_NULL;
+ pData->fDifferrow = MNG_NULL;
+ pData->fInitrowproc = MNG_NULL;
+
+ pData->iPLTEcount = 0; /* no PLTE data */
+
+ pData->iDEFIobjectid = 0; /* no DEFI data */
+ pData->bDEFIhasdonotshow = MNG_FALSE;
+ pData->iDEFIdonotshow = 0;
+ pData->bDEFIhasconcrete = MNG_FALSE;
+ pData->iDEFIconcrete = 0;
+ pData->bDEFIhasloca = MNG_FALSE;
+ pData->iDEFIlocax = 0;
+ pData->iDEFIlocay = 0;
+ pData->bDEFIhasclip = MNG_FALSE;
+ pData->iDEFIclipl = 0;
+ pData->iDEFIclipr = 0;
+ pData->iDEFIclipt = 0;
+ pData->iDEFIclipb = 0;
+
+ pData->iBACKred = 0; /* no BACK data */
+ pData->iBACKgreen = 0;
+ pData->iBACKblue = 0;
+ pData->iBACKmandatory = 0;
+ pData->iBACKimageid = 0;
+ pData->iBACKtile = 0;
+
+ pData->iFRAMmode = 1; /* default global FRAM variables */
+ pData->iFRAMdelay = 1;
+ pData->iFRAMtimeout = 0x7fffffffl;
+ pData->bFRAMclipping = MNG_FALSE;
+ pData->iFRAMclipl = 0;
+ pData->iFRAMclipr = 0;
+ pData->iFRAMclipt = 0;
+ pData->iFRAMclipb = 0;
+
+ pData->iFramemode = 1; /* again for the current frame */
+ pData->iFramedelay = 1;
+ pData->iFrametimeout = 0x7fffffffl;
+ pData->bFrameclipping = MNG_FALSE;
+ pData->iFrameclipl = 0;
+ pData->iFrameclipr = 0;
+ pData->iFrameclipt = 0;
+ pData->iFrameclipb = 0;
+
+ pData->iNextdelay = 1;
+
+ pData->iSHOWmode = 0; /* no SHOW data */
+ pData->iSHOWfromid = 0;
+ pData->iSHOWtoid = 0;
+ pData->iSHOWnextid = 0;
+ pData->iSHOWskip = 0;
+
+ pData->iGlobalPLTEcount = 0; /* no global PLTE data */
+
+ pData->iGlobalTRNSrawlen = 0; /* no global tRNS data */
+
+ pData->iGlobalGamma = 0; /* no global gAMA data */
+
+ pData->iGlobalWhitepointx = 0; /* no global cHRM data */
+ pData->iGlobalWhitepointy = 0;
+ pData->iGlobalPrimaryredx = 0;
+ pData->iGlobalPrimaryredy = 0;
+ pData->iGlobalPrimarygreenx = 0;
+ pData->iGlobalPrimarygreeny = 0;
+ pData->iGlobalPrimarybluex = 0;
+ pData->iGlobalPrimarybluey = 0;
+
+ pData->iGlobalRendintent = 0; /* no global sRGB data */
+
+ pData->iGlobalProfilesize = 0; /* no global iCCP data */
+ pData->pGlobalProfile = MNG_NULL;
+
+ pData->iGlobalBKGDred = 0; /* no global bKGD data */
+ pData->iGlobalBKGDgreen = 0;
+ pData->iGlobalBKGDblue = 0;
+ /* no delta-image */
+ pData->pDeltaImage = MNG_NULL;
+ pData->iDeltaImagetype = 0;
+ pData->iDeltatype = 0;
+ pData->iDeltaBlockwidth = 0;
+ pData->iDeltaBlockheight = 0;
+ pData->iDeltaBlockx = 0;
+ pData->iDeltaBlocky = 0;
+ pData->bDeltaimmediate = MNG_FALSE;
+#endif
+
+#ifdef MNG_INCLUDE_ZLIB
+ pData->bInflating = 0; /* no inflating or deflating */
+ pData->bDeflating = 0; /* going on at the moment */
+#endif
+
+#ifdef MNG_SUPPORT_DISPLAY /* reset object 0 */
+ mng_reset_objzero (pData);
+#endif
+
+#ifdef MNG_SUPPORT_TRACE
+ MNG_TRACE (((mng_datap)hHandle), MNG_FN_RESET, MNG_LC_END)
+#endif
+
+ return MNG_NOERROR;
+}
+
+/* ************************************************************************** */
+
+mng_retcode MNG_DECL mng_cleanup (mng_handle* hHandle)
+{
+ mng_datap pData; /* local vars */
+#ifndef MNG_INTERNAL_MEMMNGMT
+ mng_memfree fFree;
+#endif
+
+#ifdef MNG_SUPPORT_TRACE
+ MNG_TRACE (((mng_datap)*hHandle), MNG_FN_CLEANUP, MNG_LC_START)
+#endif
+
+ MNG_VALIDHANDLE (*hHandle) /* check validity handle */
+ pData = ((mng_datap)(*hHandle)); /* and address main structure */
+
+ mng_reset (*hHandle); /* do an implicit reset to cleanup most stuff */
+
+#ifdef MNG_SUPPORT_DISPLAY /* drop object 0 */
+ free_imageobject (pData, (mng_imagep)pData->pObjzero);
+#endif
+
+#if defined(MNG_SUPPORT_DISPLAY) && defined(MNG_INCLUDE_LCMS)
+ if (pData->hProf2) /* output profile defined ? */
+ mnglcms_freeprofile (pData->hProf2);
+
+ if (pData->hProf3) /* sRGB profile defined ? */
+ mnglcms_freeprofile (pData->hProf3);
+#endif /* MNG_SUPPORT_DISPLAY && MNG_INCLUDE_LCMS */
+
+#ifdef MNG_INCLUDE_ZLIB
+ mngzlib_cleanup (pData); /* cleanup zlib stuff */
+#endif
+
+#ifdef MNG_SUPPORT_TRACE
+ MNG_TRACE (((mng_datap)*hHandle), MNG_FN_CLEANUP, MNG_LC_CLEANUP)
+#endif
+
+ pData->iMagic = 0; /* tqinvalidate the actual memory */
+
+#ifdef MNG_INTERNAL_MEMMNGMT
+ free ((void *)*hHandle); /* cleanup the data-structure */
+#else
+ fFree = ((mng_datap)*hHandle)->fMemfree;
+ fFree ((mng_ptr)*hHandle, sizeof (mng_data));
+#endif
+
+ *hHandle = 0; /* wipe pointer to inhibit future use */
+
+ return MNG_NOERROR; /* and we're done */
+}
+
+/* ************************************************************************** */
+
+#ifdef MNG_SUPPORT_READ
+mng_retcode MNG_DECL mng_read (mng_handle hHandle)
+{
+ mng_datap pData; /* local vars */
+ mng_retcode iRetcode;
+
+#ifdef MNG_SUPPORT_TRACE
+ MNG_TRACE (((mng_datap)hHandle), MNG_FN_READ, MNG_LC_START)
+#endif
+
+ MNG_VALIDHANDLE (hHandle) /* check validity handle and callbacks */
+ pData = ((mng_datap)hHandle); /* and make it addressable */
+
+#ifndef MNG_INTERNAL_MEMMNGMT
+ MNG_VALIDCB (hHandle, fMemalloc)
+ MNG_VALIDCB (hHandle, fMemfree)
+#endif
+
+ MNG_VALIDCB (hHandle, fOpenstream)
+ MNG_VALIDCB (hHandle, fClosestream)
+ MNG_VALIDCB (hHandle, fReaddata)
+
+#ifdef MNG_SUPPORT_DISPLAY /* valid at this point ? */
+ if ((pData->bReading) || (pData->bDisplaying))
+#else
+ if (pData->bReading)
+#endif
+ MNG_ERROR (pData, MNG_FUNCTIONINVALID)
+
+#ifdef MNG_SUPPORT_WRITE
+ if ((pData->bWriting) || (pData->bCreating))
+ MNG_ERROR (pData, MNG_FUNCTIONINVALID)
+#endif
+
+ if (!pData->bCacheplayback) /* must store playback info to work!! */
+ MNG_ERROR (pData, MNG_FUNCTIONINVALID)
+
+ cleanup_errors (pData); /* cleanup previous errors */
+
+ pData->bReading = MNG_TRUE; /* read only! */
+
+ if (!pData->fOpenstream (hHandle)) /* open it and start reading */
+ iRetcode = MNG_APPIOERROR;
+ else
+ iRetcode = read_graphic (pData);
+
+ if (pData->bEOF) /* already at EOF ? */
+ {
+ pData->bReading = MNG_FALSE; /* then we're no longer reading */
+
+#ifdef MNG_SUPPORT_DISPLAY
+ mng_reset_rundata (pData); /* reset rundata */
+#endif
+ }
+
+ if (iRetcode) /* on error bail out */
+ return iRetcode;
+
+ if (pData->bSuspended) /* read suspension ? */
+ {
+ iRetcode = MNG_NEEDMOREDATA;
+ pData->iSuspendtime = pData->fGettickcount ((mng_handle)pData);
+ }
+
+#ifdef MNG_SUPPORT_TRACE
+ MNG_TRACE (((mng_datap)hHandle), MNG_FN_READ, MNG_LC_END)
+#endif
+
+ return iRetcode;
+}
+#endif /* MNG_SUPPORT_READ */
+
+/* ************************************************************************** */
+
+#ifdef MNG_SUPPORT_READ
+mng_retcode MNG_DECL mng_read_resume (mng_handle hHandle)
+{
+ mng_datap pData; /* local vars */
+ mng_retcode iRetcode;
+
+#ifdef MNG_SUPPORT_TRACE
+ MNG_TRACE (((mng_datap)hHandle), MNG_FN_READ_RESUME, MNG_LC_START)
+#endif
+
+ MNG_VALIDHANDLE (hHandle) /* check validity handle */
+ pData = ((mng_datap)hHandle); /* and make it addressable */
+ /* can we expect this call ? */
+ if ((!pData->bReading) || (!pData->bSuspended))
+ MNG_ERROR (pData, MNG_FUNCTIONINVALID)
+
+ cleanup_errors (pData); /* cleanup previous errors */
+
+ pData->bSuspended = MNG_FALSE; /* reset the flag */
+
+#ifdef MNG_SUPPORT_DISPLAY /* re-synchronize ? */
+ if ((pData->bDisplaying) && (pData->bRunning))
+ pData->iSynctime = pData->iSynctime - pData->iSuspendtime +
+ pData->fGettickcount (hHandle);
+#endif
+
+ iRetcode = read_graphic (pData); /* continue reading now */
+
+ if (pData->bEOF) /* at EOF ? */
+ {
+ pData->bReading = MNG_FALSE; /* then we're no longer reading */
+
+#ifdef MNG_SUPPORT_DISPLAY
+ mng_reset_rundata (pData); /* reset rundata */
+#endif
+ }
+
+ if (iRetcode) /* on error bail out */
+ return iRetcode;
+
+ if (pData->bSuspended) /* read suspension ? */
+ {
+ iRetcode = MNG_NEEDMOREDATA;
+ pData->iSuspendtime = pData->fGettickcount ((mng_handle)pData);
+ }
+
+#ifdef MNG_SUPPORT_TRACE
+ MNG_TRACE (((mng_datap)hHandle), MNG_FN_READ_RESUME, MNG_LC_END)
+#endif
+
+ return iRetcode;
+}
+#endif /* MNG_SUPPORT_READ */
+
+/* ************************************************************************** */
+
+#ifdef MNG_SUPPORT_WRITE
+mng_retcode MNG_DECL mng_write (mng_handle hHandle)
+{
+ mng_datap pData;
+ mng_retcode iRetcode;
+
+#ifdef MNG_SUPPORT_TRACE
+ MNG_TRACE (((mng_datap)hHandle), MNG_FN_WRITE, MNG_LC_START)
+#endif
+
+ MNG_VALIDHANDLE (hHandle) /* check validity handle and callbacks */
+ pData = ((mng_datap)hHandle); /* and make it addressable */
+
+#ifndef MNG_INTERNAL_MEMMNGMT
+ MNG_VALIDCB (hHandle, fMemalloc)
+ MNG_VALIDCB (hHandle, fMemfree)
+#endif
+
+ MNG_VALIDCB (hHandle, fOpenstream)
+ MNG_VALIDCB (hHandle, fClosestream)
+ MNG_VALIDCB (hHandle, fWritedata)
+
+#ifdef MNG_SUPPORT_READ
+ if (pData->bReading) /* valid at this point ? */
+ MNG_ERROR (pData, MNG_FUNCTIONINVALID)
+#endif
+
+ if (pData->bCreating) /* can't write while it's still being made! */
+ MNG_ERROR (pData, MNG_FUNCTIONINVALID)
+
+ cleanup_errors (pData); /* cleanup previous errors */
+
+ iRetcode = write_graphic (pData); /* do the write */
+
+ if (iRetcode) /* on error bail out */
+ return iRetcode;
+
+#ifdef MNG_SUPPORT_TRACE
+ MNG_TRACE (((mng_datap)hHandle), MNG_FN_WRITE, MNG_LC_END)
+#endif
+
+ return MNG_NOERROR;
+}
+#endif /* MNG_SUPPORT_WRITE */
+
+/* ************************************************************************** */
+
+#ifdef MNG_SUPPORT_WRITE
+mng_retcode MNG_DECL mng_create (mng_handle hHandle)
+{
+ mng_datap pData;
+ mng_retcode iRetcode;
+
+#ifdef MNG_SUPPORT_TRACE
+ MNG_TRACE (((mng_datap)hHandle), MNG_FN_CREATE, MNG_LC_START)
+#endif
+
+ MNG_VALIDHANDLE (hHandle) /* check validity handle and callbacks */
+ pData = ((mng_datap)hHandle); /* and make it addressable */
+
+#ifndef MNG_INTERNAL_MEMMNGMT
+ MNG_VALIDCB (hHandle, fMemalloc)
+ MNG_VALIDCB (hHandle, fMemfree)
+#endif
+
+#ifdef MNG_SUPPORT_READ
+ if (pData->bReading) /* valid at this point ? */
+ MNG_ERROR (pData, MNG_FUNCTIONINVALID)
+#endif
+
+ if ((pData->bWriting) || (pData->bCreating))
+ MNG_ERROR (pData, MNG_FUNCTIONINVALID)
+
+ cleanup_errors (pData); /* cleanup previous errors */
+
+ iRetcode = mng_reset (hHandle); /* clear any previous stuff */
+
+ if (iRetcode) /* on error bail out */
+ return iRetcode;
+
+ pData->bCreating = MNG_TRUE; /* indicate we're creating a new file */
+
+#ifdef MNG_SUPPORT_TRACE
+ MNG_TRACE (((mng_datap)hHandle), MNG_FN_CREATE, MNG_LC_END)
+#endif
+
+ return MNG_NOERROR;
+}
+#endif /* MNG_SUPPORT_WRITE */
+
+/* ************************************************************************** */
+
+#if defined(MNG_SUPPORT_DISPLAY) && defined(MNG_SUPPORT_READ)
+mng_retcode MNG_DECL mng_readdisplay (mng_handle hHandle)
+{
+ mng_datap pData; /* local vars */
+ mng_retcode iRetcode;
+
+#ifdef MNG_SUPPORT_TRACE
+ MNG_TRACE (((mng_datap)hHandle), MNG_FN_READDISPLAY, MNG_LC_START)
+#endif
+
+ MNG_VALIDHANDLE (hHandle) /* check validity handle and callbacks */
+ pData = ((mng_datap)hHandle); /* and make it addressable */
+
+#ifndef MNG_INTERNAL_MEMMNGMT
+ MNG_VALIDCB (hHandle, fMemalloc)
+ MNG_VALIDCB (hHandle, fMemfree)
+#endif
+
+ MNG_VALIDCB (hHandle, fReaddata)
+ MNG_VALIDCB (hHandle, fGetcanvasline)
+ MNG_VALIDCB (hHandle, fRefresh)
+ MNG_VALIDCB (hHandle, fGettickcount)
+ MNG_VALIDCB (hHandle, fSettimer)
+ /* valid at this point ? */
+ if ((pData->bReading) || (pData->bDisplaying))
+ MNG_ERROR (pData, MNG_FUNCTIONINVALID)
+
+#ifdef MNG_SUPPORT_WRITE
+ if ((pData->bWriting) || (pData->bCreating))
+ MNG_ERROR (pData, MNG_FUNCTIONINVALID)
+#endif
+
+ cleanup_errors (pData); /* cleanup previous errors */
+
+ pData->bReading = MNG_TRUE; /* read & display! */
+ pData->bDisplaying = MNG_TRUE;
+ pData->bRunning = MNG_TRUE;
+ pData->iFrameseq = 0;
+ pData->iLayerseq = 0;
+ pData->iFrametime = 0;
+ pData->iRequestframe = 0;
+ pData->iRequestlayer = 0;
+ pData->iRequesttime = 0;
+ pData->bSearching = MNG_FALSE;
+ pData->iRuntime = 0;
+ pData->iSynctime = pData->fGettickcount (hHandle);
+ pData->iSuspendtime = 0;
+ pData->iStarttime = pData->iSynctime;
+ pData->iEndtime = 0;
+
+ if (!pData->fOpenstream (hHandle)) /* open it and start reading */
+ iRetcode = MNG_APPIOERROR;
+ else
+ iRetcode = read_graphic (pData);
+
+ if (pData->bEOF) /* already at EOF ? */
+ {
+ pData->bReading = MNG_FALSE; /* then we're no longer reading */
+ drop_invalid_objects (pData); /* drop invalidly stored objects */
+ }
+
+ if (iRetcode) /* on error bail out */
+ return iRetcode;
+
+ if (pData->bSuspended) /* read suspension ? */
+ {
+ iRetcode = MNG_NEEDMOREDATA;
+ pData->iSuspendtime = pData->fGettickcount ((mng_handle)pData);
+ }
+ else
+ if (pData->bTimerset) /* indicate timer break ? */
+ iRetcode = MNG_NEEDTIMERWAIT;
+ else
+ if (pData->bSectionwait) /* indicate section break ? */
+ iRetcode = MNG_NEEDSECTIONWAIT;
+ else
+ pData->bRunning = MNG_FALSE; /* no breaks = end of run */
+
+#ifdef MNG_SUPPORT_TRACE
+ MNG_TRACE (((mng_datap)hHandle), MNG_FN_READDISPLAY, MNG_LC_END)
+#endif
+
+ return iRetcode;
+}
+#endif /* MNG_SUPPORT_DISPLAY && MNG_SUPPORT_READ */
+
+/* ************************************************************************** */
+
+#ifdef MNG_SUPPORT_DISPLAY
+mng_retcode MNG_DECL mng_display (mng_handle hHandle)
+{
+ mng_datap pData; /* local vars */
+ mng_retcode iRetcode;
+
+#ifdef MNG_SUPPORT_TRACE
+ MNG_TRACE (((mng_datap)hHandle), MNG_FN_DISPLAY, MNG_LC_START)
+#endif
+
+ MNG_VALIDHANDLE (hHandle) /* check validity handle and callbacks */
+ pData = ((mng_datap)hHandle); /* and make it addressable */
+
+#ifndef MNG_INTERNAL_MEMMNGMT
+ MNG_VALIDCB (hHandle, fMemalloc)
+ MNG_VALIDCB (hHandle, fMemfree)
+#endif
+
+ MNG_VALIDCB (hHandle, fGetcanvasline)
+ MNG_VALIDCB (hHandle, fRefresh)
+ MNG_VALIDCB (hHandle, fGettickcount)
+ MNG_VALIDCB (hHandle, fSettimer)
+
+ if (pData->bDisplaying) /* valid at this point ? */
+ MNG_ERROR (pData, MNG_FUNCTIONINVALID)
+
+#ifdef MNG_SUPPORT_READ
+ if (pData->bReading)
+ MNG_ERROR (pData, MNG_FUNCTIONINVALID)
+#endif
+
+#ifdef MNG_SUPPORT_WRITE
+ if ((pData->bWriting) || (pData->bCreating))
+ MNG_ERROR (pData, MNG_FUNCTIONINVALID)
+#endif
+
+ cleanup_errors (pData); /* cleanup previous errors */
+
+ pData->bDisplaying = MNG_TRUE; /* display! */
+ pData->bRunning = MNG_TRUE;
+ pData->iFrameseq = 0;
+ pData->iLayerseq = 0;
+ pData->iFrametime = 0;
+ pData->iRequestframe = 0;
+ pData->iRequestlayer = 0;
+ pData->iRequesttime = 0;
+ pData->bSearching = MNG_FALSE;
+ pData->iRuntime = 0;
+ pData->iSynctime = pData->fGettickcount (hHandle);
+#ifdef MNG_SUPPORT_READ
+ pData->iSuspendtime = 0;
+#endif
+ pData->iStarttime = pData->iSynctime;
+ pData->iEndtime = 0;
+ pData->pCurraniobj = pData->pFirstaniobj;
+
+ iRetcode = process_display (pData); /* go do it */
+
+ if (iRetcode) /* on error bail out */
+ return iRetcode;
+
+ if (pData->bTimerset) /* indicate timer break ? */
+ iRetcode = MNG_NEEDTIMERWAIT;
+ else
+ pData->bRunning = MNG_FALSE; /* no breaks = end of run */
+
+#ifdef MNG_SUPPORT_TRACE
+ MNG_TRACE (((mng_datap)hHandle), MNG_FN_DISPLAY, MNG_LC_END)
+#endif
+
+ return iRetcode;
+}
+#endif /* MNG_SUPPORT_DISPLAY */
+
+/* ************************************************************************** */
+
+#ifdef MNG_SUPPORT_DISPLAY
+mng_retcode MNG_DECL mng_display_resume (mng_handle hHandle)
+{
+ mng_datap pData; /* local vars */
+ mng_retcode iRetcode;
+
+#ifdef MNG_SUPPORT_TRACE
+ MNG_TRACE (((mng_datap)hHandle), MNG_FN_DISPLAY_RESUME, MNG_LC_START)
+#endif
+
+ MNG_VALIDHANDLE (hHandle) /* check validity handle */
+ pData = ((mng_datap)hHandle); /* and make it addressable */
+
+ if (!pData->bDisplaying) /* can we expect this call ? */
+ MNG_ERROR (pData, MNG_FUNCTIONINVALID)
+
+ cleanup_errors (pData); /* cleanup previous errors */
+
+ if (pData->bRunning) /* was it running ? */
+ { /* are we expecting this call ? */
+ if ((pData->bTimerset) || (pData->bSuspended) || (pData->bSectionwait))
+ {
+ pData->bTimerset = MNG_FALSE; /* reset the flags */
+ pData->bSectionwait = MNG_FALSE;
+
+#ifdef MNG_SUPPORT_READ
+ if (pData->bReading) /* set during read&display ? */
+ {
+ if (pData->bSuspended) /* calculate proper synchronization */
+ pData->iSynctime = pData->iSynctime - pData->iSuspendtime +
+ pData->fGettickcount (hHandle);
+ else
+ pData->iSynctime = pData->fGettickcount (hHandle);
+
+ pData->bSuspended = MNG_FALSE; /* now reset this flag */
+ /* and continue reading */
+ iRetcode = read_graphic (pData);
+
+ if (pData->bEOF) /* already at EOF ? */
+ {
+ pData->bReading = MNG_FALSE; /* then we're no longer reading */
+ /* drop invalidly stored objects */
+ drop_invalid_objects (pData);
+ }
+ }
+ else
+#endif /* MNG_SUPPORT_READ */
+ { /* synchronize timing */
+ pData->iSynctime = pData->fGettickcount (hHandle);
+ /* resume display processing */
+ iRetcode = process_display (pData);
+ }
+ }
+ else
+ {
+ MNG_ERROR (pData, MNG_FUNCTIONINVALID)
+ }
+ }
+ else
+ { /* synchronize timing */
+ pData->iSynctime = pData->fGettickcount (hHandle);
+ pData->bRunning = MNG_TRUE; /* it's restarted again ! */
+ /* resume display processing */
+ iRetcode = process_display (pData);
+ }
+
+ if (iRetcode) /* on error bail out */
+ return iRetcode;
+
+ if (pData->bSuspended) /* read suspension ? */
+ {
+ iRetcode = MNG_NEEDMOREDATA;
+ pData->iSuspendtime = pData->fGettickcount ((mng_handle)pData);
+ }
+ else
+ if (pData->bTimerset) /* indicate timer break ? */
+ iRetcode = MNG_NEEDTIMERWAIT;
+ else
+ if (pData->bSectionwait) /* indicate section break ? */
+ iRetcode = MNG_NEEDSECTIONWAIT;
+ else
+ { /* no breaks = end of run */
+ pData->bRunning = MNG_FALSE;
+
+ if (pData->bFreezing) /* trying to freeze ? */
+ { /* then we're there ! */
+ pData->bFreezing = MNG_FALSE;
+ }
+
+ if (pData->bResetting) /* trying to reset as well ? */
+ { /* full stop!!! */
+ pData->bDisplaying = MNG_FALSE;
+
+ iRetcode = mng_reset_rundata (pData);
+
+ if (iRetcode) /* on error bail out */
+ return iRetcode;
+ }
+ }
+
+#ifdef MNG_SUPPORT_TRACE
+ MNG_TRACE (((mng_datap)hHandle), MNG_FN_DISPLAY_RESUME, MNG_LC_END)
+#endif
+
+ return iRetcode;
+}
+#endif /* MNG_SUPPORT_DISPLAY */
+
+/* ************************************************************************** */
+
+#ifdef MNG_SUPPORT_DISPLAY
+mng_retcode MNG_DECL mng_display_freeze (mng_handle hHandle)
+{
+ mng_datap pData;
+
+#ifdef MNG_SUPPORT_TRACE
+ MNG_TRACE (((mng_datap)hHandle), MNG_FN_DISPLAY_FREEZE, MNG_LC_START)
+#endif
+
+ MNG_VALIDHANDLE (hHandle) /* check validity handle */
+ pData = ((mng_datap)hHandle); /* and make it addressable */
+ /* can we expect this call ? */
+ if ((!pData->bDisplaying) || (pData->bReading))
+ MNG_ERROR (pData, MNG_FUNCTIONINVALID)
+
+ cleanup_errors (pData); /* cleanup previous errors */
+
+ if (pData->bRunning) /* is it running ? */
+ {
+ mng_retcode iRetcode;
+
+ pData->bFreezing = MNG_TRUE; /* indicate we need to freeze */
+ /* continue "normal" processing */
+ iRetcode = mng_display_resume (hHandle);
+
+ if (iRetcode) /* on error bail out */
+ return iRetcode;
+ }
+
+#ifdef MNG_SUPPORT_TRACE
+ MNG_TRACE (((mng_datap)hHandle), MNG_FN_DISPLAY_FREEZE, MNG_LC_END)
+#endif
+
+ return MNG_NOERROR;
+}
+#endif /* MNG_SUPPORT_DISPLAY */
+
+/* ************************************************************************** */
+
+#ifdef MNG_SUPPORT_DISPLAY
+mng_retcode MNG_DECL mng_display_reset (mng_handle hHandle)
+{
+ mng_datap pData;
+ mng_retcode iRetcode;
+
+#ifdef MNG_SUPPORT_TRACE
+ MNG_TRACE (((mng_datap)hHandle), MNG_FN_DISPLAY_RESET, MNG_LC_START)
+#endif
+
+ MNG_VALIDHANDLE (hHandle) /* check validity handle */
+ pData = ((mng_datap)hHandle); /* and make it addressable */
+ /* can we expect this call ? */
+ if ((!pData->bDisplaying) || (pData->bReading))
+ MNG_ERROR (pData, MNG_FUNCTIONINVALID)
+
+ if (!pData->bCacheplayback) /* must store playback info to work!! */
+ MNG_ERROR (pData, MNG_FUNCTIONINVALID)
+
+ cleanup_errors (pData); /* cleanup previous errors */
+
+ if (pData->bRunning) /* is it running ? */
+ {
+ pData->bFreezing = MNG_TRUE; /* indicate we need to freeze */
+ pData->bResetting = MNG_TRUE; /* indicate we're about to reset too */
+ /* continue normal processing ? */
+ iRetcode = mng_display_resume (hHandle);
+
+ if (iRetcode) /* on error bail out */
+ return iRetcode;
+ }
+ else
+ { /* full stop!!! */
+ pData->bDisplaying = MNG_FALSE;
+
+ iRetcode = mng_reset_rundata (pData);
+
+ if (iRetcode) /* on error bail out */
+ return iRetcode;
+ }
+
+#ifdef MNG_SUPPORT_TRACE
+ MNG_TRACE (((mng_datap)hHandle), MNG_FN_DISPLAY_RESET, MNG_LC_END)
+#endif
+
+ return MNG_NOERROR;
+}
+#endif /* MNG_SUPPORT_DISPLAY */
+
+/* ************************************************************************** */
+
+#ifdef MNG_SUPPORT_DISPLAY
+mng_retcode MNG_DECL mng_display_goframe (mng_handle hHandle,
+ mng_uint32 iFramenr)
+{
+ mng_datap pData;
+ mng_retcode iRetcode;
+
+#ifdef MNG_SUPPORT_TRACE
+ MNG_TRACE (((mng_datap)hHandle), MNG_FN_DISPLAY_GOFRAME, MNG_LC_START)
+#endif
+
+ MNG_VALIDHANDLE (hHandle) /* check validity handle */
+ pData = ((mng_datap)hHandle); /* and make it addressable */
+
+ if (pData->eImagetype != mng_it_mng) /* is it an animation ? */
+ MNG_ERROR (pData, MNG_NOTANANIMATION);
+ /* can we expect this call ? */
+ if ((!pData->bDisplaying) || (pData->bRunning))
+ MNG_ERROR ((mng_datap)hHandle, MNG_FUNCTIONINVALID)
+
+ if (!pData->bCacheplayback) /* must store playback info to work!! */
+ MNG_ERROR (pData, MNG_FUNCTIONINVALID)
+
+ if (iFramenr > pData->iFramecount) /* is the parameter within bounds ? */
+ MNG_ERROR (pData, MNG_FRAMENRTOOHIGH);
+
+ cleanup_errors (pData); /* cleanup previous errors */
+
+ pData->iRequestframe = iFramenr; /* go tqfind the requested frame then */
+ iRetcode = process_display (pData);
+
+ if (iRetcode) /* on error bail out */
+ return iRetcode;
+
+#ifdef MNG_SUPPORT_TRACE
+ MNG_TRACE (((mng_datap)hHandle), MNG_FN_DISPLAY_GOFRAME, MNG_LC_END)
+#endif
+
+ return MNG_NOERROR;
+}
+#endif /* MNG_SUPPORT_DISPLAY */
+
+/* ************************************************************************** */
+
+#ifdef MNG_SUPPORT_DISPLAY
+mng_retcode MNG_DECL mng_display_golayer (mng_handle hHandle,
+ mng_uint32 iLayernr)
+{
+ mng_datap pData;
+ mng_retcode iRetcode;
+
+#ifdef MNG_SUPPORT_TRACE
+ MNG_TRACE (((mng_datap)hHandle), MNG_FN_DISPLAY_GOLAYER, MNG_LC_START)
+#endif
+
+ MNG_VALIDHANDLE (hHandle) /* check validity handle */
+ pData = ((mng_datap)hHandle); /* and make it addressable */
+
+ if (pData->eImagetype != mng_it_mng) /* is it an animation ? */
+ MNG_ERROR (pData, MNG_NOTANANIMATION)
+ /* can we expect this call ? */
+ if ((!pData->bDisplaying) || (pData->bRunning))
+ MNG_ERROR (pData, MNG_FUNCTIONINVALID)
+
+ if (!pData->bCacheplayback) /* must store playback info to work!! */
+ MNG_ERROR (pData, MNG_FUNCTIONINVALID)
+
+ if (iLayernr > pData->iLayercount) /* is the parameter within bounds ? */
+ MNG_ERROR (pData, MNG_LAYERNRTOOHIGH)
+
+ cleanup_errors (pData); /* cleanup previous errors */
+
+ pData->iRequestlayer = iLayernr; /* go tqfind the requested layer then */
+ iRetcode = process_display (pData);
+
+ if (iRetcode) /* on error bail out */
+ return iRetcode;
+
+#ifdef MNG_SUPPORT_TRACE
+ MNG_TRACE (((mng_datap)hHandle), MNG_FN_DISPLAY_GOLAYER, MNG_LC_END)
+#endif
+
+ return MNG_NOERROR;
+}
+#endif /* MNG_SUPPORT_DISPLAY */
+
+/* ************************************************************************** */
+
+#ifdef MNG_SUPPORT_DISPLAY
+mng_retcode MNG_DECL mng_display_gotime (mng_handle hHandle,
+ mng_uint32 iPlaytime)
+{
+ mng_datap pData;
+ mng_retcode iRetcode;
+
+#ifdef MNG_SUPPORT_TRACE
+ MNG_TRACE (((mng_datap)hHandle), MNG_FN_DISPLAY_GOTIME, MNG_LC_START)
+#endif
+
+ MNG_VALIDHANDLE (hHandle) /* check validity handle */
+ pData = ((mng_datap)hHandle); /* and make it addressable */
+
+ if (pData->eImagetype != mng_it_mng) /* is it an animation ? */
+ MNG_ERROR (pData, MNG_NOTANANIMATION)
+ /* can we expect this call ? */
+ if ((!pData->bDisplaying) || (pData->bRunning))
+ MNG_ERROR (pData, MNG_FUNCTIONINVALID)
+
+ if (!pData->bCacheplayback) /* must store playback info to work!! */
+ MNG_ERROR (pData, MNG_FUNCTIONINVALID)
+
+ if (iPlaytime > pData->iPlaytime) /* is the parameter within bounds ? */
+ MNG_ERROR (pData, MNG_PLAYTIMETOOHIGH)
+
+ cleanup_errors (pData); /* cleanup previous errors */
+
+ pData->iRequesttime = iPlaytime; /* go tqfind the requested playtime then */
+ iRetcode = process_display (pData);
+
+ if (iRetcode) /* on error bail out */
+ return iRetcode;
+
+#ifdef MNG_SUPPORT_TRACE
+ MNG_TRACE (((mng_datap)hHandle), MNG_FN_DISPLAY_GOTIME, MNG_LC_END)
+#endif
+
+ return MNG_NOERROR;
+}
+#endif /* MNG_SUPPORT_DISPLAY */
+
+/* ************************************************************************** */
+
+mng_retcode MNG_DECL mng_getlasterror (mng_handle hHandle,
+ mng_int8* iSeverity,
+ mng_chunkid* iChunkname,
+ mng_uint32* iChunkseq,
+ mng_int32* iExtra1,
+ mng_int32* iExtra2,
+ mng_pchar* zErrortext)
+{
+ mng_datap pData; /* local vars */
+
+#ifdef MNG_SUPPORT_TRACE
+ MNG_TRACE (((mng_datap)hHandle), MNG_FN_GETLASTERROR, MNG_LC_START)
+#endif
+
+ MNG_VALIDHANDLE (hHandle) /* check validity handle */
+ pData = ((mng_datap)hHandle); /* and make it addressable */
+
+ *iSeverity = pData->iSeverity; /* return the appropriate fields */
+
+#if defined(MNG_SUPPORT_READ) || defined(MNG_SUPPORT_WRITE)
+ *iChunkname = pData->iChunkname;
+ *iChunkseq = pData->iChunkseq;
+#else
+ *iChunkname = MNG_UINT_HUH;
+ *iChunkseq = 0;
+#endif
+
+ *iExtra1 = pData->iErrorx1;
+ *iExtra2 = pData->iErrorx2;
+ *zErrortext = pData->zErrortext;
+
+#ifdef MNG_SUPPORT_TRACE
+ MNG_TRACE (((mng_datap)hHandle), MNG_FN_GETLASTERROR, MNG_LC_END)
+#endif
+
+ return pData->iErrorcode; /* and the errorcode */
+}
+
+/* ************************************************************************** */
+/* * end of file * */
+/* ************************************************************************** */
+