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-/****************************************************************************
-**
-** Definition of TQSound class and TQAuServer internal class
-**
-** Created : 000117
-**
-** Copyright (C) 1999-2008 Trolltech ASA. All rights reserved.
-**
-** This file is part of the kernel module of the TQt GUI Toolkit.
-**
-** This file may be used under the terms of the GNU General
-** Public License versions 2.0 or 3.0 as published by the Free
-** Software Foundation and appearing in the files LICENSE.GPL2
-** and LICENSE.GPL3 included in the packaging of this file.
-** Alternatively you may (at your option) use any later version
-** of the GNU General Public License if such license has been
-** publicly approved by Trolltech ASA (or its successors, if any)
-** and the KDE Free TQt Foundation.
-**
-** Please review the following information to ensure GNU General
-** Public Licensing requirements will be met:
-** http://trolltech.com/products/qt/licenses/licensing/opensource/.
-** If you are unsure which license is appropriate for your use, please
-** review the following information:
-** http://trolltech.com/products/qt/licenses/licensing/licensingoverview
-** or contact the sales department at sales@trolltech.com.
-**
-** This file may be used under the terms of the Q Public License as
-** defined by Trolltech ASA and appearing in the file LICENSE.TQPL
-** included in the packaging of this file. Licensees holding valid TQt
-** Commercial licenses may use this file in accordance with the TQt
-** Commercial License Agreement provided with the Software.
-**
-** This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
-** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted
-** herein.
-**
-**********************************************************************/
-#ifndef TQSOUND_H
-#define TQSOUND_H
-
-#ifndef TQT_H
-#include "tqobject.h"
-#endif // TQT_H
-
-#ifndef TQT_NO_SOUND
-
-class TQSoundData;
-
-class TQ_EXPORT TQSound : public TQObject {
- Q_OBJECT
- TQ_OBJECT
-public:
- static bool isAvailable();
- static void play(const TQString& filename);
-
- TQSound(const TQString& filename, TQObject* parent=0, const char* name=0);
- ~TQSound();
-
- /* Coming soon...
- ?
- TQSound(int hertz, Type type=Mono);
- int play(const ushort* data, int samples);
- bool full();
- signal void notFull();
- ?
- */
-
-#ifndef TQT_NO_COMPAT
- static bool available() { return isAvailable(); }
-#endif
-
- int loops() const;
- int loopsRemaining() const;
- void setLoops(int);
- TQString fileName() const;
-
- bool isFinished() const;
-
-public Q_SLOTS:
- void play();
- void stop();
-
-private:
- TQSoundData* d;
- friend class TQAuServer;
-};
-
-
-/*
- TQAuServer is an INTERNAL class. If you wish to provide support for
- additional audio servers, you can make a subclass of TQAuServer to do
- so, HOWEVER, your class may need to be re-engineered to some degree
- with each new TQt release, including minor releases.
-
- TQAuBucket is whatever you want.
-*/
-
-class TQAuBucket {
-public:
- virtual ~TQAuBucket();
-};
-
-class TQAuServer : public TQObject {
- TQ_OBJECT
-
-public:
- TQAuServer(TQObject* parent, const char* name);
- ~TQAuServer();
-
- virtual void init(TQSound*);
- virtual void play(const TQString& filename);
- virtual void play(TQSound*)=0;
- virtual void stop(TQSound*)=0;
- virtual bool okay()=0;
-
-protected:
- void setBucket(TQSound*, TQAuBucket*);
- TQAuBucket* bucket(TQSound*);
- int decLoop(TQSound*);
-};
-
-#endif // TQT_NO_SOUND
-
-#endif