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/**********************************************************************
** Copyright (C) 2010 Timothy Pearson and (C) 1992-2008 Trolltech ASA.
**
** This file is part of TQt/Embedded virtual framebuffer.
**
** This file may be used under the terms of the GNU General
** Public License versions 2.0 or 3.0 as published by the Free
** Software Foundation and appearing in the files LICENSE.GPL2
** and LICENSE.GPL3 included in the packaging of this file.
** Alternatively you may (at your option) use any later version
** of the GNU General Public License if such license has been
** publicly approved by Trolltech ASA (or its successors, if any)
** and the KDE Free TQt Foundation.
**
** Please review the following information to ensure GNU General
** Public Licensing requirements will be met:
** http://trolltech.com/products/qt/licenses/licensing/opensource/.
** If you are unsure which license is appropriate for your use, please
** review the following information:
** http://trolltech.com/products/qt/licenses/licensing/licensingoverview
** or contact the sales department at sales@trolltech.com.
**
** Licensees holding valid TQt Commercial licenses may use this file in
** accordance with the TQt Commercial License Agreement provided with
** the Software.
**
** This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted
** herein.
**
**********************************************************************/

#include <tqwidget.h>


class TQVFb;
class TQVFbView;


class Skin : public TQWidget
{
public:
    Skin( TQVFb *p, const TQString &skinFile, int &viewW, int &viewH );
    ~Skin( );
    void setView( TQVFbView *v );
protected:
    virtual void paintEvent( TQPaintEvent * );
    virtual void mousePressEvent( TQMouseEvent *e );
    virtual void mouseMoveEvent( TQMouseEvent *e );
    virtual void mouseReleaseEvent( TQMouseEvent * );
private:
    TQVFb *parent;
    TQVFbView *view;
    TQPoint clickPos;
    bool buttonPressed;
    int buttonCode;
    int buttonIndex;
    float transparancy;

    TQString skinImageUpFileName;
    TQString skinImageDownFileName;
    TQPixmap *skinImageUp;
    TQPixmap *skinImageDown;
    int viewX1, viewY1;
    int numberOfAreas;

    typedef struct {
	TQString	name;
        int	keyCode;
        int	x1, y1;
        int	x2, y2;
    } ButtonAreas;

    ButtonAreas *areas;
};