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/* This -*- C -*- file is meant to be processed by the configure script */
/* Define this if your compiler doesn't support the new C++ 'bool' type */
#undef HAVE_BOOL
/* Define if your system supports rint() */
#undef HAVE_RINT
/* Define if your system supports getrusage() */
#undef HAVE_GETRUSAGE
/* Define if your system does not support getrusage() but supports times() */
#undef HAVE_TIMES
/* Define if your system supports random() as opposed to just rand() */
#undef HAVE_RANDOM
/* Define if the STL hash_map template is available */
#undef HAVE_HASH_MAP
/* Define if the STL hash_set template is available */
#undef HAVE_HASH_SET
/* GCC v3 puts hash_map and hash_set in an 'ext' directory */
#undef HAVE_EXT_HASH_MAP
#undef HAVE_EXT_HASH_SET
/* Define if the STL valarray template is available */
#undef HAVE_VALARRAY
/* Define if the ANSI standard <sstream> is available */
#undef HAVE_SSTREAM
/* Define if the pre-ANSI <strstream> is available */
#undef HAVE_STRSTREAM
/* Define if the gzstream library (a zlib wrapper) is available */
#undef HAVE_GZSTREAM
/* ***** GUI & Image configuration section ***** */
/* Define if the FLTK GUI toolkit is available */
#undef HAVE_FLTK
/* Define if FLTK OpenGL support is available */
#undef HAVE_FLTK_GL
/* Define if Sam Leffler's libtiff is available */
#undef HAVE_LIBTIFF
/* Define the libtiff LZW is available */
#undef HAVE_LIBTIFF_LZW
/* Define if libpng is available */
#undef HAVE_LIBPNG
/* Define if the Independent JPEG Group's libjpeg is available */
#undef HAVE_LIBJPEG
/* ***** OpenGL configuration section ***** */
/* Define to the name of OpenGL implementation (e.g., "OpenGL" or "Mesa") */
#undef HAVE_OPENGL
/* Define if glPolygonOffsetEXT is available */
#undef HAVE_POLYOFFSET_EXT
/* Define if glPolygonOffset is available */
#undef HAVE_POLYOFFSET
/* Define if <GL/glext.h> header is available */
#undef HAVE_GL_GLEXT_H
/* Define if <GL/glxext.h> header is available */
#undef HAVE_GL_GLXEXT_H
/* Define if <GL/wglext.h> header is available */
#undef HAVE_GL_WGLEXT_H
/* Define if <OpenGL/glext.h> header is available (for Apple) */
#undef HAVE_OPENGL_GLEXT_H
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