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typedef void (*my_fcn_ptr)(char *, int);
typedef const char *(my_fcn_ptr)(char *, int);
typedef int (my_fcn_ptr)(char *, int);
typedef struct foo *(my_fcn_ptr)(char *, int);
typedef enum foo *(*my_fcn_ptr)(char *, int);
typedef const struct foo *(*my_fcn_ptr)(char *, int);
typedef BOOL (my_fcn_ptr)(char *, int);
typedef INT32 (*my_fcn_ptr)(char *, int);
typedef int INT32;
typedef struct foo
{
int a;
} fooey;
typedef struct
{
int a;
} queso;
struct myfoo
{
INT32 age;
const struct foo *(*my_fcn_ptr)(char *, int);
const CHAR *name;
MYTYPE (*foo)(int, char);
void *user;
void (*foo)(int, char);
};
SMU foo(void)
{
double AAA = 1.e-3, BBB = 0.016, CCC = 2 * DDD * sqrt(EEE);
a = 4;
(*ABC)();
return(SMUIFY(a));
}
typedef struct
{
void (*newObject)(const object_info *info, const IObject **interface, struct object_h *instance);
} IObjectFactory;
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