diff options
author | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2011-12-19 11:36:22 -0600 |
---|---|---|
committer | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2011-12-19 11:36:22 -0600 |
commit | 3a828bee4c03baeeb91e053f66cd12920584ef16 (patch) | |
tree | c23b297acee104bf2aa7a1ba99c7e81ea4d1c75b /kdirstat/ktreemaptile.h | |
parent | 56e137ce23e6a60bbf92b9bf6e66e94a97aa362b (diff) | |
download | kdirstat-3a828bee4c03baeeb91e053f66cd12920584ef16.tar.gz kdirstat-3a828bee4c03baeeb91e053f66cd12920584ef16.zip |
Remove additional unneeded tq method conversions
Diffstat (limited to 'kdirstat/ktreemaptile.h')
-rw-r--r-- | kdirstat/ktreemaptile.h | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/kdirstat/ktreemaptile.h b/kdirstat/ktreemaptile.h index 26d8f45..fc2ea07 100644 --- a/kdirstat/ktreemaptile.h +++ b/kdirstat/ktreemaptile.h @@ -125,7 +125,7 @@ namespace KDirStat /** * This is the basic building block of a treemap view: One single tile of a * treemap. If it corresponds to a leaf in the tree, it will be visible as - * one tile (one rectangle) of the treemap. If it has tqchildren, it will be + * one tile (one rectangle) of the treemap. If it has children, it will be * subdivided again. * * @short Basic building block of a treemap @@ -192,13 +192,13 @@ namespace KDirStat protected: /** - * Create tqchildren (sub-tiles) of this tile. + * Create children (sub-tiles) of this tile. **/ void createChildren ( const TQRect & rect, KOrientation orientation ); /** - * Create tqchildren (sub-tiles) using the simple treemap algorithm: + * Create children (sub-tiles) using the simple treemap algorithm: * Alternate between horizontal and vertical subdivision in each * level. Each child will get the entire height or width, respectively, * of the specified rectangle. This algorithm is very fast, but often @@ -208,12 +208,12 @@ namespace KDirStat KOrientation orientation ); /** - * Create tqchildren using the "squarified treemaps" algorithm as + * Create children using the "squarified treemaps" algorithm as * described by Mark Bruls, Kees Huizing, and Jarke J. van Wijk of the * TU Eindhoven, NL. * * This algorithm is not quite so simple and involves more expensive - * operations, e.g., sorting the tqchildren of each node by size first, + * operations, e.g., sorting the children of each node by size first, * try some variations of the tqlayout and maybe backtrack to the * previous attempt. But it results in tiles that are much more * square-like, i.e. have more reasonable width-to-height ratios. It is @@ -221,14 +221,14 @@ namespace KDirStat * point at and even harder to compare visually against each other. * * This implementation includes some improvements to that basic - * algorithm. For example, tqchildren below a certain size are + * algorithm. For example, children below a certain size are * disregarded completely since they will not get an adequate visual * representation anyway (it would be way too small). They are * summarized in some kind of 'misc stuff' area in the parent treemap * tile - in fact, part of the parent directory's tile can be "seen * through". * - * In short, a lot of small tqchildren that don't have any useful effect + * In short, a lot of small children that don't have any useful effect * for the user in finding wasted disk space are omitted from handling * and, most important, don't need to be sorted by size (which has a * cost of O(n*ln(n)) in the best case, so reducing n helps a lot). @@ -236,9 +236,9 @@ namespace KDirStat void createSquarifiedChildren( const TQRect & rect ); /** - * Squarify as many tqchildren as possible: Try to squeeze members + * Squarify as many children as possible: Try to squeeze members * referred to by 'it' into 'rect' until the aspect ratio doesn't get - * better any more. Returns a list of tqchildren that should be laid out + * better any more. Returns a list of children that should be laid out * in 'rect'. Moves 'it' until there is no more improvement or 'it' * runs out of items. * |