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-rw-r--r--knights/board_2d.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/knights/board_2d.cpp b/knights/board_2d.cpp
index d16236a..85bd6e4 100644
--- a/knights/board_2d.cpp
+++ b/knights/board_2d.cpp
@@ -145,7 +145,7 @@ void board_2d::drawMove( const ChessMove &chessMove, const bool &reverse )
/* Show Animation */
if( myResource->OPTION_Animate_Moves && !lastMoveWasDrag && isVisible() )
{
- TQTimer::singleShot( 0, this, TQT_SLOT( updateSprites() ) );
+ TQTimer::singleShot( 0, this, TQ_SLOT( updateSprites() ) );
sprite *spritePtr = new sprite;
spritePtr->Steps = 1;
spritePtr->Restore = FALSE;
@@ -206,7 +206,7 @@ void board_2d::drawMove( const ChessMove &chessMove, const bool &reverse )
}
///////////////////////////////////////
//
-// board_2d::resizeBoard( TQT_SLOT )
+// board_2d::resizeBoard( TQ_SLOT )
//
///////////////////////////////////////
void board_2d::resizeBoard( void )
@@ -758,7 +758,7 @@ void board_2d::updateSprites( void )
if( spritePtr == DragSprite )
continue;
- TQTimer::singleShot( 0, this, TQT_SLOT( updateSprites() ) );
+ TQTimer::singleShot( 0, this, TQ_SLOT( updateSprites() ) );
if( spritePtr->Steps < MAX_STEPS )
{
double factor = ( 1.0 / (double)MAX_STEPS ) * (double)spritePtr->Steps;