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-<chapter id="colorspaces">
-<title>Colorspaces</title>
-
-<para>
-This chapter gives information on what colorspaces are, which colorspaces
-&krita; offers, and what you should keep in mind when using them.
-</para>
-
-<sect1 id="colorspaces-intro">
-<title>Introduction to colorspaces</title>
-
-<sect2 id="colorspaces-intro-whatis">
-<title>What is a colorspace?</title>
-
-<para>
-In short, a colorspace is a way to represent colors by specifying a number of
-parameters. As parameters, one can choose for example the amounts of red,
-green and blue light needed for the color. This results in the commonly known
-RGB colorspace. One can visualize this as a three-dimensional space, with each
-of the red, green, and blue light components being an axis in the colorspace.
-A color then corresponds to a certain point in this colorspace, defined by its
-coordinates on the three axes.
-</para>
-<note><para>
-To be more precise, a colorspace is a combination of a color model (indicating
-which axes are present) and a mapping function (indicating which values
-correspond to which colors).
-</para></note>
-<para>
-Not every color can be represented in every colorspace. Some colorspaces
-define more, or different, colors than others. The set of colors that can be
-represented in a certain colorspace is called its gamut. Because gamuts
-can differ widely, it is not guaranteed that images in a certain colorspace
-can be converted to another colorspace without having to substitute certain
-colors for others, even if they are based on the same color model.
-</para>
-
-</sect2>
-
-</sect1>
-
-<sect1 id="colorspaces-list">
-<title>Available colorspaces</title>
-
-<para>
-&krita; offers colorspaces based on RGB, CMYK, Lab, LMS, YCbCr, and Gray
-color models. These are shortly discussed in this section.
-</para>
-
-<sect2 id="colorspaces-list-rgb">
-<title>The RGB color models</title>
-
-<para>
-The abbreviation RGB stands for Red, Green, Blue, and the color model with
-this name refers to the three light components that are emitted in displays
-(televisions, computer monitors, etcetera) to create a certain color. This
-color model is used by default in virtually any standard painting application.
-</para><para>
-When defining a color in the RGB model, its red, green and blue components are
-specified. If all components are absent (each component is emitted at 0
-percent intensity, so no light at all), the color is pure black. If all
-components are fully present (100 percent intensity), the color is pure white.
-If one component is present at full intensity and the other two are absent,
-the pure respective color is obtained.
-</para><para>
-Two more examples: if both red and green are emitted at 100 percent and blue
-is not emitted, pure yellow is obtained. A color with all three components at
-the same intensity is a shade of gray.
-</para><para>
-There are various colorspaces that implement the RGB model. For example, the
-so-called RGB8 colorspace represents each color with 8 bits per component.
-Since 8 bits allow for 256 distinct values, the total number of different
-colors that can be specified in this colorspace is 256 (red) * 256 (green) *
-256 (blue), or about 16.7 million colors. In &krita;, a couple of RGB
-colorspaces are available, for example RGB32, which is able to distinguish
-between 4.2 billion values per component.
-</para>
-
-</sect2>
-
-<sect2 id="colorspaces-list-cmyk">
-<title>The CMYK color model</title>
-
-<para>
-CMYK is the abbreviation for Cyan, Magenta, Yellow, blacK (although officially
-the K stands for Key, black is much more commonly used). This color model is
-based on ink: a color is specified by the amount of ink needed for a point
-to be perceived as having that color.
-</para><para>
-Since CMYK colors are used by printers while RGB colors are used on-screen,
-one often wants to convert RGB colors to CMYK colors. As this cannot always be
-done correctly, printed images may turn out to look quite different than what
-is perceived on-screen.
-</para>
-
-</sect2>
-
-<sect2 id="colorspaces-list-lab">
-<title>The L*a*b* color model</title>
-
-<para>
-This color model uses three parameters for a color: its
-luminance or lightness (L*, which lies between 0 for black and
-100 for white), its position between absolute red and absolute green (a*,
-which is negative for colors closer to green and positive for colors closer to
-red), and its position between yellow and blue (b*, which is negative for
-colors closer to blue and positive for colors closer to yellow).
-</para>
-
-</sect2>
-
-<sect2 id="colorspaces-list-LMS">
-<title>The LMS color model</title>
-
-<para>
-This model is based on the contribution of actual light wave lengths to the
-color. The human eye is sensitive to three types of light waves, distinguished
-by their wave lengths: long (L), middle (M) and short (S) waves. The eye's
-sensitivity for a certain color on these three wavelengths can be expressed in
-L, M and S coordinates.
-</para>
-
-</sect2>
-
-<sect2 id="colorspaces-list-YCbCr">
-<title>The YCbCr color model</title>
-
-<para>
-The YCbCr model is often used for video systems. The Y parameter indicates the
-luminance or lightness of the color (which can be seen as a gray-tone), the Cb
-and Cr parameters indicate the chrominance (color tone): Cb places the color
-on a scale between blue and yellow, Cr indicates the place of the color
-between red and green.
-</para>
-
-</sect2>
-
-<sect2 id="colorspaces-list-Gray"><title>The Gray color model</title>
-
-<para>
-The Gray color model simply represents colors as shades of gray (with black
-and white being the extremes).
-</para>
-
-</sect2>
-
-</sect1>
-
-</chapter>